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50

GameCritics

PressTrust score from 372 scored reviews vs. players

4 below players
Bias
within ~8 pts
Vs player sentiment
0.28
Ranks like players
372
Games compared

How this trust score was computed

Trust blends alignment (40%): does the outlet rank games the way players do; decoded accuracy (30%): after translating the outlet's own scale habits (a '7/10 means mediocre' scale is decoded, not punished), how well its reviews predict player sentiment; and player-side (30%): on games where press consensus and players sharply disagreed, whose side it took. Recent reviews weigh more (2-year half-life), and the blend is shrunk toward a neutral prior (60) so small samples can't peg the scale. Player quality is launch-window Steam sentiment, so outlets aren't punished for reviewing a launch build that later got patched.

64
Alignment (40%)
75
Decoded accuracy (30%)
21
Player-side (30%)

Controversy record: on 60 games where press consensus and players sharply disagreed, this reviewer sided with players 17 times.

Computed 5m ago · full methodology →

Outlet vs. players

Each dot is a game both this outlet and players scored. The dashed line is perfect agreement: dots above it mean the outlet was more generous than players, below it more harsh.

Biggest disagreements with players

The receipts: games where this outlet's verdict landed furthest from player sentiment.

Recent reviews (602 tracked)

  • 70
    Voidling BoundAug 25, 2026

    The systems in Voidling Bound are incredibly deep and offer meaningful progress, tight controls, and clinched fights, great for attempting the infinite missions or breeding more powerful pets. It’s easy to sink time into it, and I can see my next weekend now — The Lesion will reel again as my fire/wind, dog zoomies-powered, purple half-cat-fox, ice-breath-crystal-machine-gun pet leaps across the battlefield with a cute ‘yip-bork’ as we defend the galaxy together!

    read full review ↗
  • 50

    I won’t go so far as to say that A Game About Chopping Trees is an evil piece of media, simply one that embraces the destruction of nature as a goal unto itself. The player isn’t cutting down trees to build houses or even provided much needed winter warmth. They’re cutting down trees for no more reason than the trees are there to be cut. There’s no secret waiting at the end of the story, just a world with fewer trees in it, and the player can decide for themselves how it makes them feel. I was a little sickened, but they, your mileage may vary.

    read full review ↗
  • 85
    Denshattack!Aug 10, 2026

    Despite the glitches and doing tricks on the sticks, I adore Denshattack! The characters, narrative, train and environmental design — everything is a master class in style that I couldn’t stop playing. This is an easy recommendation for anyone who’s even remotely interested to give it a shot.

    read full review ↗
  • 65
    Star FoxJul 27, 2026

    There is comfort in Star Fox and, in my exhaustion with the ceaseless tragedy of the real world, I relish the opportunity to trace familiar routes from what feels like a simpler time. However, I can’t help but see Star Fox as repackaged nostalgia, its aged edges rounded off with modern amenities – the end result is neither faithful enough to achieve the museum-level preservation exhibited in the best remasters, nor bold enough to truly reimagine the polygonal shadow of its 64-bit forebear. There’s no denying the high quality of play in Star Fox but, as great as its best parts are, they were no less great thirty years ago.

    read full review ↗
  • 80

    While the simpler “classic” Creed formula may surprise those used to the modern, grind-heavy RPG entries, I’m guessing that they’ll quickly adapt and have a great time sailing the high seas and living out the ultimate pirate fantasy, now easily accessible and polished up. For those who seek a treasure of a an experience this year, Resynced is the perfect choice.

    read full review ↗
  • 30
    OstranautsJul 17, 2026

    Ostranauts offers beautiful presentation, solid audio design, and a lovingly-crafted world filled with buggy, incomplete systems and an underlying design that commits the ultimate videogame sin — watching all these progress bars and getting nickel-and-dimed by a million aggravations is less engaging than doing my household chores in real life.

    read full review ↗
  • 90

    Atelier games are always about figuring out that people can learn to use their skills to help those around them – and Yumia keeps that idea close to its heart, offering an affecting, series-high experience even as it turns the series’ gameplay on its head.

    read full review ↗
  • 85
    Rune DiceJul 14, 2026

    Rune Dice isn’t a game I love, but it is one I had a fantastic time with. I enjoyed the tactile nature of flicking the dice, the simplicity of strategies for each character, and how efficient it was with each run. I don’t need a deep, overarching narrative if the base verbs feel great to play time and time again, and Rune Dice nails it. For roguelite players or those looking for something that doesn’t require loads of our time, this is an easy recommendation.

    read full review ↗
  • 80

    Schrodinger’s Cat Burglar doesn’t revolutionize the puzzle genre or offer a story of such depth to touch some deep philosophical truth, but its playful personality and well-implemented central mechanic makes it a worthwhile pickup for folks who like a good brain teaser.

    read full review ↗
  • 85
    007 First LightJun 30, 2026

    For decades, Bond games have lived in the shadow of GoldenEye 007. Some chased its success directly, while others borrowed from the trends of the day. First Light succeeds by going its own way. Through its blend of social stealth, player freedom, blockbuster spectacle, and a genuinely compelling take on the character, IO Interactive has supplanted the 1997 classic as the definitive Bond experience. The thirteen-year wait was more than worth it.

    read full review ↗
  • 95
    Luna AbyssJun 30, 2026

    While it’s not perfect, Luna Abyss gets so much right and the attention it pays to details in nearly every aspect is outstanding. As such, it’s something well worth experiencing — just be ready for a finish that might not land.

    read full review ↗
  • 85
    Mina the HollowerJun 22, 2026

    Mina the Hollower expertly captures the classic exploration of Zelda and the challenge of Dark Souls to create a unique and cohesive experience. Mina the Hollower is a joy to play, and I can’t wait to see what Yacht Club Games comes up with next.

    read full review ↗
  • 95

    Everything we see in Scriptorium is made by real people, and in the non-medieval times we live in, this is a refreshing statement that makes us feel connected to a piece of human history from centuries ago.

    read full review ↗
  • 80

    In fact, the whole game is good – it’s not an all-time great, but a rare, pure example of something unambitious and also essentially perfect. I’m nearing 30 happy hours spent making stained glass and, conservatively, have another 30 hours of time left here, should I choose to pursue it. Again, Glimmith is not high concept, it isn’t beating anybody over the head with its cleverness, but its calm, dependable quality flows from it like a river or a cool breeze. For those into puzzle games who somehow don’t already own it, today’s the day. Have at it.

    read full review ↗
  • 50

    There’s nothing meaningful to recommend this title, and it’s easy to call it the weakest entry in the entire Kain series—an outcome that falls far short of the modern revival I had hoped for.

    read full review ↗