Screenshots & trailers
Review sentiment over time
Weekly positive-review rate (green) and review volume (bars). Dashed lines mark significant patches; the amber line is the start of the current scoring window. Hover the dots to see what drove a dip or a jump.
How this score was computed
The VGC Score is a weighted blend on a press-comparable 0-100 quality scale. Steam approval rates are first calibrated (95% positive on Steam ≈ 89.5 quality, since Steam approval skews high). Press and tracked creator reviews each count ~2x a player review and share one cap against player evidence (creator buy/skip calls pool into an approval rate, calibrated like Steam approval); all-time sentiment is capped and halved (it's context, not verdict); reviews of the current build carry the most weight when a fresh patch anchors the window; and a 'typical game' prior keeps small samples from pegging the scale. Because press reviews and Metacritic user aggregates describe the launch build, their weight decays as the game ages (3-year half-life after a 1-year grace). That's how a game that launched rough can outgrow its old reception once updates win players over. Reviews under 2h playtime (the refund window), non-Steam activations, and free copies are downweighted.
| Component | Positive | Quality (0-100) | Weight (pseudo-reviews) |
|---|---|---|---|
| Press reviews (Metacritic) | – | – | 0 |
| All-time Steam reviews | 95% | 90 | 574 |
| Metacritic user ratings | – | – | 0 |
| Post-patch Steam reviews (trust-weighted) | 90% | 84 | 6 |
| Calibration prior (typical game) | – | 72 | 50 |
Acclaim gate: the raw blend lands at 88.1, but scores above 88 must be earned in front of a mass audience; this verdict rests on 1,157 player reviews, a largely self-selected fanbase. As more players weigh in, the ceiling rises (full scale unlocks at 100,000 reviews).
Scoring window: last 30 days (no significant patch detected) · 17 reviews sampled · 17 total reviews in window · weighted 11.5 up / 1.3 down · computed 2h ago · full methodology →
Press & Creators reviews (3)
Individual verdicts from outlets we track: scored reviews first, most trusted outlets first among them. The small badge is each outlet's trust score: how well its scoring history aligns with players.
- 40
“I hate being negative about a game but I found Evil Nun a soulless and unenjoyable experience. Even without the bugs and glitches the whole repeating loop is dull and derivative rather than immersive. If this is your kind of horror game then there may be something for you to enjoy but you should be playing Amnesia or Alien: Isolation instead.”
read full review ↗ - 50
“While I appreciate the idea of The Broken Mask, the flaws in the game unfortunately overpower the enjoyability.”
read full review ↗ - 40
“The story is very simple and without twist, it does not make you curious about it and it is short. The gameplay is very repetitive and you only solve repetitive puzzles and sometimes you encounter sister Madeline. The map design is great and its shortcuts will surprise you. Visually, it is good and has stable resolution and performance. The sound design is not good and you can’t tell where Sister Madeline is walking by the sound of her footsteps.”
read full review ↗
Patch history
- Hotfix 24/01/2024Jan 24, 2024
- NEW CHAPTER AVAILABLE!Mar 15, 2023
- A HUGE UPDATE AWAITS YOU! NOW AVAILABLE!Feb 5, 2023significant · resets scoring window
- Bug fixing patch and more performant VRam!Jan 6, 2023
- Achievement Update: Good or bad kid?Dec 21, 2022
- Seasonal UPDATE: CHRISTMAS 🎄 + bug fixingDec 14, 2022
- MAJOR UPDATE. Chapter 1: Explosion in the Heights!Dec 9, 2022significant · resets scoring window
- The Bathroom and Missions Update Released!Nov 9, 2022
