Screenshots & trailers
What players say
Why the number is what it is: aspect mentions counted across 299 sampled Steam reviews (249 positive / 50 negative), recent and most-helpful. Plain keyword counting, fully reproducible; nothing here is written by a machine.
What positive reviews talk about
- Story & writing12% mention it
- Progression & loot8% mention it
- Performance7% mention it
- Combat6% mention it
- Grind & repetition5% mention it
What negative reviews complain about
- Story & writing18% mention it
- Combat12% mention it
- Difficulty & balance12% mention it
- Progression & loot8% mention it
Satisfaction by hours played
Same score, different games: see how sentiment holds up the longer people play.
Under 5h
65%
54 reviews
5-15h
90%
78 reviews
15-40h
90%
73 reviews
40-100h
88%
51 reviews
100h+
77%
43 reviews
Review sentiment over time
Weekly positive-review rate (green) and review volume (bars). Dashed lines mark significant patches; the amber line is the start of the current scoring window. Hover the dots to see what drove a dip or a jump.
How this score was computed
The VGC Score is a weighted blend on a press-comparable 0-100 quality scale. Steam approval rates are first calibrated (95% positive on Steam ≈ 89.5 quality, since Steam approval skews high). Press and tracked creator reviews each count ~2x a player review and share one cap against player evidence (creator buy/skip calls pool into an approval rate, calibrated like Steam approval); all-time sentiment is capped and halved (it's context, not verdict); reviews of the current build carry the most weight when a fresh patch anchors the window; and a 'typical game' prior keeps small samples from pegging the scale. Because press reviews and Metacritic user aggregates describe the launch build, their weight decays as the game ages (3-year half-life after a 1-year grace). That's how a game that launched rough can outgrow its old reception once updates win players over. Reviews under 2h playtime (the refund window), non-Steam activations, and free copies are downweighted.
| Component | Positive | Quality (0-100) | Weight (pseudo-reviews) |
|---|---|---|---|
| Press reviews (OpenCritic) | – | 77 | 15 |
| All-time Steam reviews | 93% | 87 | 1015 |
| Metacritic user ratings | – | – | 0 |
| Post-patch Steam reviews (trust-weighted) | 84% | 78 | 164 |
| Calibration prior (typical game) | – | 72 | 50 |
Scoring window: since the last significant patch (Aug 14, 2026) · 104 reviews sampled · 164 total reviews in window · weighted 71.8 up / 13.5 down · computed 2h ago · full methodology →
Press & Creators reviews (18)
Individual verdicts from outlets we track: scored reviews first, most trusted outlets first among them. The small badge is each outlet's trust score: how well its scoring history aligns with players.
- 75
“The overall impression of Gunfire Reborn is very positive. The developers have really gone all out here, giving you a unique opportunity to build a hero with various combinations of abilities and weapons. All you have to do is find the one that suits you best and head into the arena. The game can sometimes be very frustrating if luck doesn’t favor the right choice of abilities and weapons. This can lead to your early demise and problems with leveling up your overall level, resulting in a more difficult game.”
read full review ↗ - 75
“Gunfire Reborn is a well-formed and illustrated multiplayer game with the ability to play it solo. However, you have to really like repetitive gameplay or roguelites; otherwise, you'll do your head in after the eleventh attempt on the first stage.”
read full review ↗ - 70
“Gunfire Reborn offers a solid mix of roguelite progression, creative weapons, and fun hero abilities, making it a good pick for fans of loot-focused first-person shooters.”
read full review ↗ - 60
“A roguelite FPS, Gunfire Reborn takes good and bad from both genres, making for a somewhat frustrating and inconsistent, though intermittently fun experience.”
read full review ↗ - 70
“Gunfire Reborn is a fun game that suffers from some pretty substantial problems. Online is simply a mess; regardless of where the fault lies, it results in a negative experience for all. Add in a lack of updates and questionable history on Xbox, and it’s a hard sell for Gunfire Reborn. Sure, it has good gunplay, charming weapons, and a lot of build potential; unfortunately, these issues exist. Perhaps things will improve now that more resources can be poured into the console side of things, but for now, I would stick to PC or Xbox via Game Pass.”
read full review ↗ - 80
“A nice first-person roguelike that works very well both in single-player mode and during online multiplayer sessions.”
read full review ↗ - 80
“Gunfire Reborn is a game ready to take the world by storm. As long as Duoyi Games keep it updated and relevant, listening closely to the community, this is one you could be playing for years to come and clocking up ungodly hours to. Slight balance tweaks and UI issues aside, get some mates and get involved.”
