Screenshots & trailers
Review sentiment over time
Weekly positive-review rate (green) and review volume (bars). Dashed lines mark significant patches; the amber line is the start of the current scoring window. Hover the dots to see what drove a dip or a jump.
How this score was computed
The VGC Score is a weighted blend on a press-comparable 0-100 quality scale. Steam approval rates are first calibrated (95% positive on Steam ≈ 89.5 quality, since Steam approval skews high). Press and tracked creator reviews each count ~2x a player review and share one cap against player evidence (creator buy/skip calls pool into an approval rate, calibrated like Steam approval); all-time sentiment is capped and halved (it's context, not verdict); reviews of the current build carry the most weight when a fresh patch anchors the window; and a 'typical game' prior keeps small samples from pegging the scale. Because press reviews and Metacritic user aggregates describe the launch build, their weight decays as the game ages (3-year half-life after a 1-year grace). That's how a game that launched rough can outgrow its old reception once updates win players over. Reviews under 2h playtime (the refund window), non-Steam activations, and free copies are downweighted.
| Component | Positive | Quality (0-100) | Weight (pseudo-reviews) |
|---|---|---|---|
| Press reviews (OpenCritic) | – | 75 | 16 |
| All-time Steam reviews | 81% | 75 | 85 |
| Metacritic user ratings | – | – | 0 |
| Post-patch Steam reviews (trust-weighted) | 100% | 97 | 1 |
| Calibration prior (typical game) | – | 72 | 50 |
Scoring window: last 30 days (no significant patch detected) · 2 reviews sampled · 4 total reviews in window · weighted 1 up / 0 down · computed 2h ago · full methodology →
Press & Creators reviews (8)
Individual verdicts from outlets we track: scored reviews first, most trusted outlets first among them. The small badge is each outlet's trust score: how well its scoring history aligns with players.
- 75
“Developed by Serafini Productions and published by Serafini Productions and Soft Source, it was released on May 31, 2026, on Steam and on June 1, 2026, on PC, PS5, and Xbox Series S|X.”
read full review ↗ - 74
“BrokenLore: FOLLOW isn't really a game about horror at all but rather one about psychological pressure, and the game isn't trying to scare you all the time. Instead, it just keeps you under constant pressure, which becomes progressively uncomfortable over time.”
read full review ↗ - 65
“BrokenLore: FOLLOW is a short horror experience with simple gameplay that relies heavily on jump scares. While it does suffer from some visual quality issues, it remains an enjoyable experience for horror fans.”
read full review ↗ - 75
“BrokenLore: FOLLOW left me wanting to explore more of Serafini Productions’ work. If this is any indication of what the rest of the BrokenLore series has to offer, then it’s definitely worth keeping an eye on.”
read full review ↗ - 80
“BrokenLore: FOLLOW is a great addition to the horror genre, and a fairly entertaining game, provided you can ignore its flaws that could derail your experience.”
read full review ↗ - 74
“BrokenLore: FOLLOW is a short psychological first-person horror game about Anne, her mother, and the childhood memories she can’t shake. I connected with it most when the house, sound design, and lighting made familiar spaces feel unsafe without needing constant jump scares. The vague objectives and doll side-scrolling sections get in the way, especially when you’re stuck hunting for the next object instead of staying with Anne’s story. It fits horror fans who want a personal story built around mood and memory more than combat, deep puzzles, or a long campaign.”
read full review ↗ - 60
“BrokenLore: FOLLOW is a short but fun little teaser for future episodes in the series. While it isn't as strong as its predecessor, UNFOLLOW, fans will still enjoy stepping back into Anne's story and taking yet another step toward unraveling the greater mystery at play. This truly is a title for those already invested, however, so newcomers should start somewhere else, ideally with LOW.”
read full review ↗ - 70
“BrokenLore: FOLLOW feels a little too similar to the last entry, but despite some frustrating sections it does still feature some great horror.”
read full review ↗
Patch history
No patch announcements found on Steam yet.
