Screenshots & trailers
Review sentiment over time
Weekly positive-review rate (green) and review volume (bars). Dashed lines mark significant patches; the amber line is the start of the current scoring window. Hover the dots to see what drove a dip or a jump.
How this score was computed
The VGC Score is a weighted blend on a press-comparable 0-100 quality scale. Steam approval rates are first calibrated (95% positive on Steam ≈ 89.5 quality, since Steam approval skews high). Press and tracked creator reviews each count ~2x a player review and share one cap against player evidence (creator buy/skip calls pool into an approval rate, calibrated like Steam approval); all-time sentiment is capped and halved (it's context, not verdict); reviews of the current build carry the most weight when a fresh patch anchors the window; and a 'typical game' prior keeps small samples from pegging the scale. Because press reviews and Metacritic user aggregates describe the launch build, their weight decays as the game ages (3-year half-life after a 1-year grace). That's how a game that launched rough can outgrow its old reception once updates win players over. Reviews under 2h playtime (the refund window), non-Steam activations, and free copies are downweighted.
| Component | Positive | Quality (0-100) | Weight (pseudo-reviews) |
|---|---|---|---|
| Press reviews (OpenCritic) | – | 78 | 36 |
| All-time Steam reviews | 93% | 87 | 1000 |
| Metacritic user ratings | – | – | 0 |
| Post-patch Steam reviews (trust-weighted) | 94% | 88 | 45 |
| Calibration prior (typical game) | – | 72 | 50 |
Scoring window: last 30 days (no significant patch detected) · 128 reviews sampled · 114 total reviews in window · weighted 80.4 up / 5.1 down · computed 2h ago · full methodology →
Press & Creators reviews (30)
Individual verdicts from outlets we track: scored reviews first, most trusted outlets first among them. The small badge is each outlet's trust score: how well its scoring history aligns with players.
- 80
“Most radio shows have a clear and compelling sense of identity, some sort of distinguishing characteristic that they commit to. That certainly applies to Killer Frequency itself, as it’s a stylishly campy ode to ’80s slashers that’s as unpredictable as it is breezily entertaining. Which isn’t to say that it’s a featherweight experience. The game, after all, touches on the almost sycophantic relationship between a killer who wouldn’t be as feared without news coverage and a show which would have far fewer listeners without relaying said coverage. In all, Killer Frequency is an accessible, relatable adventure that won’t leave you wanting to touch that dial.”
read full review ↗ - 80
“Pairing 80s camp and sharp writing with meaningful subtext in its game design, Killer Frequency carves out a special place among modern horror titles.”
read full review ↗ - 86
“While perhaps its VR-ish setting is only minimally functional, the parts that deliver like the voice acting, suspense, and humor work wonderfully”
read full review ↗ - 60
“Despite our complaints, though, Killer Frequency is lifted by its daft charm. It's an intriguing, unorthodox murder mystery that fans of narrative-driven games will certainly enjoy, it just needed a little bit more tuning.”
read full review ↗ - 80
“Though it may have some small issues Killer Frequency creates a unique blend of horror, puzzle, and adventure that will delight slasher fans with plenty of camp and solid storytelling.”
read full review ↗ - 98
“Killer Frequency is another success that Team17 can add to their list of titles, from a storyline filled with twists and amazing voice acting to keep you locked into the story. There is always something to do within KFAM’S studio, whether you hunt down killer records to add to your collection or just spend a few minutes trying to make that perfect shot.”
read full review ↗ - 75
“With a truly unique concept that's different from any other horror game out there, Killer Frequency mixes just the right amount of campy thrills to keep its serial killer narrative moving along swiftly. As you're saving civilians using clues around the radio station while cracking jokes and enjoying some retro-inspired tracks, it's hard not to get invested in the story and setting, especially as it features such strong performances from its wacky cast. The pace can be slow at times, but the twists and turns kept me eager to speak with every new caller. You can trust me as a seasoned producer and presenter: this is one radio program worth tuning in for.”
read full review ↗ - 90
“This is 189.16, The Scream, I am Forrest Nash, and I sincerely recommend you pick up this title! Simple puzzles and hilarious dialogue mean just about anyone should tune in to Killer Frequency.”
read full review ↗ - 90
“Killer Frequency offers gripping atmosphere, well-written story and unique gameplay.”
read full review ↗ - 70
“Killer Frequency is a game with an interesting and unique concept and plenty of tension-filled, slightly comedic horror throughout. Anyone who’s a fan of radio-drama-type horror is in for a real treat with this title.”
read full review ↗ - 78
“This game is good, but you have to understand that it's not an action-packed title, it's more finite information gathering, a kind of call centre simulation, with quick time events that determine the fate of the helpless prey.”
read full review ↗ - 70
“All in all, Killer Frequency is a clever slasher puzzler that is well worth the time. Horror fans will get a lot out of its knowledge of the genre as a whole, and its fresh take on telling a slasher story means that even within its tropes there's still something to find. It doesn't always land, and the Switch version does have the odd issue, but Killer Frequency is bloody good fun.”
read full review ↗
…and 18 more tracked reviews.
Patch history
- ❗Update RequiredOct 3, 2025
