Screenshots & trailers
What players say
Why the number is what it is: aspect mentions counted across 298 sampled Steam reviews (265 positive / 33 negative), recent and most-helpful. Plain keyword counting, fully reproducible; nothing here is written by a machine.
What positive reviews talk about
- Multiplayer & servers6% mention it
- Performance5% mention it
- Visuals & art4% mention it
What negative reviews complain about
- Controls & UI21% mention it
- Multiplayer & servers18% mention it
Satisfaction by hours played
Same score, different games: see how sentiment holds up the longer people play.
Under 5h
80%
91 reviews
5-15h
95%
94 reviews
15-40h
92%
64 reviews
40-100h
88%
33 reviews
100h+
94%
16 reviews
Review sentiment over time
Weekly positive-review rate (green) and review volume (bars). Dashed lines mark significant patches; the amber line is the start of the current scoring window. Hover the dots to see what drove a dip or a jump.
How this score was computed
The VGC Score is a weighted blend on a press-comparable 0-100 quality scale. Steam approval rates are first calibrated (95% positive on Steam ≈ 89.5 quality, since Steam approval skews high). Press and tracked creator reviews each count ~2x a player review and share one cap against player evidence (creator buy/skip calls pool into an approval rate, calibrated like Steam approval); all-time sentiment is capped and halved (it's context, not verdict); reviews of the current build carry the most weight when a fresh patch anchors the window; and a 'typical game' prior keeps small samples from pegging the scale. Because press reviews and Metacritic user aggregates describe the launch build, their weight decays as the game ages (3-year half-life after a 1-year grace). That's how a game that launched rough can outgrow its old reception once updates win players over. Reviews under 2h playtime (the refund window), non-Steam activations, and free copies are downweighted.
| Component | Positive | Quality (0-100) | Weight (pseudo-reviews) |
|---|---|---|---|
| Press reviews (OpenCritic) | – | 57 | 8 |
| All-time Steam reviews | 86% | 80 | 1000 |
| Metacritic user ratings | – | – | 0 |
| Post-patch Steam reviews (trust-weighted) | 90% | 84 | 136 |
| Calibration prior (typical game) | – | 72 | 50 |
Scoring window: since the last significant patch (Jun 4, 2026) · 136 reviews sampled · 126 total reviews in window · weighted 83.3 up / 9 down · computed 2h ago · full methodology →
Press & Creators reviews (25)
Individual verdicts from outlets we track: scored reviews first, most trusted outlets first among them. The small badge is each outlet's trust score: how well its scoring history aligns with players.
- 23
“Error screen, error screen and error screen, that’s almost everything that you’ll see while playing Verdun. If you manage to finally get into a game you’ll face some annoying bugs that totally destroy any kind of immersion or fun. Seriously, Verdun is a massive failure on Xbox.”
read full review ↗ - 90
“Much like the conflict that the game shares its namesake with, Verdun is a ferocious and tense multiplayer shooter the likes of which we haven’t seen in a long time. Generously stuffed with player-made emergent moments on the battlefield and an incredible sense of place, Verdun is not just a great take on one of history’s more marginalised wars, it also happens to be a resoundingly solid shooter in its own right too.”
read full review ↗ - 70
“Verdun is a port of the PC game that released about a year and a half ago, and it does a nice job of bringing some strategy elements to a traditionally action-oriented genre. Verdun is not going to be for everyone, but it is an interesting take on trench warfare and provides something unique when compared to other war themed shooters.”
read full review ↗ - 55
“Still, there wasn't much to the game and it felt as though there wasn't enough polish present in this port.”
read full review ↗ - 55
“If you're itching to play Verdun, then the PC version is the only way to go. A healthy online community and good performance mean that there's always a game going on with people who know what they're supposed to be doing. On the Xbox One, that's not the case. Problematic presentation aside, there aren't enough people around to keep the games interesting, and the weapons unlock system doesn't seem to function correctly all the time. It may be the more realistic title when compared to Battlefield 1, but none of that matters when other factors make this a title that you should avoid unless you're willing to put in the time to learn the ins and outs of the system, provided the community sticks around.”
read full review ↗ - 75
“With noble intentions but scrappy delivery, Verdun is a bit of a mess.”
read full review ↗ - 60
“Verdun brings multiplayer shooting to World War I in all its glory, as well as the frequent boredom.”
read full review ↗ - 40
“Verdun’s goal is an admirable one, to capture the feel of warfare on the Western Front, on occasions it manages to do that and be fun. The rest of the time, it’s an unintuitive slog. It might be a better game on PC, but on PlayStation 4, it’s almost certainly not going to be this year’s most fun or engaging WWI shooter.”
read full review ↗ - 50
“Verdun leaves you feeling as if you have truly been in the muddy trenches of WWI. But the gameplay will definitely not make you feel like a soldier.”
read full review ↗ - 40
“Its goals are noble enough, but this low tech shooter takes its realism too seriously, as the drudgery and unfairness of trench warfare is made all too real.”
read full review ↗ - 40
“If Verdun had adopted a free-to-play model on consoles, I could see the beauty in its unrefined animations or crudely rendered environments. But with a superior PC version on the market, it’s best to forget this PS4 port even exists.”
read full review ↗ - 50
“When Verdun works, the mixture of tension and uniqueness it provides is unlike anything else and utterly engaging. Too often, however, the game gets in its own way, either due to technical issues or poor design decisions. It’s an incredibly interesting and unique game, but its tedium and technical issues should be considered before you enter its trenches.”
read full review ↗
…and 13 more tracked reviews.
Patch history
- Gallipoli - Ctesiphon & Anzac Cove UpdateJun 4, 2026significant · resets scoring window
- Update v66919Oct 21, 2025
- The Moschin Expansion & free DLC upgrade are OUT NOW for Isonzo!Apr 24, 2025significant · resets scoring window
- Update v59635Feb 25, 2025
- Update v58080Dec 16, 2024
- Update v54578Aug 1, 2024
- v319.50466 - Third Party Connectivity FixMar 4, 2024
- v318.36109 - Map voting patchJun 1, 2022
- Fix for save data issuesMay 9, 2022
- Save System Update & MoreMar 31, 2022
- Progression Loss & Disconnect Issues UpdateMar 3, 2022
- Stability Update - 9 FebFeb 9, 2022
- Stability Update for frequent disconnectsFeb 4, 2022
