Screenshots & trailers
Review sentiment over time
Weekly positive-review rate (green) and review volume (bars). Dashed lines mark significant patches; the amber line is the start of the current scoring window. Hover the dots to see what drove a dip or a jump.
How this score was computed
The VGC Score is a weighted blend on a press-comparable 0-100 quality scale. Steam approval rates are first calibrated (95% positive on Steam ≈ 89.5 quality, since Steam approval skews high). Press and tracked creator reviews each count ~2x a player review and share one cap against player evidence (creator buy/skip calls pool into an approval rate, calibrated like Steam approval); all-time sentiment is capped and halved (it's context, not verdict); reviews of the current build carry the most weight when a fresh patch anchors the window; and a 'typical game' prior keeps small samples from pegging the scale. Because press reviews and Metacritic user aggregates describe the launch build, their weight decays as the game ages (3-year half-life after a 1-year grace). That's how a game that launched rough can outgrow its old reception once updates win players over. Reviews under 2h playtime (the refund window), non-Steam activations, and free copies are downweighted.
| Component | Positive | Quality (0-100) | Weight (pseudo-reviews) |
|---|---|---|---|
| Press reviews (OpenCritic) | – | 71 | 9 |
| All-time Steam reviews | 66% | 64 | 1000 |
| Metacritic user ratings | – | – | 0 |
| Post-patch Steam reviews (trust-weighted) | 75% | 70 | 9 |
| Calibration prior (typical game) | – | 72 | 50 |
Scoring window: since the last significant patch (Aug 12, 2026) · 6 reviews sampled · 9 total reviews in window · weighted 3 up / 1 down · computed 2h ago · full methodology →
Press & Creators reviews (14)
Individual verdicts from outlets we track: scored reviews first, most trusted outlets first among them. The small badge is each outlet's trust score: how well its scoring history aligns with players.
- 70
“Ultimately, the success of Dungeon Defenders: Awakened can’t be fully determined at this point in time, and there’s a feeling that the console releases may be where the game gets an opportunity to shine, away from the ready comparisons to its predecessors.”
read full review ↗ - 64
“In order to liven up the classic tower defense-style strategy game, a number of developers have taken a crack at adding an active combat component to things...”
read full review ↗ - 70
“Dungeon Defenders: Awakened is a fun time, especially with others. But it doesn't have as much content as the game it's remaking yet, meaning that people still playing that one might be reluctant to move onto this version.”
read full review ↗ - 75
“So overall, Dungeon Defenders: Awakened is a good return for the series. It’s fun to play both with friends and family though it will be interesting to see where things go from here. With the original success of the first, the troubles of the second, and then technically the original revamp of the first, Awakened has the opportunity to expand with the knowledge of the titles that came before it while also avoiding the issues that came along for the ride. I just hope that I get my Barbarian back...”
read full review ↗ - 60
“Dungeon Defenders: Awakened lacks a final polish to make it a truly great experience. The menu system is cumbersome, the solo experience gets repetitive due to lack of variety, the story is thin and there isn’t a lot that makes this entry stand out from previous games in the series.”
read full review ↗ - 70
“Dungeon Defenders: Awakening makes for a fun title to play with friends or people online.”
read full review ↗ - 70
“I enjoyed playing the Nintendo Switch port for DDA. Outside the issues with scaling while playing handheld, the experience was virtually identical to my experience with the PC version last year. Even though I only played offline, I can certainly see DDA being a great party game for Discord communities and game nights, given its easy learning curve and fast-paced playstyle. The variety of hero combinations and playstyles, several game modes, and different game difficulties allow endless hours of replayability, a great moniker for a Nintendo Switch game. If you can get past the minor accessibility issues, you may find yourself fighting wave after wave and hour and hour in Dungeon Defenders: Awakened.”
read full review ↗ - 75
“Dungeon Defenders: Awakened is a delightful remaster of the original Dungeon Defenders that shows great promise, but currently the features that would make it a complete game.”
