Screenshots & trailers
Review sentiment over time
Weekly positive-review rate (green) and review volume (bars). Dashed lines mark significant patches; the amber line is the start of the current scoring window. Hover the dots to see what drove a dip or a jump.
How this score was computed
The VGC Score is a weighted blend on a press-comparable 0-100 quality scale. Steam approval rates are first calibrated (95% positive on Steam ≈ 89.5 quality, since Steam approval skews high). Press and tracked creator reviews each count ~2x a player review and share one cap against player evidence (creator buy/skip calls pool into an approval rate, calibrated like Steam approval); all-time sentiment is capped and halved (it's context, not verdict); reviews of the current build carry the most weight when a fresh patch anchors the window; and a 'typical game' prior keeps small samples from pegging the scale. Because press reviews and Metacritic user aggregates describe the launch build, their weight decays as the game ages (3-year half-life after a 1-year grace). That's how a game that launched rough can outgrow its old reception once updates win players over. Reviews under 2h playtime (the refund window), non-Steam activations, and free copies are downweighted.
| Component | Positive | Quality (0-100) | Weight (pseudo-reviews) |
|---|---|---|---|
| Press reviews (OpenCritic) | – | 69 | 83 |
| All-time Steam reviews | 69% | 66 | 1000 |
| Metacritic user ratings | – | – | 0 |
| Post-patch Steam reviews (trust-weighted) | 76% | 71 | 76 |
| Calibration prior (typical game) | – | 72 | 50 |
Scoring window: since the last significant patch (Jul 23, 2026) · 76 reviews sampled · 58 total reviews in window · weighted 44.4 up / 13.8 down · computed 2h ago · full methodology →
Press & Creators reviews (51)
Individual verdicts from outlets we track: scored reviews first, most trusted outlets first among them. The small badge is each outlet's trust score: how well its scoring history aligns with players.
- 60
“Enotria: The Last Song is an enjoyable soulslike game with a beautiful world to explore, but poorly readable enemy animations will probably put many players off. If you're a die-hard soulslike game lover, you probably won't be impressed by this game. However, you won't be disappointed if you're happy with a mediocre experience.”
read full review ↗ - 80
“In a crowded Soulslike market, Enotria distinguishes itself with its unique setting and impressive production values. Combat is satisfying, despite carrying the baggage of a few too many systems with it, most of which can however be safely placed on the backburner. The real star of the show, however, is the level design, which creates a series of showstopper moments that permeate the game’s full runtime and never let a dull moment arise.”
read full review ↗ - 80
“Enotria: The Last Song stands out with its unique aesthetic and narrative rooted in Italian folklore and theatrical tradition. Despite some technical issues and balancing problems, this title from Jyamma Games offers a solid experience, blending traditional soulslike elements with a plethora of its own mechanics.”
read full review ↗ - 70
“Considering the studio was working on mobile games, this leap toward a Souls-like experience is a good one. Enotria: The Last Song has obvious weaknesses, but it also shines in moments and sections with the same sun that illuminates its lands. If you're not a fan of this type of game, this one can welcome you into a world full of challenges and suffering that's deeply satisfying. Aside from the bad and some of the flaky content, Enotria is a decent game, with its own soul and some innovative ideas, though it will undoubtedly be crucified by the most demanding players.”
read full review ↗ - 60
“In its released state, Enotria: The Last Song is clearly unfinished, with a lot of work and even more polishing necessary to be considered "complete".”
read full review ↗ - 70
“It is said that anyone can sing. “The Last Song” unfortunately sounds ‘a little worse’ than ‘a little better’. - mainly due to an underdeveloped technical layer. But I still had a lot more fun here than with the leading representatives of the genre. If it were not for the errors, I would even put 8. I hope that more “bright” souls will be created.”
read full review ↗ - 40
“Enotria comes with superb art direction and an imaginative world to explore, but it's riddled with game-breaking bugs and frustrating design choices. It's a start, but not yet something you should spend hard-earned free time on. Not yet, at least.”
read full review ↗ - 70
“Enotria: The Last Song is a compelling little soulslike which has enough of its own identity to be worth a recommendation, even if not all of its elements individually work as well. The emphasis on the game's melee combat leaves its magic system a little clunky, and despite an impressive amount of flexibility in the game's RPG mechanics, the ability to swap between different loadouts mid-combat wasn't all that useful. Despite these minor drawbacks, the challenging boss fights, gorgeous art direction and fun exploration make this a worthwhile addition to any soulslike fan's library.”
read full review ↗ - 30
“Enotria: The Last Song definitely veers away from the typical gloomy Gothic look of the typical Soulsborne, but doesn't commit to the bit completely. Iffy combat, unhelpful menus, and lousy balancing make for a miserable experience. If you're trying to find the worst example of the genre, this one's a contender.”
read full review ↗ - 80
“Enotria: The Last Song was just the summer holiday away from the more usual Soulslike games. It’s bright setting, great characterisation and great mechanics make a really fun, and challenging Soulslike experience. As someone who is involved in amateur theatre, I particualrly loved the focus on actors, the arts, and the framing of staging and stagecraft. It was a breath of fresh summery air on a playbill often filled withfamiliar but musty and dank acts.”
read full review ↗ - 70
“There's a lot of soulslikes out there, but Enotria: The Last Song makes a decent grab for your attention with day-glow brighter than bright visuals and the fresh and engaging setting of Italian mythology. Unfortunately, too many text-boxes and confusing gameplay systems, along with a healthy dose of jankiness, takes the shine off this otherwise colourful soulslike.”
read full review ↗ - 70
“Enotria: The Last Song is a solid entry to the growing souls-like genre and one newcomers to souls-likes could dive into. Between the various fighting styles, multiple possible endings, and Italian-inspired environment, it's definitely worth a try.”
read full review ↗
…and 39 more tracked reviews.
Patch history
- Enotria: The Last Song - Update 1.010 is LIVE!Jul 23, 2026significant · resets scoring window
- Enotria: The Last Song - Update 1.009 is LIVE!Mar 31, 2026significant · resets scoring window
- Enotria: The Last Song - March Patch is LIVEMar 13, 2025significant · resets scoring window
- Enotria: The Last Song - January Patch is LIVEJan 24, 2025
- Enotria: The Last Song - Achievements HotfixDec 5, 2024
- Enotria: The Last Song - Update 1.006Nov 21, 2024significant · resets scoring window
- Enotria: The Last Song - Hotfix PatchnotesOct 3, 2024
- Enotria: The Last Song - Update 1.005Oct 2, 2024significant · resets scoring window
- Patch notesSep 22, 2024significant · resets scoring window
- HOTFIX PATCHSep 18, 2024
- Demo UPDATE 02.06.2024Jun 2, 2024
