Screenshots & trailers
Review sentiment over time
Weekly positive-review rate (green) and review volume (bars). Dashed lines mark significant patches; the amber line is the start of the current scoring window. Hover the dots to see what drove a dip or a jump.
How this score was computed
The VGC Score is a weighted blend on a press-comparable 0-100 quality scale. Steam approval rates are first calibrated (95% positive on Steam ≈ 89.5 quality, since Steam approval skews high). Press and tracked creator reviews each count ~2x a player review and share one cap against player evidence (creator buy/skip calls pool into an approval rate, calibrated like Steam approval); all-time sentiment is capped and halved (it's context, not verdict); reviews of the current build carry the most weight when a fresh patch anchors the window; and a 'typical game' prior keeps small samples from pegging the scale. Because press reviews and Metacritic user aggregates describe the launch build, their weight decays as the game ages (3-year half-life after a 1-year grace). That's how a game that launched rough can outgrow its old reception once updates win players over. Reviews under 2h playtime (the refund window), non-Steam activations, and free copies are downweighted.
| Component | Positive | Quality (0-100) | Weight (pseudo-reviews) |
|---|---|---|---|
| Press reviews (OpenCritic) | – | 80 | 30 |
| Creator reviews (2 tracked) | – | 97 | 1 |
| All-time Steam reviews | 71% | 67 | 1000 |
| Metacritic user ratings | – | 71 | 32 |
| Post-patch Steam reviews (trust-weighted) | 73% | 69 | 3 |
| Calibration prior (typical game) | – | 72 | 50 |
Scoring window: last 30 days (no significant patch detected) · 9 reviews sampled · 5 total reviews in window · weighted 4.4 up / 1.6 down · computed 2h ago · full methodology →
Press & Creators reviews (139)
Individual verdicts from outlets we track: scored reviews first, most trusted outlets first among them. The small badge is each outlet's trust score: how well its scoring history aligns with players.
- 80
“This is not even a breath of fresh air! It is a bottomless oxygen tank. In the universe of Numenera almost every meter of space, character or scenario penetrated by some phenomenal madness. Torment: Tides of Numenera is a masterfully written interactive book with a gripping storyline that makes you want to reread again and again. If developers will correct numerous technical problems, feel free to add another score to the final grade - both on PC and consoles.”
read full review ↗ - 70
“Tides of Numenera is not exactly the game we were waiting for. It tries really hard to be like Planescape: Torment, but the game is more like a prisoner of the past than its glorified return.”
read full review ↗ - 70
“The game reveals itself as a sympathetic view of an imperfect world without a clear road to peace.”
read full review ↗ - 80
“Torment excels at great narrative and storytelling, colorful characters and integrative quest lines. Wonderful and weird world of Numenera will soak you in for dozens of hours, but weak fight mechanics will definitely turn off some hardcore RPG players.”
read full review ↗ - 90
“The new Torment exceeded my expectations. After finishing Tides of Numenera I felt great - it was a truly otherworldly adventure, surreal and crazy, with unique characters and choices. But there's nothing surprising about this; after all, the game depicts a future so distant you simply can't imagine it. Torment: Tides of Numenera follows up on the idea of a philosophical RPG with tons of high quality writing. Thank the gaming gods.”
read full review ↗ - 50
“What Tides of Numenera offers is a rich experience in learning lore and then making a final multiple guess at the ending, all the while never being fully satisfying in terms of presentation. There's more playability to this take on this game, but it might be better off being used for a title that has far less baggage.”
read full review ↗ - 85
“Ultimately, it’s an excellent game that delivers an engaging story, and that’s what’s expected and desired from Torment: Tides of Numenera. Sometimes it’s clunky, and other times it is sluggish, but mostly it’s an engaging game that rarely disappoints. If only everything was this way.”
read full review ↗ - 60
“Torment: Tides of Numenera is a particularly difficult game to review objectively, as its enjoyability depends largely on the player's tastes and lifestyle. Those willing to spend a large amount of time surrounding themselves with complex lore will find this to be an enjoyable throwback to a genre that's struggling to find a place in the video game era - however, the majority undeniably won't be able to look past the 90s visuals, wordy script, and chugging performance; this certainly isn't the game for them.”
read full review ↗ - 100
“Torment: Tides of Numenera is an excellent spiritual successor to one of the most influential RPGs ever released. inXile Entertainment has created a game that dares to be different, letting players approach the task at hand in a staggering amount of different ways. It may be a bit short when compared to similar titles, but what it lacks in length, it more than makes up for in replayability.”
read full review ↗ - 70
“Sometimes exceptional, always ambitious, but periodically falling short of its aims, Torment: Tides of Numenera is testament to the tribulations of following a universally established creative triumph. Well worth playing, nonetheless.”
read full review ↗ - 60
“Tides of Numenera would have made sense as a quiet, indie, choose-your-own-adventure/RPG hybrid set in a strange and fascinating world. A small, indie game for a niche audience. Usurping Torment’s sacred mantle to present a barely competent CRPG with heavy interactive novel trappings that fails to elicit any sort of emotional connection with the player or give any meaningful context to his agency or interactions with the game’s world, will not be taken lightly, or forgotten any time soon, by its backers, this writer included.”
read full review ↗ - 90
“Torment has flaws but none that will stop me from considering it a great RPG.”
read full review ↗
…and 127 more tracked reviews.
Patch history
- Servant of the Tides Update & 25% Off Sale!May 16, 2017significant · resets scoring window
- Torment Patch 1.0.2 Release NotesMar 28, 2017significant · resets scoring window
- Updates & New Content ComingMar 9, 2017significant · resets scoring window
- Torment: Tides of Numenera Release Date, Tidal Surge UpdateDec 20, 2016significant · resets scoring window
- Torment Early Access Update Version 0.1.2 LiveJun 9, 2016significant · resets scoring window
- Torment Early Access Patch 1 ReleasedFeb 4, 2016significant · resets scoring window
