Screenshots & trailers
Review sentiment over time
Weekly positive-review rate (green) and review volume (bars). Dashed lines mark significant patches; the amber line is the start of the current scoring window. Hover the dots to see what drove a dip or a jump.
How this score was computed
The VGC Score is a weighted blend on a press-comparable 0-100 quality scale. Steam approval rates are first calibrated (95% positive on Steam ≈ 89.5 quality, since Steam approval skews high). Press and tracked creator reviews each count ~2x a player review and share one cap against player evidence (creator buy/skip calls pool into an approval rate, calibrated like Steam approval); all-time sentiment is capped and halved (it's context, not verdict); reviews of the current build carry the most weight when a fresh patch anchors the window; and a 'typical game' prior keeps small samples from pegging the scale. Because press reviews and Metacritic user aggregates describe the launch build, their weight decays as the game ages (3-year half-life after a 1-year grace). That's how a game that launched rough can outgrow its old reception once updates win players over. Reviews under 2h playtime (the refund window), non-Steam activations, and free copies are downweighted.
| Component | Positive | Quality (0-100) | Weight (pseudo-reviews) |
|---|---|---|---|
| Press reviews (OpenCritic) | – | 68 | 16 |
| All-time Steam reviews | 72% | 69 | 568 |
| Metacritic user ratings | – | – | 0 |
| Post-patch Steam reviews (trust-weighted) | 100% | 97 | 0 |
| Calibration prior (typical game) | – | 72 | 50 |
Scoring window: last 30 days (no significant patch detected) · 1 reviews sampled · 1 total reviews in window · weighted 1 up / 0 down · computed 4h ago · full methodology →
Press & Creators reviews (16)
Individual verdicts from outlets we track: scored reviews first, most trusted outlets first among them. The small badge is each outlet's trust score: how well its scoring history aligns with players.
- 90
“With all of the various areas to explore, skills to expand, weapons to collect, and so on, there is quite a lot of play time to be had in this action RPG. All things considered (including the asking price of only $17.99), Lost Epic is a very good game.”
read full review ↗ - 69
“While it has a solid art style and generally finds a balance between a classic format and more modern challenge it feels a bit bland”
read full review ↗ - 70
“Overall, Lost Epic, while not perfect, is a fun 2D side scrolling Metroidvania Soulslike. While it may be rough around certain edges, there’s still plenty to love here and it holds a challenge that I think fans of the Soulslike genre would appreciate.”
read full review ↗ - 78
“Lost Epic is without a doubt a well-designed metroidvania, with solid level design, a good pace, and fun gameplay. It may stumble a bit in its final moments, but it is a game that definitely serves as an example that sometimes focused design prevails.”
read full review ↗ - 50
“Lost Epic is not a bad game necessarily, but it struggles to stand out compared to similar 2D action titles. The application of Soulslike elements only serve to slow the experience down with dull backtracking and grinding for experience and upgrade materials. Although its combat can frequently be very satisfying and a treat to behold, the sheer amount you're forced to go through combined with limited enemy variety ensures that repetition sets in quite quickly. If you enjoyed Salt and Sanctuary, but wish its visuals were run through an elaborate anime filter, perhaps Lost Epic is for you. Otherwise, maybe wait for a sale.”
read full review ↗ - 90
“An interesting take on the '2D souls-like' genre that takes inspiration from hack and slash games like Muramasa: The Demon Blade as much as it does games like Elden Ring.”
read full review ↗ - 60
“If you love 2D action RPGs such as the aforementioned Odin Sphere or Salt and Sanctuary, Lost Epic may be worth taking a punt on, especially considering its modest price. It has its issues but some players will find them easier to look past than others, and there’s one thing for sure: it looks beautiful. Just don’t expect it to blow you away, and Lost Epic will eat up hours of your time. But chances are you won’t remember it when you’re done.”
