Screenshots & trailers
Review sentiment over time
Weekly positive-review rate (green) and review volume (bars). Dashed lines mark significant patches; the amber line is the start of the current scoring window. Hover the dots to see what drove a dip or a jump.
How this score was computed
The VGC Score is a weighted blend on a press-comparable 0-100 quality scale. Steam approval rates are first calibrated (95% positive on Steam ≈ 89.5 quality, since Steam approval skews high). Press and tracked creator reviews each count ~2x a player review and share one cap against player evidence (creator buy/skip calls pool into an approval rate, calibrated like Steam approval); all-time sentiment is capped and halved (it's context, not verdict); reviews of the current build carry the most weight when a fresh patch anchors the window; and a 'typical game' prior keeps small samples from pegging the scale. Because press reviews and Metacritic user aggregates describe the launch build, their weight decays as the game ages (3-year half-life after a 1-year grace). That's how a game that launched rough can outgrow its old reception once updates win players over. Reviews under 2h playtime (the refund window), non-Steam activations, and free copies are downweighted.
| Component | Positive | Quality (0-100) | Weight (pseudo-reviews) |
|---|---|---|---|
| Press reviews (Metacritic) | – | – | 0 |
| All-time Steam reviews | 97% | 92 | 1000 |
| Metacritic user ratings | – | – | 0 |
| Post-patch Steam reviews (trust-weighted) | 96% | 92 | 988 |
| Calibration prior (typical game) | – | 72 | 50 |
Acclaim gate: the raw blend lands at 91.4, but scores above 88 must be earned in front of a mass audience; this verdict rests on 2,572 player reviews, a largely self-selected fanbase. As more players weigh in, the ceiling rises (full scale unlocks at 100,000 reviews).
Scoring window: since the last significant patch (Nov 23, 2024) · 300 reviews sampled · 988 total reviews in window · weighted 228.9 up / 4.5 down · computed 4h ago · full methodology →
Press & Creators reviews (3)
Individual verdicts from outlets we track: scored reviews first, most trusted outlets first among them. The small badge is each outlet's trust score: how well its scoring history aligns with players.
- 100
“This dice-based dungeon crawler has no shortage of design ingenuity and distinct identity, making it a standout roguelike experience.”
read full review ↗ - 100
“Slice & Dice isn’t just one of my favorite games of 2024, but one of my favorite roguelikes in many years already. I’m looking forward to playing it daily on iPhone, and think anyone with a remote interest in roguelikes should download the game and try it for free immediately.”
read full review ↗ - 82
“Rogue-Like and seemingly luck-based gameplay doesn‘t sound like a good match, but the developers fine-tuned it so that you never feel completely out of control, but are always on edge. If you are looking for a Rogue-Like with a fresh take, Slice & Dice is certainly worth checking out.”
read full review ↗
Patch history
- 3.2.13May 21, 2025
- Slice & Dice 3.2May 12, 2025
- 3.1.20 small updateNov 23, 2024significant · resets scoring window
- 3.1 patch notesNov 19, 2024significant · resets scoring window
- 3.0.18Mar 28, 2024
- Minor patchMar 22, 2024
