Screenshots & trailers
Review sentiment over time
Weekly positive-review rate (green) and review volume (bars). Dashed lines mark significant patches; the amber line is the start of the current scoring window. Hover the dots to see what drove a dip or a jump.
How this score was computed
The VGC Score is a weighted blend on a press-comparable 0-100 quality scale. Steam approval rates are first calibrated (95% positive on Steam ≈ 89.5 quality, since Steam approval skews high). Press and tracked creator reviews each count ~2x a player review and share one cap against player evidence (creator buy/skip calls pool into an approval rate, calibrated like Steam approval); all-time sentiment is capped and halved (it's context, not verdict); reviews of the current build carry the most weight when a fresh patch anchors the window; and a 'typical game' prior keeps small samples from pegging the scale. Because press reviews and Metacritic user aggregates describe the launch build, their weight decays as the game ages (3-year half-life after a 1-year grace). That's how a game that launched rough can outgrow its old reception once updates win players over. Reviews under 2h playtime (the refund window), non-Steam activations, and free copies are downweighted.
| Component | Positive | Quality (0-100) | Weight (pseudo-reviews) |
|---|---|---|---|
| Press reviews (OpenCritic) | – | 69 | 42 |
| All-time Steam reviews | 72% | 68 | 100 |
| Metacritic user ratings | – | – | 0 |
| Post-patch Steam reviews (trust-weighted) | 77% | 72 | 146 |
| Calibration prior (typical game) | – | 72 | 50 |
Scoring window: since the last significant patch (Jun 27, 2024) · 126 reviews sampled · 146 total reviews in window · weighted 66.5 up / 20.1 down · computed 2h ago · full methodology →
Press & Creators reviews (28)
Individual verdicts from outlets we track: scored reviews first, most trusted outlets first among them. The small badge is each outlet's trust score: how well its scoring history aligns with players.
- 60
“Overall, Astor: Blade of the Monolith is a fun hack-n-slash action game, at least for a little while. The story and the world aren't strong enough to keep your attention, but the battles are fun in the beginning. Soon enough, you'll feel you've seen all the game offers before you've completed the main story.”
read full review ↗ - 50
- 90
“Astor: Blade of the Monolith is a solid entry into the ARPG genre with simple yet effective mechanics and combat that make it a recognizable and worthwhile experience.”
read full review ↗ - 40
“Astor: Blade of the Monolith feels like a game that needed a few more months to cook. While this adventure has potential for improvement, but it’s very difficult to find reasons to recommend it in its current state.”
read full review ↗ - 64
“While some aspects of the narrative and journey work, the issues with the camera and combat hobble it quite a bit”
read full review ↗ - 65
“I came into Astor: Blade of the Monolith with all the hope and promise simply because it was NOT a souls game. I still love it for that, but as much as I enjoyed the bright and colorful vistas, the vivid and detailed graphics and the cute characters; I just can’t get past the clunky feeling of the combat. Late game weapons and abilities make things feel better but never perfect. Despite the combat and the forgettable story, I did have some fun in Astor: Blade of the Monolith at the end of the day; the cuteness of the characters won the day.”
read full review ↗ - 67
“Given the small team that it was made by, they have done a nice job delivering an entertaining experience. It just falls short by trying to be too many things in its gameplay and not having enough depth in its story to deliver the best experience possible.”
read full review ↗ - 64
“While Astor: Blade of the Monolith is well designed and the characters are colorful, the soundtrack is great but the combat system is easy compared to other Adventure RPGs. It’s a great game with potential that unfortunately feels a little undone in terms of story and character development.”
read full review ↗ - 50
“It's hard to say what Astor: Blade of The Monolith wanted to be. Action-RPG? Open world adventure? Techno-fable? Biting social commentary? Whatever it's ambitions, the end state is a pretty looking piece with little in the way of challenge or narrative depth.”
read full review ↗ - 60
“Astor: Blade of the Monolith offers an enjoyable action RPG experience with charming visuals and character design. However, with weak combat and a lack of things to see and do in the overworld, it's an experience that will soon be forgotten.”
read full review ↗ - 60
“Astor: Blade of the Monolith has a certain charm and fun element to it, but the game's simplistic combat and repetitive foes take away from the overall excitement.”
read full review ↗ - 80
“Astor: Blade of the Monolith is an excellent game with some fantastic environments, satisfying combat and some classic boss fights. The game almost has it perfect but I want more out of it, more puzzles, more NPCs, more variation and more to sink into.”
read full review ↗
…and 16 more tracked reviews.
Patch history
- Astor: Blade of the Monolith Patch 4 is outSep 18, 2024
- Astor: Blade of the Monolith Patch 3!Jun 27, 2024significant · resets scoring window
- Monolith: RotA Demo Patch NotesOct 13, 2023
