Screenshots & trailers
Review sentiment over time
Weekly positive-review rate (green) and review volume (bars). Dashed lines mark significant patches; the amber line is the start of the current scoring window. Hover the dots to see what drove a dip or a jump.
How this score was computed
The VGC Score is a weighted blend on a press-comparable 0-100 quality scale. Steam approval rates are first calibrated (95% positive on Steam ≈ 89.5 quality, since Steam approval skews high). Press and tracked creator reviews each count ~2x a player review and share one cap against player evidence (creator buy/skip calls pool into an approval rate, calibrated like Steam approval); all-time sentiment is capped and halved (it's context, not verdict); reviews of the current build carry the most weight when a fresh patch anchors the window; and a 'typical game' prior keeps small samples from pegging the scale. Because press reviews and Metacritic user aggregates describe the launch build, their weight decays as the game ages (3-year half-life after a 1-year grace). That's how a game that launched rough can outgrow its old reception once updates win players over. Reviews under 2h playtime (the refund window), non-Steam activations, and free copies are downweighted.
| Component | Positive | Quality (0-100) | Weight (pseudo-reviews) |
|---|---|---|---|
| Press reviews (OpenCritic) | – | 76 | 13 |
| All-time Steam reviews | 86% | 80 | 1000 |
| Metacritic user ratings | – | 76 | 11 |
| Post-patch Steam reviews (trust-weighted) | 81% | 75 | 27 |
| Calibration prior (typical game) | – | 72 | 50 |
Scoring window: last 30 days (no significant patch detected) · 77 reviews sampled · 67 total reviews in window · weighted 29.9 up / 7.1 down · computed 18m ago · full methodology →
Press & Creators reviews (16)
Individual verdicts from outlets we track: scored reviews first, most trusted outlets first among them. The small badge is each outlet's trust score: how well its scoring history aligns with players.
- 75
“It really does take two to tango, and I truly enjoyed cracking codes, stopping aggressors and breaking down mainframes alongside my partner. The tasks make for a unique and unpredictable experience, emphasizing the importance of critical thinking and how well you work under pressure. If you and a friend are looking for a quick game to play, Operation: Tango is worth a shot.”
read full review ↗ - 72
“A co-op experience across 2 separate screens that brings a challenge, but not always for the right reasons”
read full review ↗ - 75
“While there’s a notable lack of plot and some frustrating performance blips, I’m glad I gave it a chance. If I hadn’t, I’d have missed out on what’s undoubtedly one of the more memorable co-op experiences of the year.”
read full review ↗ - 70
“It packs quite a lot in to its short runtime, with plenty of variety making for a unique set of levels. The game does struggle with frame rate here and there, especially playing as the agent, but it generally looks and sounds good, and the Hint system is a nice touch if you need a pointer or two. Despite some small setbacks, Operation: Tango is well worth a try if you're after a co-op kick.”
read full review ↗ - 60
“Operation: Tango gets the look and feel of being a secret agent team absolutely right, with a cool soundtrack to boot. But it’s held back by its hit-and-miss gameplay, which can range from super cool to frustrating. A longer campaign may have let the gameplay expand and deepen, but with only 6 short missions and little replay value, it ends up feeling a little shallow. The upside is, this makes the game a perfect candidate for some DLC.”
read full review ↗ - 70
“An asymmetric multiplayer espionage adventure, Operation: Tango is a game that demands co-operation and requires good communication. The non-linear difficulty curve can make some puzzles feel out of place but that doesn’t prevent it from being a gratifying, fun frolic through a charming series of missions.”
read full review ↗ - 75
“Anyone that loves a good co-op experience and a puzzle game will get a fantastic afternoon out of Operation: Tango filled with yelling, cheering and the kind of frustrated sighs that only build better friendships and make better spies.”
read full review ↗ - 70
“Operation: Tango is a clever and appealing take on a co-op spy experience, although it's short and not really as replayable as it may appear.”
read full review ↗ - 80
“Operation Tango offers what hit games like It Takes Two lacked: a real challenge. The separate screens and the puzzles that can't be solved at first glance make teams communicate with each other efficiently and thoughtfully to get ahead. The puzzles, while not unsolvably difficult, do require thinking around the corner a time or two. We hope that this innovative approach will be followed by many more, because despite the shortness of the title and the somewhat meager story, we had this above all: a lot of fun and a lot of brain training.”
read full review ↗ - 80
- 75
“Operation: Tango is a great multiplayer game. Though it is quite short it gives players a unique experience with both characters. There were some technical difficulties and errors, but Operation: Tango is a great, innovative, and unique multiplayer game, which allows players to have fun and engaging moments, while at the same time are trying not to ragequit because of each other's mistakes or jokes.”
read full review ↗ - 70
“Operation: Tango is a solid addition to the PS5 library that offers an experience unlike anything else on the platform. With clever puzzles, charming visuals, and novel gameplay mechanics, it’s a great way to spend a couple of afternoons with a friend. Sadly, once you complete each stage as both the Hacker and the Agent, there’s no real reason to come back to it. Nevertheless, if you don’t mind the game’s relatively short runtime and lack of replayability, you’ll find a unique and exciting game that’s worth diving into. Just keep in mind that this is a strictly two-player mission. Solo spies need not apply.”
read full review ↗
…and 4 more tracked reviews.
Patch history
- Happy Bastards just got a playtest update!May 5, 2026
- ❗Update RequiredOct 3, 2025
- Correction to the Chinese translationApr 16, 2024
- Newsletter fixFeb 6, 2024
- v 2.01_03May 2, 2022
- Steam Deck bug fixFeb 21, 2022
- Compatible with the Steam DeckFeb 21, 2022
- v 2.01_00Jan 19, 2022
- v 2.00_00Oct 15, 2021
- v 1.03_00Jul 12, 2021
- Patch v 1.02_00Jun 25, 2021
- v 1.01_00Jun 4, 2021
- Various fixesJun 2, 2021
- Fixed Mission 3 desync with PlayStationJun 1, 2021
- Chinese regulationJun 1, 2021
