Screenshots & trailers
What players say
Why the number is what it is: aspect mentions counted across 299 sampled Steam reviews (161 positive / 138 negative), recent and most-helpful. Plain keyword counting, fully reproducible; nothing here is written by a machine.
What positive reviews talk about
- Multiplayer & servers9% mention it
- Difficulty & balance7% mention it
- Controls & UI6% mention it
- Visuals & art6% mention it
What negative reviews complain about
- Multiplayer & servers13% mention it
- Difficulty & balance10% mention it
- Bugs & crashes9% mention it
Satisfaction by hours played
Same score, different games: see how sentiment holds up the longer people play.
Under 5h
41%
22 reviews
5-15h
62%
37 reviews
15-40h
53%
60 reviews
40-100h
57%
61 reviews
100h+
52%
119 reviews
Review sentiment over time
Weekly positive-review rate (green) and review volume (bars). Dashed lines mark significant patches; the amber line is the start of the current scoring window. Hover the dots to see what drove a dip or a jump.
How this score was computed
The VGC Score is a weighted blend on a press-comparable 0-100 quality scale. Steam approval rates are first calibrated (95% positive on Steam ≈ 89.5 quality, since Steam approval skews high). Press and tracked creator reviews each count ~2x a player review and share one cap against player evidence (creator buy/skip calls pool into an approval rate, calibrated like Steam approval); all-time sentiment is capped and halved (it's context, not verdict); reviews of the current build carry the most weight when a fresh patch anchors the window; and a 'typical game' prior keeps small samples from pegging the scale. Because press reviews and Metacritic user aggregates describe the launch build, their weight decays as the game ages (3-year half-life after a 1-year grace). That's how a game that launched rough can outgrow its old reception once updates win players over. Reviews under 2h playtime (the refund window), non-Steam activations, and free copies are downweighted.
| Component | Positive | Quality (0-100) | Weight (pseudo-reviews) |
|---|---|---|---|
| Press reviews (OpenCritic) | – | 78 | 86 |
| All-time Steam reviews | 57% | 57 | 1000 |
| Metacritic user ratings | – | 61 | 67 |
| Post-patch Steam reviews (trust-weighted) | 49% | 51 | 344 |
| Calibration prior (typical game) | – | 72 | 50 |
Scoring window: since the last significant patch (Aug 7, 2026) · 300 reviews sampled · 344 total reviews in window · weighted 124.5 up / 128.8 down · computed 2h ago · full methodology →
Press & Creators reviews (94)
Individual verdicts from outlets we track: scored reviews first, most trusted outlets first among them. The small badge is each outlet's trust score: how well its scoring history aligns with players.
- 70
“The third Company of Heroes proves that the military strategy genre still has much to offer. Although it doesn't provide any significant novelty compared to the previous installments, it still manages to entertain for long hours.”
read full review ↗ - 70
“Company of Heroes 3 can be an enjoyable romp when you're not dealing with ability overload. Whilst a cookie cutter approach is taken to some missions, the dynamism and the tactical pause system really makes your campaign one of your own making.”
read full review ↗ - 70
““Company of Heroes 3” solid thanks to a foundation that was laid out years ago making the moment-to-moment gameplay feel sublime, but as it currently stands, is still has ways to go in terms of capturing the multiplayer audience whilst is campaign, although with lots of fixes under its belt, didn’t reached its full potential yet.”
read full review ↗ - 85
“Relic Entertainment once again delivers an excellent game with tons of content. Two single-player campaigns and four different factions make Company of Heroes 3 a game for hundreds of hours.”
read full review ↗ - 60
“Once a bastion of the RTS genre thanks to massive successes like Dawn of War and the original Company of Heroes, Relic has crumbled in recent years, their sterling reputation now resembling a building hammered by a mortar barrage. So after ten years without a sequel, bringing back Company of Heroes is their chance to show the world that Relic still has what it takes to deliver an awesome RTS experience. And do you know what? They come close. Company of Heroes 3 is very good at times. It’s also in need of some work.”
read full review ↗ - 60
“Company of Heroes 3 retains the gameplay of the predecessors while disappointing with the bizarre campaign decisions and lack of polish.”
read full review ↗ - 70
“For anyone familiar with the series (and the RTS genre itself), Company of Heroes 3 is a solid but flawed entry. For newcomers, getting to grips with the controls and trudging through the patchy Italian campaign might not be worth the price of enlistment. However, if you do learn its intricacies, you're rewarded with fantastic, intense combat. It's a great effort to translate the RTS to console even with one or two issues.”
read full review ↗ - 80
“Aware of its past yet looking towards the future, Company of Heroes 3 offers something for everyone. The dynamic map of Italy is a great experience, although it's slightly marred by passive AI, abilities that don't always work, small UI issues, and a gameplay loop that doesn't encourage the use of all available tools...Apart from the two campaigns, Company of Heroes 3 presents more options than ever before with its four factions, including the Deutsches Afrikakorps, which is an outstanding addition to the roster. Although it still relies on past strategies, the modifications to tactical battles and the addition of new units demonstrate that almost two decades after its inception, the formula that helped Relic Entertainment become a household name in the strategy genre still holds up.”
