Screenshots & trailers
Review sentiment over time
Weekly positive-review rate (green) and review volume (bars). Dashed lines mark significant patches; the amber line is the start of the current scoring window. Hover the dots to see what drove a dip or a jump.
How this score was computed
The VGC Score is a weighted blend on a press-comparable 0-100 quality scale. Steam approval rates are first calibrated (95% positive on Steam ≈ 89.5 quality, since Steam approval skews high). Press and tracked creator reviews each count ~2x a player review and share one cap against player evidence (creator buy/skip calls pool into an approval rate, calibrated like Steam approval); all-time sentiment is capped and halved (it's context, not verdict); reviews of the current build carry the most weight when a fresh patch anchors the window; and a 'typical game' prior keeps small samples from pegging the scale. Because press reviews and Metacritic user aggregates describe the launch build, their weight decays as the game ages (3-year half-life after a 1-year grace). That's how a game that launched rough can outgrow its old reception once updates win players over. Reviews under 2h playtime (the refund window), non-Steam activations, and free copies are downweighted.
| Component | Positive | Quality (0-100) | Weight (pseudo-reviews) |
|---|---|---|---|
| Press reviews (Metacritic) | – | 74 | 19 |
| All-time Steam reviews | 96% | 91 | 1000 |
| Metacritic user ratings | – | – | 0 |
| Post-patch Steam reviews (trust-weighted) | 98% | 93 | 11 |
| Calibration prior (typical game) | – | 72 | 50 |
Acclaim gate: the raw blend lands at 89.4, but scores above 88 must be earned in front of a mass audience; this verdict rests on 4,418 player reviews, a largely self-selected fanbase. As more players weigh in, the ceiling rises (full scale unlocks at 100,000 reviews).
Scoring window: last 30 days (no significant patch detected) · 29 reviews sampled · 32 total reviews in window · weighted 15.7 up / 0.4 down · computed 5h ago · full methodology →
Press & Creators reviews (4)
Individual verdicts from outlets we track: scored reviews first, most trusted outlets first among them. The small badge is each outlet's trust score: how well its scoring history aligns with players.
- 85
“Nightmare of Decay knows exactly what it wants to be, ticking off the list of necessary survival horror requirements with ease; it’s simply a fabulous slice of retro-themed action-horror.”
read full review ↗ - 50
“It’s a real shame that the two halves of gameplay, the action and the puzzling/exploration, differ so greatly in quality or this would be an easy recommendation to any 90s nostalgia-hunters. Instead there’s a clear divide and the fun often comes crashing to a halt, constraining the player to slowly back up and work a row of dawdling dummies with a pipe for five minutes to conserve resources. To make it worse there are actually two extra modes, a classic wave-based survival challenge with a shop between each round and a procedurally generated labyrinth, that both rely on this exact approach to play: aggro the mass of dopes and painstakingly beat them to death with a melee weapon in order to save any important armaments for the real problems. I still say it’s worth giving a shot if you’re into this style of retro horror, more so because of how exceptionally cheap it is, as long as you’re aware of the few clumsy design choices that all too often get in the way of the experience.”
read full review ↗ - 80
“The gameplay satisfies and the simplicity of the experience is a strong point. If we add to this the replayability offered by the extra modes, it is undeniable that this is a little gem not to be missed, thanks to the extremely low price.”
read full review ↗ - 80
“To be honest, I bought this game on a whim thinking its homage to classic survival-horror and deliberate Playstation 2-era graphics would coalesce into a somewhat janky indie experience with a lot of heart but little technical prowess. I’m happy to be proven wrong as Nightmare of Decay scratched that itch from horror games of my youth in a way that is just modern enough to feel good but not so updated that it loses its nostalgic flavor. It lacks the length of classic horror games as it only clocks in at about 3 hours, but it still feels complete. People looking for a quick and clever trip down survival-horror memory lane likely won’t be disappointed.”
read full review ↗
Patch history
- Update v1.16 - Small update for reported issueOct 29, 2022
- Update v1.14May 28, 2022
- Update v1.13May 23, 2022
- Update v1.12May 22, 2022
- Update v1.11May 20, 2022
- Update v1.10 - Quick updateMay 18, 2022
- Update v1.09May 18, 2022
- Update v1.08May 17, 2022significant · resets scoring window
- Update v1.07 - Small UpdateMay 14, 2022
- Update v1.06 - New languagesMay 13, 2022
- Update v1.05 - Small updateMay 12, 2022significant · resets scoring window
- Update v1.04 - Small updateMay 11, 2022significant · resets scoring window
- Update v1.03 - New languagesMay 9, 2022
- Update v1.02 - Small UpdateMay 7, 2022significant · resets scoring window
- Update v1.01 - BalancingMay 6, 2022significant · resets scoring window
- Demo update v0.83Mar 25, 2022
- Demo update v0.82Mar 24, 2022significant · resets scoring window
- Demo update v0.81Mar 23, 2022
