Screenshots & trailers
Review sentiment over time
Weekly positive-review rate (green) and review volume (bars). Dashed lines mark significant patches; the amber line is the start of the current scoring window. Hover the dots to see what drove a dip or a jump.
How this score was computed
The VGC Score is a weighted blend on a press-comparable 0-100 quality scale. Steam approval rates are first calibrated (95% positive on Steam ≈ 89.5 quality, since Steam approval skews high). Press and tracked creator reviews each count ~2x a player review and share one cap against player evidence (creator buy/skip calls pool into an approval rate, calibrated like Steam approval); all-time sentiment is capped and halved (it's context, not verdict); reviews of the current build carry the most weight when a fresh patch anchors the window; and a 'typical game' prior keeps small samples from pegging the scale. Because press reviews and Metacritic user aggregates describe the launch build, their weight decays as the game ages (3-year half-life after a 1-year grace). That's how a game that launched rough can outgrow its old reception once updates win players over. Reviews under 2h playtime (the refund window), non-Steam activations, and free copies are downweighted.
| Component | Positive | Quality (0-100) | Weight (pseudo-reviews) |
|---|---|---|---|
| Press reviews (Metacritic) | – | 66 | 6 |
| All-time Steam reviews | 96% | 90 | 1000 |
| Metacritic user ratings | – | 78 | 2 |
| Post-patch Steam reviews (trust-weighted) | 95% | 89 | 8 |
| Calibration prior (typical game) | – | 72 | 50 |
Acclaim gate: the raw blend lands at 89.3, but scores above 88 must be earned in front of a mass audience; this verdict rests on 3,290 player reviews, a largely self-selected fanbase. As more players weigh in, the ceiling rises (full scale unlocks at 100,000 reviews).
Scoring window: last 30 days (no significant patch detected) · 22 reviews sampled · 23 total reviews in window · weighted 14.1 up / 0.8 down · computed 2h ago · full methodology →
Press & Creators reviews (29)
Individual verdicts from outlets we track: scored reviews first, most trusted outlets first among them. The small badge is each outlet's trust score: how well its scoring history aligns with players.
- 75
“It's engaging but too short. It's pretty but not beautiful enough for its genre. Its gameplay is innovative but it doesn't function as well as it should. There's a lot to like here, but just as much to dislike.”
read full review ↗ - 65
“With none of the finesse displayed in the "Silent Hill" games and lacking in general atmosphere from the "Resident Evils" of this world, Obscure is a rental at best which is a shame as the developers could have been a little more imaginative and put some more meat into the game.”
read full review ↗ - 50
“One of the dumbest and least scary survival horror games I have ever played. Obscure is truely destined for obscurity within bargain bins around the nation.”
read full review ↗ - 70
“A passable horror survival game that brings one or two nice touches to the table but mostly follows old conventions of a genre that has moved on and evolved.”
read full review ↗ - 80
“The gameplay's got certain unavoidable flaws, but with a player-controlled camera, some more evocative set design, and another few hours' worth of gameplay, Obscure could've been one of the greats.”
read full review ↗ - 55
“If more attention was paid to the actual mutant -fueled action, it could have been a heck of a lot of scary fun. Instead, it hardly elicits a goose bump. [June 2005, p.81]”
- 70
“The cheapness of the visuals and lack of convincing delivery from the voice actors ultimately knocks off a few marks, but on the whole it's a decent package that true aficionados of the genre will welcome as an interesting departure. ["Obscure"]”
read full review ↗ - 64
“Lives up to its name. It's competent enough as far as blatant rip-offs of the great-granddaddy of survival horror go, and the co-op mode certainly adds appeal, but so much has been cobbled together from remnants of other games that Obscure has no distinct identity of its own.”
read full review ↗ - 75
“It manages to stay close to the tried-and-true formula while implementing features such as a co-op mode that survival horror fans have yearned for since their first screams of terror.”
read full review ↗ - 65
- 60
“Simply put, this isn't anywhere near as entertaining as any of the "Resident Evils" or "Silent Hills," but it's no "Blue Stinger," either.”
read full review ↗ - 67
“For those who want a cheap horror fix for a weekend, Obscure is sure to fit the bill. Just don't expect anything outstanding and you might just enjoy yourself.”
read full review ↗
…and 17 more tracked reviews.
Patch history
- Patch 1.1 is availableMar 18, 2014
- Patch 1.1 is availableMar 18, 2014
