Screenshots & trailers
Review sentiment over time
Weekly positive-review rate (green) and review volume (bars). Dashed lines mark significant patches; the amber line is the start of the current scoring window. Hover the dots to see what drove a dip or a jump.
How this score was computed
The VGC Score is a weighted blend on a press-comparable 0-100 quality scale. Steam approval rates are first calibrated (95% positive on Steam ≈ 89.5 quality, since Steam approval skews high). Press and tracked creator reviews each count ~2x a player review and share one cap against player evidence (creator buy/skip calls pool into an approval rate, calibrated like Steam approval); all-time sentiment is capped and halved (it's context, not verdict); reviews of the current build carry the most weight when a fresh patch anchors the window; and a 'typical game' prior keeps small samples from pegging the scale. Because press reviews and Metacritic user aggregates describe the launch build, their weight decays as the game ages (3-year half-life after a 1-year grace). That's how a game that launched rough can outgrow its old reception once updates win players over. Reviews under 2h playtime (the refund window), non-Steam activations, and free copies are downweighted.
| Component | Positive | Quality (0-100) | Weight (pseudo-reviews) |
|---|---|---|---|
| Press reviews (OpenCritic) | – | 73 | 9 |
| All-time Steam reviews | 71% | 68 | 807 |
| Metacritic user ratings | – | – | 0 |
| Post-patch Steam reviews (trust-weighted) | 73% | 69 | 359 |
| Calibration prior (typical game) | – | 72 | 50 |
Scoring window: since the last significant patch (Feb 7, 2024) · 300 reviews sampled · 359 total reviews in window · weighted 136 up / 50.1 down · computed 4h ago · full methodology →
Press & Creators reviews (7)
Individual verdicts from outlets we track: scored reviews first, most trusted outlets first among them. The small badge is each outlet's trust score: how well its scoring history aligns with players.
- 70
“I think it is necessary to see Naheulbeuk's Dungeon Master as an introductory proposal for the genre and a game that in small portions of consumption can give you fun times. Its campaign, humor and missions are attractive despite its limitations or wrong decisions in execution. We are not facing the panacea of simulation and management and of course we are very far from works like Dungeon Keeper, but it is not a terrible experience either.”
read full review ↗ - 90
“Extremely enjoyable, extremely comical, extremely irritating!”
read full review ↗ - 76
“While not the most groundbreaking simulator on the market, Naheulbeuk’s Dungeon Master is a game that delivers abundant laughs and suspense! The game’s tiny Easter eggs rooted in modern pop culture and its comedic characters effortlessly take center stage. Simultaneously, the game maintains a commendable level of seriousness and challenge, striking a satisfying balance that will keep veteran players and newcomers alike captivated.”
read full review ↗ - 70
“Although Naheulbeuk’s Dungeon Master doesn’t convey exactly the same idea as its spiritual predecessor, that doesn’t mean it lags behind it. This title offers fun for hours on end, with an incredibly satisfying hint of creativity and the possibility of replayability is always a good approach in a management and construction game.”
read full review ↗ - 70
“Naheulbeuk's Dungeon Master is not just a game; it is a statement that even in a genre where so many variants have been crafted, there is still room for innovation and charm.”
read full review ↗ - 60
“I went into Naheulbeuk's Dungeon Master really ready to enjoy all the work that goes into making a dungeon great. Unfortunately there just wasn't all that much to do. Between an underbaked tavern, limited dungeon management, and an unbalanced staffing system, it feels like a game that just needed more time to decide what it wanted to be. If it does get updated down the line it may be worth revisiting. As it is now though, I can't say I feel it worth the price of admission.”
read full review ↗ - –
“A satirical take on beloved 90s dungeon builders, Naheulbeuk's Dungeon Master struggles to capture much of the Bullfrog magic.”
read full review ↗
Patch history
- Important Security Update Available ✅Oct 10, 2025
- [UPDATE] PATCH NOTES 1.8Apr 10, 2024
- [UPDATE] PATCH NOTES 1.7Mar 21, 2024
- [UPDATE] PATCH NOTES 1.6Mar 5, 2024
- [UPDATE] Hotfix - Patch 1.5Feb 15, 2024
- [UPDATE] Patch 1.5 is now LIVE!Feb 7, 2024significant · resets scoring window
- Upcoming patch 1.5Jan 31, 2024
- [UPDATE] Hotfix - Patch 1.4Dec 19, 2023
- [UPDATE] Patch 1.4 is LIVE!Dec 13, 2023significant · resets scoring window
- [UPDATE] Hotfix #1 - Patch 1.3Nov 30, 2023
- [UPDATE] Patch notes 1.3Nov 24, 2023significant · resets scoring window
- [UPDATE] Launch Patch 1.2Nov 17, 2023significant · resets scoring window
- Upcoming PatchNov 16, 2023
- Steam Playtest ExtendedSep 6, 2023
