Screenshots & trailers
Review sentiment over time
Weekly positive-review rate (green) and review volume (bars). Dashed lines mark significant patches; the amber line is the start of the current scoring window. Hover the dots to see what drove a dip or a jump.
How this score was computed
The VGC Score is a weighted blend on a press-comparable 0-100 quality scale. Steam approval rates are first calibrated (95% positive on Steam ≈ 89.5 quality, since Steam approval skews high). Press and tracked creator reviews each count ~2x a player review and share one cap against player evidence (creator buy/skip calls pool into an approval rate, calibrated like Steam approval); all-time sentiment is capped and halved (it's context, not verdict); reviews of the current build carry the most weight when a fresh patch anchors the window; and a 'typical game' prior keeps small samples from pegging the scale. Because press reviews and Metacritic user aggregates describe the launch build, their weight decays as the game ages (3-year half-life after a 1-year grace). That's how a game that launched rough can outgrow its old reception once updates win players over. Reviews under 2h playtime (the refund window), non-Steam activations, and free copies are downweighted.
| Component | Positive | Quality (0-100) | Weight (pseudo-reviews) |
|---|---|---|---|
| Press reviews (OpenCritic) | – | 80 | 18 |
| All-time Steam reviews | 90% | 84 | 241 |
| Metacritic user ratings | – | – | 0 |
| Post-patch Steam reviews (trust-weighted) | 92% | 86 | 458 |
| Calibration prior (typical game) | – | 72 | 50 |
Scoring window: since the last significant patch (May 29, 2024) · 300 reviews sampled · 458 total reviews in window · weighted 221.1 up / 20.2 down · computed 6h ago · full methodology →
Press & Creators reviews (10)
Individual verdicts from outlets we track: scored reviews first, most trusted outlets first among them. The small badge is each outlet's trust score: how well its scoring history aligns with players.
- 78
“For those seeking a unique entry point into TTRPGs, The Horror at Highrook is a satisfying starting course. It has issues that derail the fun, ranging from poor inventory management and lackluster leveling mechanics to the lack of any real hint system. It’s also a fairly linear affair, with little replayability (something at odds with its tabletop roots). Still, if you can embrace the flaws, there’s a fun little adventure waiting for you.”
read full review ↗ - 80
“With an intriguing story, classic horror and mystery tropes that align with the style and concepts behind its inspiration, in particular HP Lovecraft, The Horror at Highrook is a compelling and enjoyable investigation digital board game. It is not always obvious how to proceed, but a little determination proves rewarding and entertaining as you uncover the truth behind the cast of characters and the mansion they are investigating. It is a one-shot experience, though, so don’t let the board game aesthetic fool you.”
read full review ↗ - 80
“The Horror at Highrook is a great pastime for fans of Lovecraft's stories and card & board games. The simple and fairly consistent gameplay loop from start to finish may not be the ultimate challenge for players who crave it. However, if you're looking for a relaxing card game in a horror-themed setting, The Horror at Highrook is a great choice for those sleepless summer nights.”
read full review ↗ - 98
“The Horror at Highrook really is worth a try, although it's not for those who are fresh to the puzzle investigation scene. The game gives an interesting blend of tabletop mechanics and card-building eldritch mystery games that tickles an itch for both the horror lore game hunters and the seasoned mystery sleuths.”
read full review ↗ - 80
“The Horror at Highbrook is one of the best tabletop-style games I've played. The card-based mechanics are complex but introduced in a way that doesn't leave you feeling overwhelmed, while the writing is top-notch and the atmosphere develops perfectly. Whether you're a fan of board games, horror writing or just after an excellent written Lovecraftian mystery then this is an easy recommendation.”
read full review ↗ - 90
“The Horror at Highrook offers a bug free haunting experience complete with unique mechanics and an air of nostalgia.”
read full review ↗ - 70
“Horror at Highrook, a Lovecraftian RPG with cards.”
read full review ↗ - 80
“The Horror at Highrook is a look at eldritch horror through the lens of a TTRPG. While the game can have a lot of text, the management style of gameplay sets it apart from other horror titles and will ensure you lose hours of time before it's done.”
read full review ↗ - 80
“The Horror at Highrook is a smart RPG that dares to be different, and if you're willing to stick at it, there's a great story and some interesting mechanics.”
read full review ↗ - 78
“While a few typos and grammar issues throughout hint that the game still needs a little polish, The Horror at Highrook is a great time for anyone who loves a little Lovecraft with their card games.”
read full review ↗
Patch history
- Patch 1.06May 8, 2025
- Patch 10.5May 5, 2025
- Patch 1.04May 3, 2025
- Patch 1.03May 2, 2025
- Day 1 Patch ver 1.02May 2, 2025
- Demo UpdateMay 29, 2024significant · resets scoring window
