Screenshots & trailers
Review sentiment over time
Weekly positive-review rate (green) and review volume (bars). Dashed lines mark significant patches; the amber line is the start of the current scoring window. Hover the dots to see what drove a dip or a jump.
How this score was computed
The VGC Score is a weighted blend on a press-comparable 0-100 quality scale. Steam approval rates are first calibrated (95% positive on Steam ≈ 89.5 quality, since Steam approval skews high). Press and tracked creator reviews each count ~2x a player review and share one cap against player evidence (creator buy/skip calls pool into an approval rate, calibrated like Steam approval); all-time sentiment is capped and halved (it's context, not verdict); reviews of the current build carry the most weight when a fresh patch anchors the window; and a 'typical game' prior keeps small samples from pegging the scale. Because press reviews and Metacritic user aggregates describe the launch build, their weight decays as the game ages (3-year half-life after a 1-year grace). That's how a game that launched rough can outgrow its old reception once updates win players over. Reviews under 2h playtime (the refund window), non-Steam activations, and free copies are downweighted.
| Component | Positive | Quality (0-100) | Weight (pseudo-reviews) |
|---|---|---|---|
| Press reviews (Metacritic) | – | 70 | 10 |
| All-time Steam reviews | 98% | 94 | 357 |
| Metacritic user ratings | – | – | 0 |
| Post-patch Steam reviews (trust-weighted) | 99% | 96 | 237 |
| Calibration prior (typical game) | – | 72 | 50 |
Acclaim gate: the raw blend lands at 92.6, but scores above 88 must be earned in front of a mass audience; this verdict rests on 717 player reviews, a largely self-selected fanbase. As more players weigh in, the ceiling rises (full scale unlocks at 100,000 reviews).
Scoring window: since the last significant patch (Jul 4, 2024) · 237 reviews sampled · 233 total reviews in window · weighted 194.8 up / 1.4 down · computed 5h ago · full methodology →
Press & Creators reviews (4)
Individual verdicts from outlets we track: scored reviews first, most trusted outlets first among them. The small badge is each outlet's trust score: how well its scoring history aligns with players.
- 75
“I have some misgivings with Voxelgram. It comes at the Picross 3D throne and misses in some respects, but in a world where virtually none of this type of game exists, this is a precious gem. This game succeeds well enough to capture the majesty of Picross 3D on Nintendo Switch. While I’d love to see more charm and smoother controls, I’m just thrilled to be playing one of my favorite kinds of puzzles again, and with the prospect of procedurally generated puzzles, I’ll hopefully always have more to go back to when I feel the urge to chill out to a good puzzle. Even with just the 170 base puzzles though, Voxelgram is an enjoyable puzzle game.”
read full review ↗ - 70
“Voxelgram is a very playable take on the Picross phenomenon and its twist gives some highly attractive results. However, the game inevitably sacrifices some of its playability with the jump into that third dimension and the control challenge that emerges.”
read full review ↗ - 70
“Voxelgrams shows that a 3D Picross game can work on the Switch. It doesn’t work as well as it did on previous handhelds, but it does the job well. If you’re willing to spend some time getting used to the controls then you’ll be navigating around the puzzles with little drama. With 176 puzzles packed in for a good price, it will help fill the void with some 3D Voxelgrams. If you’re after a relaxing game with few pressures I would also recommend kicking back, turning up the sound and taking it easy with Voxelgram.”
read full review ↗ - 60
“If you enjoy Picross 3D and want to play a similar game on Switch then Voxelgram will definitely provide hours of head-scratching fun.”
read full review ↗
Patch history
- Update #30 - Fixes for SteamDeck font issues.Mar 11, 2025
- Update #29 - Custom colors supportNov 24, 2024
- Update #28 - Highlighting available hints and bug fixesJul 4, 2024significant · resets scoring window
- Update #26 - 9x9x9 size for random puzzlesMar 19, 2023
- Update #25 - Czech LanguageSep 26, 2022
- Update #24 - 60 new puzzles, Steam Deck VerifiedMay 16, 2022
- Update 1.7.10 - Workshop sortingJan 8, 2022
- Update #23 - gamepad sensitivity fixApr 21, 2021
- Update #22 - Tutorial changesMar 20, 2021
- Update #21 - Improvements to Workshop ImporterFeb 23, 2021
- Update #20 - Workshop stability improvementsFeb 11, 2021
- Update #19 - Bugfixing patchFeb 1, 2021
- Update #18 - Gamepad changes and bugfixesMay 1, 2020
- Update #17 - UI improvementsApr 15, 2020
- Update #15 - Bugfixes and Small ImprovementsMar 19, 2020
- Update #12 - new main menu and UX improvementsJan 16, 2020significant · resets scoring window
- Update #11 - 8 new languagesJan 9, 2020
- Update #09 - 30 new puzzles and a 25% discount!Dec 19, 2019
- Update #06 - UI Tweaks and BugfixingNov 29, 2019
- Update #05 - 10 new puzzles and UI improvementsNov 24, 2019
- Patch #02 - Improved TutorialNov 11, 2019
- Update #01 - UX improvements and bugfixesNov 10, 2019