read full review ↗ - 85
“While fully utilizing its own zest of the series, the game added somewhat sophisticated single-player content called 'Grand Campaign'. Even though there's a slight wish for easier control, it is still a quality game to enjoy.”
read full review ↗ - 63
“Pretty graphics or no, so much of the gameplay of Company of Heroes 3 is flawed in one way or another that it's difficult to recommend it. From campaign-breaking bugs in Italy to the inept AI that renders most Africa maps unsatisfying, the game came out in such a state that it's hard to believe it's part of the same series by the same developer. To the development team's credit, the game has been patched several times since release, but many of the issues persist. There are occasional glimmers of a brilliant game, but with so much of the content damaged by bugs, it is impossible to recommend it over replaying one of the other games of the series.”
read full review ↗ - 80
“It’s clear that a lot of love has been poured into Company of Heroes 3, and that Relic is passionate about enhancing the core gameplay experience. Even though the game’s Italy campaign can be too big for its boots at times, Company of Heroes 3 still presents an enjoyable game that successfully retains plenty of the series’ classic gameplay elements. With an engaging North African mission, plenty of map variation, four factions, beautiful visuals, and an engaging setting, both veteran strategy fans and newbies are sure to find something that will appeal in Company of Heroes 3.”
read full review ↗ - 70
“Company of Heroes 3 is a solid, but flawed, new entry into the series. The multiplayer especially is still amazingly fun, but there are a plethora of balance issues that need to be solved for it to truly shine. In addition, the single player modes are in many ways a bit lacking and even at times a bit boring. It requires more refinement, but if Relic can improve the AI, and build upon their Italy campaign, then the future is bright for the Company of Heroes franchise.”
read full review ↗
…and 82 more tracked reviews.
Patch history
- Hot Fix 2.5.3Aug 7, 2026significant · resets scoring window
- Hot Fix 2.5.2Jul 31, 2026significant · resets scoring window
- Final Stand Hot Fix - 2.5.1Jul 30, 2026
- 2.5.0 Update Patch NotesJul 29, 2026significant · resets scoring window
- Hot Fix 2.4.2May 27, 2026
- Hot Fix 2.4.1May 21, 2026significant · resets scoring window
- 2.4.0 Update Patch NotesMay 14, 2026significant · resets scoring window
- Hot Fix 2.3.1Apr 2, 2026
- Topaz Rhino (2.3.0) Patch NotesMar 31, 2026significant · resets scoring window
- Topaz Rhino (2.3.0) Mission BriefingMar 30, 2026significant · resets scoring window
- Store Update – Cosmetic & Battlegroup RedemptionMar 20, 2026
- Store Update - Hammer & ShieldMar 13, 2026
- Update 2.2.5Jan 29, 2026significant · resets scoring window
- Hot Fix 2.2.3Dec 15, 2025
- Hot Fix 2.2.2Dec 9, 2025
- Hot Fix 2.2.1Dec 1, 2025
- Scarlet Bison (2.2.0) Patch NotesNov 27, 2025significant · resets scoring window
- Scarlet Bison (2.2.0) Mission BriefingNov 26, 2025significant · resets scoring window
- Hot Fix 2.1.7Nov 13, 2025
- Hot Fix 2.1.6Nov 12, 2025
- Update 2.1.5 Patch NotesSep 11, 2025significant · resets scoring window
- Hot Fix 2.1.4Jul 31, 2025
- Hot Fix 2.1.3Jul 21, 2025
- Hot Fix 2.1.2Jul 16, 2025significant · resets scoring window
- Hot Fix 2.1.1Jun 26, 2025
- Opal Scorpion (2.1.0) Patch NotesJun 25, 2025significant · resets scoring window
- Opal Scorpion (2.1.0) Mission BriefingJun 23, 2025significant · resets scoring window
- 2.1.0 Opal Scorpion UpdateJun 4, 2025
- 2.0.5 Tuning Update Patch NotesApr 29, 2025significant · resets scoring window
- Coming soon - 2.0.5 Tuning UpdateApr 8, 2025
- Hot Fix 2.0.3Mar 13, 2025
- Hot Fix 2.0.2Mar 4, 2025
- Hot Fix 2.0.1Feb 26, 2025
- 2.0 Anniversary Update (2.0.0) Patch NotesFeb 25, 2025
- 2.0 Anniversary Update Mission BriefingFeb 24, 2025significant · resets scoring window
- End of Year Battlegroup UpdateDec 19, 2024
- Hot Fix 1.9.4Dec 13, 2024
- Hot Fix 1.9.3Dec 6, 2024
- Hot Fix 1.9.2Nov 28, 2024
- Hot Fix 1.9.1Nov 27, 2024
…and 29 earlier patch announcements.
