Screenshots & trailers
Review sentiment over time
Weekly positive-review rate (green) and review volume (bars). Dashed lines mark significant patches; the amber line is the start of the current scoring window. Hover the dots to see what drove a dip or a jump.
How this score was computed
The VGC Score is a weighted blend on a press-comparable 0-100 quality scale. Steam approval rates are first calibrated (95% positive on Steam ≈ 89.5 quality, since Steam approval skews high). Press and tracked creator reviews each count ~2x a player review and share one cap against player evidence (creator buy/skip calls pool into an approval rate, calibrated like Steam approval); all-time sentiment is capped and halved (it's context, not verdict); reviews of the current build carry the most weight when a fresh patch anchors the window; and a 'typical game' prior keeps small samples from pegging the scale. Because press reviews and Metacritic user aggregates describe the launch build, their weight decays as the game ages (3-year half-life after a 1-year grace). That's how a game that launched rough can outgrow its old reception once updates win players over. Reviews under 2h playtime (the refund window), non-Steam activations, and free copies are downweighted.
| Component | Positive | Quality (0-100) | Weight (pseudo-reviews) |
|---|---|---|---|
| Press reviews (OpenCritic) | – | 73 | 10 |
| All-time Steam reviews | 98% | 94 | 49 |
| Metacritic user ratings | – | – | 0 |
| Post-patch Steam reviews (trust-weighted) | 100% | 97 | 0 |
| Calibration prior (typical game) | – | 72 | 50 |
Scoring window: last 30 days (no significant patch detected) · 1 reviews sampled · 1 total reviews in window · weighted 0.7 up / 0 down · computed 17m ago · full methodology →
Press & Creators reviews (11)
Individual verdicts from outlets we track: scored reviews first, most trusted outlets first among them. The small badge is each outlet's trust score: how well its scoring history aligns with players.
- 80
“Blending together time management sims, an injection of Crazy Taxi road silliness, and (ideally) multiplayer madness, Very Very Valet is a unique title on Switch that can offer quite a bit of silly fun unlike pretty much anything on the system...”
read full review ↗ - 75
“Online leaderboards would have been a nice inclusion, and it's hard not to feel like the basic premise of the game isn't taken much further in later stages than earlier ones. Still, even playing alone I had a lot of fun shuttling cars around the different stages, and the potential for chaos and uproarious laughter in multiplayer is very, very high. Just be prepared to fight the driving controls as much as you fight for parking spaces.”
read full review ↗ - 80
“Very Very Valet does an impressive job of creating a fun casual game that can be enjoyed by gamers of all skill levels. While playable alone this is a game best enjoyed with up to four other people, especially if someone needs cheering up. Improvements could be made to the content but it’s hard not to crack a smile at the silliness on display. A great start to a new IP. What’s easy to say in this review is Very Very Valet is very very good.”
read full review ↗ - 70
“Valeting might not sound very interesting of a premise for a game but Toyful Games subverts expectations with a fun couch co-op title that can be easily picked up and played in short bouts that inevitably turn valeting into parking chaos.”
read full review ↗ - 80
“Not to be taken too seriously, Very Very Valet is well worth pulling out next time you have friends over.”
read full review ↗ - 90
“Very very valet is unique blend of quick decision making and even quicker reflexes as you strive to deliver parked cars to a parking lot and then back to your customers again once they decide to leave, as quickly and as efficiently as possible in this mad-cap parking experience.”
read full review ↗ - 65
“Very Very Valet tries to bring the fun of chaos, but falls short of being a bonafide five-star offering.”
read full review ↗ - 60
“If you’re looking for something to pass the time on a flight with a friend, or just something to occasionally whip out once you’ve had a few drinks then it’ll do the job, but it’s unlikely to be a staple party game for years to come.”
read full review ↗ - 70
“Very Very Valet is a decent, decent effort from Toyful, a quirky premise executed in an eye catching and genuinely funny way, with the positives nearly always outweighing the negatives.”
read full review ↗ - 80
“Frantic co-op multiplayer games don't get much better than Very Very Valet with its hilarious gameplay premise and silly scenarios.”
read full review ↗ - 75
“Overall, Very Very Valet is a fun addition to the increasingly crowded co-op arena. The core gameplay is unique and interesting even if aspects like its driving controls and the chaos that ends each level on the default difficulty take some getting used to. Fortunately, the difficulty can be adjusted so that friends and family of all skill levels can pick up and play. So park your rear on the couch and have a very very good time!”
read full review ↗
Patch history
- Minor steam deck compatibility improvementSep 22, 2022
- Version 2.2 Released!Aug 30, 2022
- Input Improvements Patch (2.1.3)Jul 31, 2022
- Version 2.1.2 Update NotesJun 7, 2022
- Version 2.1.1 Update NotesMay 30, 2022