read full review ↗ - 60
“I had fun playing Gunfire Reborn but after a few runs I started to feel that the game is much more fun with friends, since each of us tackling higher difficulties together as a different character gave the game more variety and challenge.”
read full review ↗ - 85
“Gunfire Reborn is a loot and shooter FPS with roguelite elements that is inspired, enjoyable, convincing and exciting. In addition to offering hours and hours of fun, it features an essential yet excellently implemented game design that entertains thanks to a dynamic, fluid gunplay that never loses its punch even after fifteen hours of play. Despite a few technical stumbling blocks, it is a video game that presents itself on consoles in top form.”
read full review ↗ - 80
“Gunfire Reborn is a strong first person shooting rouge-like title, with well tuned challenging engagements. There is a lot of potential for this title to expand and the developers are actively looking for more feedback to improve the title. I was very skeptical of the title, but after watching others play it, I felt the need to try it for myself. It was a quick grab, which instantly sucked me into 3 hours of straight play to see how far I could get. It took about 3 days to finally beat the normal mode, which required that I really start to understand the games mechanics. Thank you Duoyi Interactive Entertainment Limited for the key to review Gunfire Reborn.”
read full review ↗ - 85
“An excellent FPS roguelite RPG experience on PlayStation”
read full review ↗ - 80
“Fun in single and fabulous in company, Gunfire Reborn is an adrenaline roguelite shooter, frenetic (if you are not subscribed to Game Pass, it must be said that the cost of purchasing the product is still quite low) and capable of giving hours and hours of healthy and carefree shooting.”
read full review ↗
…and 6 more tracked reviews.
Patch history
- Update Notes - 8/14Aug 14, 2026significant · resets scoring window
- Update Notes - 8/7Aug 7, 2026significant · resets scoring window
- Update Notes - 7/30: Season 8 Mid-Season Update – Part IJul 30, 2026significant · resets scoring window
- Update Notes - 6/17Jun 17, 2026significant · resets scoring window
- Update Notes - 6/15Jun 15, 2026significant · resets scoring window
- Update Notes 6/12: Season 8 "Myriad Souls" available now!Jun 12, 2026significant · resets scoring window
- Update Notes - 5/9May 9, 2026significant · resets scoring window
- Update Notes - 4/29Apr 29, 2026
- Update Notes - 4/24: Season 7 Mid-Season Update - Part IIApr 24, 2026significant · resets scoring window
- Update Notes - 3/30Mar 30, 2026significant · resets scoring window
- Update Notes - 2/28Feb 28, 2026
- Update Notes - 2/10Feb 10, 2026significant · resets scoring window
- Update Notes - 2/6Feb 6, 2026significant · resets scoring window
- Update Notes 2/5: Season 7 "Rune Secrets" is Now Live!Feb 5, 2026significant · resets scoring window
- Update Notes - 12/19Dec 19, 2025significant · resets scoring window
- Tavern Chat #013: Mid-Season Update PreviewDec 2, 2025significant · resets scoring window
- 4th Anniversary of Gunfire Reborn v1.0 Release!Nov 18, 2025
- Update Notes - 11/7Nov 7, 2025significant · resets scoring window
- Update Notes - 10/31Oct 31, 2025significant · resets scoring window
- Update Notes - 10/25Oct 25, 2025significant · resets scoring window
- Update Notes - 10/24Oct 24, 2025significant · resets scoring window
- Update Notes - 10/23: "Echoes from Primal Grove" release, with base game update!Oct 23, 2025significant · resets scoring window
- Update Notes - 9/19Sep 19, 2025significant · resets scoring window
- Update Notes - 8/8Aug 8, 2025significant · resets scoring window
- Update Notes - 7/11Jul 11, 2025significant · resets scoring window
- Update Notes - 7/5Jul 5, 2025significant · resets scoring window
- Update Notes - 5/23May 23, 2025significant · resets scoring window
- Update Notes 5/16: Season 5 "Arcane Talisman" Released!May 16, 2025significant · resets scoring window
- Update Notes - 4/11Apr 11, 2025significant · resets scoring window
- Update Notes - 3/28Mar 28, 2025significant · resets scoring window
- Update Notes 3/14: Mid-Season Update for Season 4!Mar 14, 2025significant · resets scoring window
- Update Notes - 2/12Feb 12, 2025
- Update Notes - 1/23Jan 23, 2025
- Update Notes - 1/20Jan 21, 2025significant · resets scoring window
…and 32 earlier patch announcements.
