Screenshots & trailers
Review sentiment over time
Weekly positive-review rate (green) and review volume (bars). Dashed lines mark significant patches; the amber line is the start of the current scoring window. Hover the dots to see what drove a dip or a jump.
How this score was computed
The VGC Score is a weighted blend on a press-comparable 0-100 quality scale. Steam approval rates are first calibrated (95% positive on Steam ≈ 89.5 quality, since Steam approval skews high). Press and tracked creator reviews each count ~2x a player review and share one cap against player evidence (creator buy/skip calls pool into an approval rate, calibrated like Steam approval); all-time sentiment is capped and halved (it's context, not verdict); reviews of the current build carry the most weight when a fresh patch anchors the window; and a 'typical game' prior keeps small samples from pegging the scale. Because press reviews and Metacritic user aggregates describe the launch build, their weight decays as the game ages (3-year half-life after a 1-year grace). That's how a game that launched rough can outgrow its old reception once updates win players over. Reviews under 2h playtime (the refund window), non-Steam activations, and free copies are downweighted.
| Component | Positive | Quality (0-100) | Weight (pseudo-reviews) |
|---|---|---|---|
| Press reviews (OpenCritic) | – | 69 | 36 |
| All-time Steam reviews | 71% | 68 | 155 |
| Metacritic user ratings | – | – | 0 |
| Post-patch Steam reviews (trust-weighted) | 67% | 65 | 4 |
| Calibration prior (typical game) | – | 72 | 50 |
Scoring window: since the last significant patch (Aug 20, 2026) · 4 reviews sampled · 2 total reviews in window · weighted 2.1 up / 1 down · computed 3h ago · full methodology →
Press & Creators reviews (18)
Individual verdicts from outlets we track: scored reviews first, most trusted outlets first among them. The small badge is each outlet's trust score: how well its scoring history aligns with players.
- 58
“Disciples: Domination is a functional but uninspired sequel that feels more like overpriced DLC than a true follow-up to Liberation. With recycled assets, tedious combat from the start, catastrophic technical issues, broken balance, and zero meaningful improvements over its predecessor, it's hard to recommend at full price.”
read full review ↗ - 60
“With significantly skimpier content and only a few innovations, Disciples: Domination feels more like an expansion than a full-fledged sequel. It's a decent game and nothing more, with an unconvincing storyline and a generic high fantasy world; only for fans of Disciples: Liberation.”
read full review ↗ - 70
“Disciples: Domination sharpens its predecessor's strengths and adds genuine new ideas with the collision system, corpse mechanic and flexible Avyanna classes, anyone who liked Liberation will feel right at home.”
read full review ↗ - 55
“Disciples: Domination is a flawed, by-the-numbers strategy RPG that shows some creativity with its units and certain boss mechanics, but lacks enough depth and variety to sustain the amount of fights it throws at you across its decently lengthy campaign. Its writing lacks a consistent tone, its world fails to grip you, while Avyanna only stands out as one of the most unconvincing protagonists to date, making Domination a functional but rather forgettable second entry in the series.”
read full review ↗ - 60
“Disciples: Domination serves as indirect proof that sticking to a specific setting when a series changes developers isn’t always the best approach.”
read full review ↗ - 70
“Disciples: Domination is a good game that has its bumps in the road. With a good story and some interesting mechanics the game has a lot worth enjoying if you can get through the slow introduction.”
read full review ↗ - 60
“This is an average sequel to a tactical game, with the combat being the best aspect. Graphically, it has improved slightly compared to the last game, but the story and texts fail to attract much attention. Nevertheless, the game will find an audience eager to continue the story from Liberation.”
read full review ↗ - 80
“I went into Disciples: Domination with no prior knowledge of the series and have come out the other side a fan. Its grievance and resource system builds a solid foundation for a sequel and Nevendaar and its casts of characters is a world I want to see more of. If Artefacts can flesh out some of the new mechanics to have even more variety and get the combat to require just a bit more strategy they truly have something here. As is Disciples: Domination is a very good RPG that should be worth a look to anyone into turn based RPGs.”
read full review ↗ - 60
“An uninspired strategy RPG, Disciples: Domination offers an unremarkable experience that fails to stand out in a crowded genre. There are a few flashes of brilliance here and there, primarily with the morally challenging decisions that need to be made in the throne room, but otherwise this latest entry in the Disciples series fails to offer a compelling world to save.”
read full review ↗ - 60
“Disciples: Domination can feel slow, tedious, and grindy at times, but fun can still be had in its unique party recruitment mechanic and highly customizable player character. However, it doesn’t change enough from the game that came before to justify its existence as a sequel, and may even feel like a disappointing departure for returning fans.”
read full review ↗ - 75
“Disciples: Domination is an interesting title, with solid mechanics and a well-defined identity. A convincing experience, but which would have needed extra refinement on several aspects.”
read full review ↗ - 77
“One of the biggest strengths of Disciples: Domination is how it handles choices and consequences. Your decisions as a ruler matter. Supporting one faction may damage another relationship. Ignoring problems can lead to long-term issues. Solving grievances costs resources and sometimes reputation.”
read full review ↗
…and 6 more tracked reviews.
Patch history
- Disciples: Domination - Update 1.5Aug 20, 2026significant · resets scoring window
- Disciples: Domination - Update 1.4Apr 1, 2026significant · resets scoring window
- Disciples: Domination - Update 1.3Mar 5, 2026significant · resets scoring window
- Disciples: Domination - Update 1.2Feb 19, 2026
- Disciples: Domination - Update 1.1Feb 13, 2026
- Disciples: Domination - FAQ UpdateJan 27, 2026significant · resets scoring window