read full review ↗ - 75
“Dungeon Defenders: Awakened is an accumulation of the feedback and skills that this developer has received throughout the series. The gameloop of stopping hordes of enemies in their tracks just works, but if you’re a fan of the series, then you’ll be getting more of the same with this entry.”
read full review ↗ - 65
“The console version of Dungeon Defenders: Awakened is delivered as a careless port. Although it has an outdated visuals, horrible menus and the impression of an unfinished product, the traditional fun proposed by the game is present and should please veterans and nostalgics alike.”
read full review ↗ - 80
“For the full breakdown and verdict on Dungeon Defenders: Awakened, check out our video review above. For more video reviews, subscribe to Shacknews on YouTube. Dungeon Defenders: Awakened is available on Steam as of May 28, 2020.”
read full review ↗ - 75
“Burn that workplace incident form right now because I don’t care if a pile of dead mobs are blocking your emergency exit; I am having too much fun.”
read full review ↗
…and 2 more tracked reviews.
Patch history
- Patch 8/11/16Aug 12, 2026significant · resets scoring window
- Hot-Fix 7/10/26Jul 10, 2026
- No Map of The Week Rotation This weekJul 8, 2026
- Patch 6/30/26Jul 1, 2026significant · resets scoring window
- Patch 6/23/26Jun 24, 2026significant · resets scoring window
- Hot Fix 6/19/26Jun 20, 2026
- Hotfix 6/17/26Jun 17, 2026
- Patch 6/16/26Jun 17, 2026significant · resets scoring window
- Patch 6/9/26Jun 9, 2026significant · resets scoring window
- Dev Post: What We Are Working On - June 2026Jun 4, 2026significant · resets scoring window
- Patch 6/2/26Jun 2, 2026
- Hotfix 5/29/26May 30, 2026significant · resets scoring window
- Patch 5/26/26May 27, 2026significant · resets scoring window
- Patch 5/19/26May 20, 2026significant · resets scoring window
- No Map of the Week Patch This WeekMay 15, 2026
- Hot Fix 5/12/26May 12, 2026
- Patch 5/7/2026May 8, 2026significant · resets scoring window
- Hot Fix 5/2/26May 2, 2026
- Patch 4/30/26May 1, 2026significant · resets scoring window
- Update 4/23/26Apr 23, 2026significant · resets scoring window
- Patch 4/13/26Apr 14, 2026significant · resets scoring window
- Hotfix 4/11/26Apr 11, 2026
- Patch 4/6/26Apr 7, 2026
- Hotfix – 4/3/26Apr 3, 2026
- Patch 3/30/26Mar 30, 2026significant · resets scoring window
- Hot-Fix Patch 3/23/26Mar 23, 2026
- Patch 3/23/26Mar 23, 2026significant · resets scoring window
- DD:A Patch 3/16/26Mar 16, 2026significant · resets scoring window
- Patch 3/9/26 HotFixMar 10, 2026
- Patch 3/9/26Mar 9, 2026significant · resets scoring window
- Patch 3/5/26: The Hot-fixMar 5, 2026significant · resets scoring window
- Update 3/2/26 Patch NotesMar 3, 2026significant · resets scoring window
- Patch 2/23/26Feb 24, 2026significant · resets scoring window
- Update 2/16/26Feb 16, 2026significant · resets scoring window
- Hot Fix 2/10/26Feb 11, 2026significant · resets scoring window
- DD:A Assault Speed Run EventFeb 2, 2026significant · resets scoring window
- Hot fix 2/1Feb 1, 2026
- Patch 2/1/26Feb 1, 2026significant · resets scoring window
- HOTFIX UPDATE 1/11/26Jan 11, 2026significant · resets scoring window
- Live Patch 12/30/25: The New Years UpdateDec 30, 2025significant · resets scoring window
…and 44 earlier patch announcements.
