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Even the Ocean

Even the Ocean

Melos Han-Tani, Marina Kittaka · released Nov 16, 2016

ActionAdventureIndieRPG

A story-rich 2D platformer where you'll delve into dangerous power plants and massive creatures, while uncovering the truth of your world. Explore towns and cities, and help a world thrown out of balance!

78
VGC Score
·No trend datamedium confidence
78%
At launch
86%
Steam all-time
n/a
Press
n/a
Recent sentiment

Screenshots & trailers

Review sentiment over time

Weekly positive-review rate (green) and review volume (bars). Dashed lines mark significant patches; the amber line is the start of the current scoring window. Hover the dots to see what drove a dip or a jump.

How this score was computed

The VGC Score is a weighted blend on a press-comparable 0-100 quality scale. Steam approval rates are first calibrated (95% positive on Steam ≈ 89.5 quality, since Steam approval skews high). Press and tracked creator reviews each count ~2x a player review and share one cap against player evidence (creator buy/skip calls pool into an approval rate, calibrated like Steam approval); all-time sentiment is capped and halved (it's context, not verdict); reviews of the current build carry the most weight when a fresh patch anchors the window; and a 'typical game' prior keeps small samples from pegging the scale. Because press reviews and Metacritic user aggregates describe the launch build, their weight decays as the game ages (3-year half-life after a 1-year grace). That's how a game that launched rough can outgrow its old reception once updates win players over. Reviews under 2h playtime (the refund window), non-Steam activations, and free copies are downweighted.

ComponentPositiveQuality (0-100)Weight (pseudo-reviews)
Press reviews (Metacritic)0
All-time Steam reviews86%80142
Metacritic user ratings0
Post-patch Steam reviews (trust-weighted)0
Calibration prior (typical game)7250

Scoring window: last 30 days (no significant patch detected) · 0 reviews sampled · 0 total reviews in window · weighted 0 up / 0 down · computed 2h ago · full methodology →

Press & Creators reviews (11)

Individual verdicts from outlets we track: scored reviews first, most trusted outlets first among them. The small badge is each outlet's trust score: how well its scoring history aligns with players.

  • 80
    trust 80Sep 10, 2020

    Even the Ocean is a combination between a visual novel and platformer that tells a compelling story, while doing justice to both genres.

    read full review ↗
  • 70
    trust 70Aug 21, 2020

    This is one of those titles where I'm torn...

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  • 60
    trust 65Apr 27, 2021

    Even the Ocean is a game I can commend for the sheer amount of accessibility options and being able to configure the game to pretty much any playstyle you like: whether you’re a reader, a player, a puzzler, a speedrunner, this game has the options to help make things a breeze, which is something I honestly wish more games in general would do.

    read full review ↗
  • 75
    trust 64Sep 11, 2020

    Overall, I enjoyed my time with Even the Ocean. I liked the flow and feel of the puzzle platform segments but sometimes the heavy emphasis on story slowed things down too much for me. If you are looking for a casual puzzle platformer with a deep story you most certainly should check out Even the Ocean.

    read full review ↗
  • 80
    trust 62Aug 26, 2020

    Even The Ocean is one of those titles you’ll either love or hate. It’s more of an experience than a game at times and that could be its detriment to some

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  • 60
    trust 59Nov 12, 2020

    Starting a new job is never easy. But for Aliph, a freshly-qualified power plant technician, the pressure is taken to a whole other level when her colleague Cassidy is killed in a tragic accident on her first day. With her protective armour damaged beyond repair, and no working radio to call for help, she is forced to manually balance the light and dark energies of the world within herself and navigate through the dangerous Fay Rouge power plant alone in order to repair its circuits and restore its power to the city of Whiteforge.

    read full review ↗
  • 80
    trust 55Jan 6, 2017

    By tying the story’s underlying themes to its gameplay, Even the Ocean feels cohesive in a way that few games do.

    read full review ↗
  • 80
    trust 55Oct 24, 2020

    Even the Ocean is a recommendable adventure, but exclusively for those looking for a good narrative and don't mind hours of dialogue. The simple gameplay does not erase the story of Aliph, who strives for balance in Whiteforge and leaves interesting messages. In the end, even if unbalanced, the game is able to captivate in its own narrative way - to prove that good stories do not belong only to literary novels.

    read full review ↗
  • 70
    trust 51Dec 2, 2020

    Even the Ocean offers in its adventure to help our world a mix between platforms, puzzles and narrative adventure. The mix works and is also supported by beautiful 2D graphics and sound work, to remind us of past times, in a game with a clear current touch. It does not fly to great heights but it does get a very decent and worthy of attention, as well as fun in its approach, which could have been a little more out of it.

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  • trust 62Mar 4, 2021

    Even the Ocean sits unfortunately between an early indie hit and a decade defining classic. It is the studio’s most technically accomplished game to date but lacks the emotional heft of its siblings; a delight in itself that falls shy of the incredibly high bar Analgesic have set for themselves. But as a transitional piece it is one of the best modern examples we have of thematic development across games, made more interesting through Anodyne 2's parallels.

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  • trust 60Feb 21, 2018

    Ultimately, Even The Ocean becomes a story about the cycles of history, and the way that our inaction often brings upon failure. Many games would treat this cynically, ruminating on the futility of human effort, but Even The Ocean presents this cycle as an opportunity to pass on our stories with the hope that they'll allow future generations to learn from, and correct, our mistakes.

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Patch history