Screenshots & trailers
Review sentiment over time
Weekly positive-review rate (green) and review volume (bars). Dashed lines mark significant patches; the amber line is the start of the current scoring window. Hover the dots to see what drove a dip or a jump.
How this score was computed
The VGC Score is a weighted blend on a press-comparable 0-100 quality scale. Steam approval rates are first calibrated (95% positive on Steam ≈ 89.5 quality, since Steam approval skews high). Press and tracked creator reviews each count ~2x a player review and share one cap against player evidence (creator buy/skip calls pool into an approval rate, calibrated like Steam approval); all-time sentiment is capped and halved (it's context, not verdict); reviews of the current build carry the most weight when a fresh patch anchors the window; and a 'typical game' prior keeps small samples from pegging the scale. Because press reviews and Metacritic user aggregates describe the launch build, their weight decays as the game ages (3-year half-life after a 1-year grace). That's how a game that launched rough can outgrow its old reception once updates win players over. Reviews under 2h playtime (the refund window), non-Steam activations, and free copies are downweighted.
| Component | Positive | Quality (0-100) | Weight (pseudo-reviews) |
|---|---|---|---|
| Press reviews (Metacritic) | – | 90 | 6 |
| All-time Steam reviews | 94% | 89 | 1000 |
| Metacritic user ratings | – | 85 | 8 |
| Post-patch Steam reviews (trust-weighted) | 98% | 94 | 8 |
| Calibration prior (typical game) | – | 72 | 50 |
Acclaim gate: the raw blend lands at 88.1, but scores above 88 must be earned in front of a mass audience; this verdict rests on 7,388 player reviews, a largely self-selected fanbase. As more players weigh in, the ceiling rises (full scale unlocks at 100,000 reviews).
Scoring window: last 30 days (no significant patch detected) · 24 reviews sampled · 23 total reviews in window · weighted 14.1 up / 0.2 down · computed 2h ago · full methodology →
Press & Creators reviews (26)
Individual verdicts from outlets we track: scored reviews first, most trusted outlets first among them. The small badge is each outlet's trust score: how well its scoring history aligns with players.
- 100
“And, for you PC gamers, World of Goo is without a doubt one of the best indie titles on Steam (or for other forms of digital distribution). The game features charming animate balls of goo, a refreshingly fun gameplay concept, and some of the best puzzling available on either platform.”
read full review ↗ - 93
“Indie gaming's finest hour and the best puzzle game since "Lemmings." Easy on the eyes, your system and your wallet - it's a triumph. [Christmas 2008, p.94]”
- 90
“After the fascinating demo-version, the full version is more than able to satisfy the wishes of the gamer. Every level will confront you with numerous new ideas and brainteasers, … boredom simply does not come up in World of Goo.”
read full review ↗ - 90
“The members of 2D Boy should be carried around in chariots while this glory lasts - because at some point, they're going to realise what a murderously high standard they've set for themselves, and run away forever.”
read full review ↗ - 90
“Innovative, addictive, and delightfully weird, World of Goo is a superb puzzle game.”
read full review ↗ - 91
“Delightfully simple, delightfully replayable, the laws of statics have never been this much fun. [Issue#17]”
- 91
“This is truly ‘the little game that could’ - a recommended download for anyone who has played anything similar and just not beaten the habit.”
read full review ↗ - 94
“Very few games achieve instant classic status, and are as fun and rewarding like World of Goo and in the end those three things make Goo a must buy for those fans who love gaming.”
read full review ↗ - 93
“A delightful puzzle classic. [Dec 2008, p.78]”
- 95
“Easily one of the best games released this year, World of Goo is a game you should not miss.”
read full review ↗ - 100
“World of Goo falls into a special category that only a select few games fall into. Do you remember when you first got your hands on Super Mario 64, the excitement that oozed out of you when you picked up the pad and controlled Mario around in 3D for the first time? Or when you were pulling out the Master Sword from its stone placement in The Legend of Zelda: Ocarina of Time? These were special moments in a gamer’s life and playing World of Goo deserves to be placed alongside such events.”
read full review ↗ - 100
“World of Goo's mix of ingenious physics-based puzzles and witty, colorful presentation make it a game almost everyone should check out. It goes by fast -- you can get through most of the puzzles in 5-6 hours -- but for $20, there's little excuse not to check out this World.”
read full review ↗
…and 14 more tracked reviews.
