Screenshots & trailers
What players say
Why the number is what it is: aspect mentions counted across 298 sampled Steam reviews (221 positive / 77 negative), recent and most-helpful. Plain keyword counting, fully reproducible; nothing here is written by a machine.
What positive reviews talk about
- Controls & UI5% mention it
- Grind & repetition5% mention it
- Bugs & crashes5% mention it
What negative reviews complain about
- Bugs & crashes23% mention it
- Controls & UI19% mention it
- Multiplayer & servers14% mention it
Satisfaction by hours played
Same score, different games: see how sentiment holds up the longer people play.
Under 5h
42%
26 reviews
5-15h
67%
24 reviews
15-40h
73%
40 reviews
40-100h
68%
59 reviews
100h+
84%
149 reviews
Review sentiment over time
Weekly positive-review rate (green) and review volume (bars). Dashed lines mark significant patches; the amber line is the start of the current scoring window. Hover the dots to see what drove a dip or a jump.
How this score was computed
The VGC Score is a weighted blend on a press-comparable 0-100 quality scale. Steam approval rates are first calibrated (95% positive on Steam ≈ 89.5 quality, since Steam approval skews high). Press and tracked creator reviews each count ~2x a player review and share one cap against player evidence (creator buy/skip calls pool into an approval rate, calibrated like Steam approval); all-time sentiment is capped and halved (it's context, not verdict); reviews of the current build carry the most weight when a fresh patch anchors the window; and a 'typical game' prior keeps small samples from pegging the scale. Because press reviews and Metacritic user aggregates describe the launch build, their weight decays as the game ages (3-year half-life after a 1-year grace). That's how a game that launched rough can outgrow its old reception once updates win players over. Reviews under 2h playtime (the refund window), non-Steam activations, and free copies are downweighted.
| Component | Positive | Quality (0-100) | Weight (pseudo-reviews) |
|---|---|---|---|
| Press reviews (Metacritic) | – | 68 | 9 |
| All-time Steam reviews | 89% | 83 | 1128 |
| Metacritic user ratings | – | 60 | 5 |
| Post-patch Steam reviews (trust-weighted) | 77% | 72 | 470 |
| Calibration prior (typical game) | – | 72 | 50 |
Scoring window: since the last significant patch (Jul 27, 2026) · 300 reviews sampled · 470 total reviews in window · weighted 192.4 up / 58 down · computed 3h ago · full methodology →
Press & Creators reviews (4)
Individual verdicts from outlets we track: scored reviews first, most trusted outlets first among them. The small badge is each outlet's trust score: how well its scoring history aligns with players.
- 67
“Space Engineers is an ambitious game that arrives to Xbox to offer an extensive crafting-survival game. But it has a lot of facts that could be improved, as the language or the control mapping. For those who wants to approach to this genre, it's an outstanding proposal, with an appropriate ambience, good performance and so many game options.”
read full review ↗ - 75
“There’s a lot of potential with the groundwork Keen Software have set here in Space Engineers. However, it’s an incredibly obtuse game to get into, not helped by a lack of clear, legible information in game (relying on YouTube links instead). If you’ve the patience to get stuck in though, the scope of what can be done will likely surprise and amaze you.”
read full review ↗ - 60
“After spending years in Early Access on Steam, Space Engineers is loaded with ideas. The idea of a creative crafting game in space with a degree of complexity to it is instantly intriguing, a game you could get lost in as you figure out new ways to effectively build ideas. Space Engineers is a game I wanted to love. Unfortunately, when those who you love disappoint, it hurts even more. ”
read full review ↗ - 70
“It's a fun space sandbox that has some major sins that keep it from being even a recommended game.”
read full review ↗
Patch history
- Space Engineers: Hotfix 1.210.014Aug 14, 2026
- Space Engineers: Hotfix 1.210.013Aug 7, 2026
- Space Engineers: Hotfix 1.210.012Jul 30, 2026
- Space Engineers: Prosperity Update & Pack Live Now!Jul 27, 2026significant · resets scoring window
- Space Engineers: Prosperity Update & Pack PreviewsJul 20, 2026significant · resets scoring window
- Space Engineers 2 Major Update: "Drive, Automate & Detonate" Live Now!Jul 6, 2026significant · resets scoring window
- Space Engineers: Factorum SecretsJun 26, 2026significant · resets scoring window
- Space Engineers: Hotfix 1.209.024May 18, 2026
- Space Engineers: Hotfix 1.209.022May 7, 2026
- Space Engineers: Economy 2 Update & Pack Live Now!May 4, 2026significant · resets scoring window
- Space Engineers: Hotfix 1.208.015Dec 2, 2025
- Space Engineers: Core Systems Live Now!Nov 24, 2025significant · resets scoring window
- Space Engineers: Hotfix 1.207.022Sep 25, 2025
- Space Engineers: Hotfix 1.207.021Sep 12, 2025
- Space Engineers: Apex Survival Live Now!Sep 8, 2025significant · resets scoring window
- Update 207 Sneak Peek: Environmental HazardsJul 30, 2025
- Update 207 Sneak Peek: Food ProcessorJun 30, 2025
- Update 207 Sneak Peek: Expanding the SurvivalMay 30, 2025
- Space Engineers: Hotfix 1.206.032May 13, 2025
- Space Engineers: Hotfix 1.206.030May 2, 2025
- Space Engineers: Fieldwork Live Now!Apr 28, 2025significant · resets scoring window
- Update 1.206 Sneak Peek: More Prototech?Mar 4, 2025
- Space Engineers: Update 1.206 Sneak PeekJan 30, 2025
- Space Engineers: Update 1.206 Sneak Peek - Large Grid Small ConnectorJan 2, 2025significant · resets scoring window
- Update 1.206 Sneak Peek - Cargo ShipsNov 29, 2024
