Screenshots & trailers
Review sentiment over time
Weekly positive-review rate (green) and review volume (bars). Dashed lines mark significant patches; the amber line is the start of the current scoring window. Hover the dots to see what drove a dip or a jump.
How this score was computed
The VGC Score is a weighted blend on a press-comparable 0-100 quality scale. Steam approval rates are first calibrated (95% positive on Steam ≈ 89.5 quality, since Steam approval skews high). Press and tracked creator reviews each count ~2x a player review and share one cap against player evidence (creator buy/skip calls pool into an approval rate, calibrated like Steam approval); all-time sentiment is capped and halved (it's context, not verdict); reviews of the current build carry the most weight when a fresh patch anchors the window; and a 'typical game' prior keeps small samples from pegging the scale. Because press reviews and Metacritic user aggregates describe the launch build, their weight decays as the game ages (3-year half-life after a 1-year grace). That's how a game that launched rough can outgrow its old reception once updates win players over. Reviews under 2h playtime (the refund window), non-Steam activations, and free copies are downweighted.
| Component | Positive | Quality (0-100) | Weight (pseudo-reviews) |
|---|---|---|---|
| Press reviews (OpenCritic) | – | 85 | 9 |
| All-time Steam reviews | 80% | 74 | 205 |
| Metacritic user ratings | – | – | 0 |
| Post-patch Steam reviews (trust-weighted) | – | – | 0 |
| Calibration prior (typical game) | – | 72 | 50 |
Scoring window: last 30 days (no significant patch detected) · 0 reviews sampled · 0 total reviews in window · weighted 0 up / 0 down · computed 1h ago · full methodology →
Press & Creators reviews (10)
Individual verdicts from outlets we track: scored reviews first, most trusted outlets first among them. The small badge is each outlet's trust score: how well its scoring history aligns with players.
- 80
“Based on these problems, I couldn’t give this lovely game a perfect score. I love the game. The look, the art, the characters, and everything else about it, though, so I’m going to give this amazing title a “I Like It a Lot.” I really hope these issues are fixed soon!”
read full review ↗ - 75
“Highly replayable and addictive, even though it makes you tear your hair out sometimes.”
read full review ↗ - 80
“Floppy Knights is a charming experience that brings something unique to the table, even though it doesn’t reinvent the wheel for either of its genres. I do wish there was a little more meat to the experience, and despite the charming writing the story simply lacks a strong core. Despite that, however, it’s a journey that’s well worth taking, especially if you’re a fan of tactical games or deck builders.”
read full review ↗ - 90
“Floppy Knights is a fun game with a well-balanced challenge, good variety, and lovable characters. Even better, the whole thing plays remarkably well with just a mouse, though there are other controller options as well. So if you enjoy tactical mayhem and are looking for the next best thing, be sure and add this one to your Steam library.”
read full review ↗ - 80
“Even as we write now, we have the urge to get floppy with Floppy Knights. If you’ve got a turn-based bone in your body, we’d encourage you to do the same.”
read full review ↗ - 85
“Floppy Knights has a clear mechanical core and executes it well. The tactical and card puzzles of the levels are well-designed, with plenty of scope for experimentation and moments of surprise. Making progress can be surprisingly hard, given its cute presentation, for players who don’t examine enemy capabilities and prepare potential moves at least one turn in advance.”
read full review ↗ - 74
“Floppy Knights is a fun game that is really close to being a great one. Its major flaw for me is how long everything takes. From mission length to waiting on enemy turns, and the slow loading of the menu system it can be a drag. If you’re able to get passed all that though there is a clever deck builder here, with real challenge, great writing, solid music, and it’s available at launch on Xbox Game Pass.”
read full review ↗ - 95
“Floppy Knights combines card game and turn-based tactics to create an experience that demands to be played. And it's on Game Pass now!”
read full review ↗ - 70
“That’s Floppy Knights, is a good game with a solid foundation for its deckbuilding mechanics, and everything ties nicely with each other. From the joyful graphics to the melodic sound design and its snappy gameplay. It’s not a revolutionizing game by any means, but it’s still a solid game nonetheless.”
read full review ↗ - –
“Floppy Knights, with its caring protagonist and welcoming style, is a really enjoyable tactical card game that offers more the longer you spend with it. It's a joy to experience.”
read full review ↗
Patch history
- Hot fix - Achievements & Cloud SaveJul 20, 2023
- Patch notes for v2.0.4Jun 23, 2023
- Floppy Knights v2.0.3 Patch NotesFeb 17, 2023significant · resets scoring window
- New Content Update: Floppy Knights v2.0 is here!Dec 19, 2022significant · resets scoring window
- Content Update - Graveyard Shift DLCOct 4, 2022significant · resets scoring window
- Content Update - Phoebe's Prototypes DLC and Language SupportAug 25, 2022significant · resets scoring window
- v1.1.10 - More Fixes and AdjustmentsJun 17, 2022
- v1.1.4 Patch - Performance UpdateJun 3, 2022significant · resets scoring window
- v1.1.2 Patch - Fast Move OptionMay 28, 2022significant · resets scoring window
- Floppy Knights release update (it's next year)Nov 22, 2021
- Steam Festival is LIVE + Demo/Feedback GiveawayFeb 3, 2021significant · resets scoring window
- The Steam Festival is Next Week!Jan 27, 2021significant · resets scoring window
- Floppy Knights Release UpdateDec 9, 2020
