Screenshots & trailers
Review sentiment over time
Weekly positive-review rate (green) and review volume (bars). Dashed lines mark significant patches; the amber line is the start of the current scoring window. Hover the dots to see what drove a dip or a jump.
How this score was computed
The VGC Score is a weighted blend on a press-comparable 0-100 quality scale. Steam approval rates are first calibrated (95% positive on Steam ≈ 89.5 quality, since Steam approval skews high). Press and tracked creator reviews each count ~2x a player review and share one cap against player evidence (creator buy/skip calls pool into an approval rate, calibrated like Steam approval); all-time sentiment is capped and halved (it's context, not verdict); reviews of the current build carry the most weight when a fresh patch anchors the window; and a 'typical game' prior keeps small samples from pegging the scale. Because press reviews and Metacritic user aggregates describe the launch build, their weight decays as the game ages (3-year half-life after a 1-year grace). That's how a game that launched rough can outgrow its old reception once updates win players over. Reviews under 2h playtime (the refund window), non-Steam activations, and free copies are downweighted.
| Component | Positive | Quality (0-100) | Weight (pseudo-reviews) |
|---|---|---|---|
| Press reviews (OpenCritic) | – | 69 | 11 |
| All-time Steam reviews | 81% | 75 | 704 |
| Metacritic user ratings | – | 65 | 1 |
| Post-patch Steam reviews (trust-weighted) | 98% | 94 | 2 |
| Calibration prior (typical game) | – | 72 | 50 |
Scoring window: last 30 days (no significant patch detected) · 6 reviews sampled · 4 total reviews in window · weighted 3.9 up / 0.1 down · computed 1h ago · full methodology →
Press & Creators reviews (38)
Individual verdicts from outlets we track: scored reviews first, most trusted outlets first among them. The small badge is each outlet's trust score: how well its scoring history aligns with players.
- 70
“After a while, though, things do begin to get a little samey, with the button-mashy nature of the combat and simple, linear gameplay beginning to wear a little thin. However, for the younger audience, this is a great title to introduce them to, and the story is certainly one to appreciate.”
read full review ↗ - 60
“Last Tinker: City of Colors is a solid platformer that fans of the genre will certainly enjoy, although the issues are hard to ignore. An incredibly erratic framerate, little replay value, and the lack of any real challenge throw a few wrenches in the gears, but overall, it's not a particularly bad game, even if you'll never look back once the adventure is over.”
read full review ↗ - 80
“Don't let those minor complaints put you off as this is a gentle and entertaining romp through a fantastically realised world. The art-style and characters make it a special experience and even though the final few levels are a bit of a let-down with their formulaic design, The Last Tinker is worth picking up just to drink in its handcrafted visuals and feel-good vibe - when was the last time someone said that about a videogame?”
read full review ↗ - 65
“The Last Tinker is not a bad game, just one that fails to live up to its promise. ”
read full review ↗ - 80
“The Last Tinker: City of Colors is a solid 3D platformer. If you can forgive the somewhat weightless feel of Koru, the platforming is exciting to watch, and the combat is smooth enough for what they're trying to accomplish. The balance between fighting, platforming, and puzzles is just right, and the progression toward new powers and abilities is paced well during the eight-hour adventure. The adventure looks and sounds beautiful, and it's just long enough to not overstay its welcome. For younger platforming fans, this is a very solid title on a platform that doesn't have too many 3-D platformers nowadays. The Last Tinker is definitely worth checking out.”
read full review ↗ - 50
“The Last Tinker's colorful art style isn't enough to overcome its tired mechanics and dreadful framerate.”
read full review ↗ - 80
“The Last Tinker: City of Colors is a breath of fresh air for those fed up with the brown modern shooters we've become accustomed to. Aside from the occasionally tedious combat, it's a fun and memorable experience for kids and grown-ups alike.”
read full review ↗ - 30
- 80
“Despite some small issues, The Last Tinker: City of Colors will offer platforming fans a healthy amount of charm, creativity, and fun.”
read full review ↗ - 48
“What looks like a fun and beautiful spiritual sequel to the DKC64, SM64 and other bright colorful platformers of old, is more of a bland waterings down of an "adventure".”
read full review ↗ - 90
“Platform adventure The Last Tinker: City of Colors has a story interesting to know and even more stimulating to witness. With a rich world so crisp in detail and with charming tunes, it’s an inviting universe that has variable gameplay elements to renew this sense of wonder at every turn.”
read full review ↗ - 50
“In the end, it's worth a curious glance while keeping its technical failings in mind, or a decent distraction for younger children to play with.”
read full review ↗
…and 26 more tracked reviews.
Patch history
- Squash those bugs!Jun 13, 2014
- Squash those bugs!Jun 13, 2014