read full review ↗ - 90
“For Souls-like newcomers, the game can be a welcome and rewarding gateway, provided a little dedication is applied to its gameplay. Without a doubt, it's another important addition to the already extensive and varied catalog of great games on the Big N hybrid console.”
read full review ↗ - 75
“While Lost Epic doesn't fully execute on its ambitious ideas, it's still an enjoyable ride.”
read full review ↗ - 55
“While Lost Epic sports nice visuals, a great soundtrack and engaging, challenging gameplay, it’s also incredibly tedious to progress with many of its mechanics left unexplained, and a story that is incredibly dull and forgettable.”
read full review ↗ - 60
“It’s impossible to recommend Lost Epic to everyone, but it certainly has an audience that will enjoy it. I certainly would have warmed up to the title more if I weren’t stuck for a half hour, but that may not happen to everyone that plays (even if there were multiple forum posts about it). If a difficult combat challenge, a vivid art style, and a sense of progression is what you seek, Lost Epic should be up your alley.”
read full review ↗ - 70
“Lost Epic didn’t quite live up to the standards that I had set for it when I had played it last year… but it was still good! Flaws aside, Lost Epic is an Metroidvania Souls-lite that’s every bit as charming as it is challenging. Sure, there’s still some work to be done here and there, but I’m confident they’ll get there in time.”
read full review ↗
…and 4 more tracked reviews.
Patch history
- May 29, 2023 STEAM Traiting CardMay 29, 2023
- May 19, 2023 Release 1.02.1 updatedMay 19, 2023
- April 20, 2023 Release 1.02 updated.Apr 20, 2023
- July 29, 2022 Ver. Release 1.01.3 has been updatedJul 29, 2022significant · resets scoring window
- Changes & New content coming to the Full Release versionJul 7, 2022significant · resets scoring window
- June 3, 2022 Ver.1.3.5.1 update.Jun 3, 2022
- June 3, 2022 ver. 1.3.5 update.Jun 3, 2022
- May 30, 2022 ver. 1.3.4 update.May 30, 2022significant · resets scoring window
- May 26, 2022 ver. 1.3.3 update.May 26, 2022
- May 24, 2022 ver. 1.3.2 update was made.May 24, 2022significant · resets scoring window
- Update details for ver.1.3.1May 22, 2022significant · resets scoring window
- 2022/5/21 Major Update with New Areas and Transcended Weapons! Now on Sale !May 21, 2022significant · resets scoring window
- March 22, 2022 Updated ver.1.2.5Mar 22, 2022significant · resets scoring window
- Next update notice ver.1.2.4Jan 27, 2022
- Next update notice ver.1.2.3Dec 28, 2021
- Next update notice ver.1.2.2Dec 24, 2021
- Next update notice ver.1.2.1Dec 23, 2021
- Introducing a New Major Update! With New areas, Weapon limit breaks and more!Dec 22, 2021significant · resets scoring window
- Next update notice Ver1.1.5Nov 24, 2021
- October 13, 2021 Ver. 1.1.4 update was releasedOct 13, 2021
- October 08, 2021 Ver. 1.1.2 update was releasedOct 8, 2021significant · resets scoring window
- Next update notice Ver1.1.2Oct 6, 2021
- October 01, 2021 Ver. 1.1.1 update was releasedOct 1, 2021significant · resets scoring window
- Major Update! New areas & Weapons arrive!Sep 27, 2021significant · resets scoring window
- September 27th Major Update Coming!Sep 23, 2021
- Major Update coming this September & Announcing Development RoadmapAug 5, 2021significant · resets scoring window
- July 1, 2021 Ver. 1.0.5 update was released.Jul 1, 2021significant · resets scoring window
- Next update notice Ver1.0.5Jun 25, 2021
- June 21, 2021 Ver. 1.0.4 update was released.Jun 21, 2021significant · resets scoring window
- Next update notice Ver1.0.4Jun 18, 2021
- June 14, 2021 Ver. 1.0.3 update was released.Jun 14, 2021significant · resets scoring window
…and 4 earlier patch announcements.
