Screenshots & trailers
Review sentiment over time
Weekly positive-review rate (green) and review volume (bars). Dashed lines mark significant patches; the amber line is the start of the current scoring window. Hover the dots to see what drove a dip or a jump.
How this score was computed
The VGC Score is a weighted blend on a press-comparable 0-100 quality scale. Steam approval rates are first calibrated (95% positive on Steam ≈ 89.5 quality, since Steam approval skews high). Press and tracked creator reviews each count ~2x a player review and share one cap against player evidence (creator buy/skip calls pool into an approval rate, calibrated like Steam approval); all-time sentiment is capped and halved (it's context, not verdict); reviews of the current build carry the most weight when a fresh patch anchors the window; and a 'typical game' prior keeps small samples from pegging the scale. Because press reviews and Metacritic user aggregates describe the launch build, their weight decays as the game ages (3-year half-life after a 1-year grace). That's how a game that launched rough can outgrow its old reception once updates win players over. Reviews under 2h playtime (the refund window), non-Steam activations, and free copies are downweighted.
| Component | Positive | Quality (0-100) | Weight (pseudo-reviews) |
|---|---|---|---|
| Press reviews (Metacritic) | – | 74 | 16 |
| All-time Steam reviews | 83% | 76 | 1000 |
| Metacritic user ratings | – | 86 | 32 |
| Post-patch Steam reviews (trust-weighted) | 87% | 80 | 11 |
| Calibration prior (typical game) | – | 72 | 50 |
Scoring window: last 30 days (no significant patch detected) · 30 reviews sampled · 24 total reviews in window · weighted 18.2 up / 2.8 down · computed 2h ago · full methodology →
Press & Creators reviews (22)
Individual verdicts from outlets we track: scored reviews first, most trusted outlets first among them. The small badge is each outlet's trust score: how well its scoring history aligns with players.
- 80
“I'm usually one to skip the cut scenes and get on with the game, but the cinema fits perfectly with the gameplay, balancing out story and action, making one just as enjoyable as the other.”
read full review ↗ - 71
“You'll honestly find some sequences rather creepy...As far as horror-themed games go, Fatal Frame is one of the most interesting--in regard to its premise and the way it plays--to surface in a while.”
read full review ↗ - 80
“Injects a good dose of originality and fun into what can often be an unoriginal genre.”
read full review ↗ - 80
“If you can get past the horrible voice acting and the tedious backtracking, you're in for a good scare. If you dare.”
read full review ↗ - 70
“Doesn't match the heights ascended by "Silent Hill" or "Resident Evil," but the game thoroughly entertains with its building tension. [Jan 2003, p.64]”
- 82
“A nicely done title that delivers a unique experience, both visually and gameplay wise.”
read full review ↗ - 80
“Fatal Frame is damn scary. For the first time ever, I not only had to play a game with the lights on, but I had to throw in another game afterward playing this to kill the mood of it all.”
read full review ↗ - 42
“With gameplay as shallow as this, you’d expect it all to work smoothly. Unfortunately, it doesn't.”
read full review ↗ - 79
“Quite an inventive piece of survival horror, managing to keep the fright up and the frustration down with a few smart design decisions and an abundance of creepy style.”
read full review ↗ - 70
“Miku might be doing the same thing over and over through four chapters (divided in the game as 'Night 1-4'), but the tension and atmosphere of dread that this game continually builds is about on par with that of an interactive version of "The Sixth Sense".”
read full review ↗ - 72
“The enemies are tougher and more frequent in the brutal second half, but I still enjoyed every thrilling moment. [May 2002, p.106]”
- 60
“Feels quite derivative of a lot of other horror games. [Apr 2002]”
…and 10 more tracked reviews.
Patch history
- Ver. 1.0.0.5(Steam®)Sep 22, 2022
- Ver. 1.0.0.4(Steam®)Nov 19, 2021
- Ver. 1.0.0.3(Steam®)Nov 10, 2021
- Ver. 1.0.0.2(Steam®)Nov 4, 2021
- Ver. 1.0.0.1(Steam®)Oct 29, 2021
