Screenshots & trailers
Review sentiment over time
Weekly positive-review rate (green) and review volume (bars). Dashed lines mark significant patches; the amber line is the start of the current scoring window. Hover the dots to see what drove a dip or a jump.
How this score was computed
The VGC Score is a weighted blend on a press-comparable 0-100 quality scale. Steam approval rates are first calibrated (95% positive on Steam ≈ 89.5 quality, since Steam approval skews high). Press and tracked creator reviews each count ~2x a player review and share one cap against player evidence (creator buy/skip calls pool into an approval rate, calibrated like Steam approval); all-time sentiment is capped and halved (it's context, not verdict); reviews of the current build carry the most weight when a fresh patch anchors the window; and a 'typical game' prior keeps small samples from pegging the scale. Because press reviews and Metacritic user aggregates describe the launch build, their weight decays as the game ages (3-year half-life after a 1-year grace). That's how a game that launched rough can outgrow its old reception once updates win players over. Reviews under 2h playtime (the refund window), non-Steam activations, and free copies are downweighted.
| Component | Positive | Quality (0-100) | Weight (pseudo-reviews) |
|---|---|---|---|
| Press reviews (OpenCritic) | – | 83 | 22 |
| All-time Steam reviews | 92% | 86 | 1000 |
| Metacritic user ratings | – | – | 0 |
| Post-patch Steam reviews (trust-weighted) | 92% | 86 | 31 |
| Calibration prior (typical game) | – | 72 | 50 |
Scoring window: since the last significant patch (Aug 28, 2026) · 16 reviews sampled · 31 total reviews in window · weighted 11.3 up / 1 down · computed 2h ago · full methodology →
Press & Creators reviews (16)
Individual verdicts from outlets we track: scored reviews first, most trusted outlets first among them. The small badge is each outlet's trust score: how well its scoring history aligns with players.
- 86
“Escape Simulator 2 is another winning set of fun rooms with a promising future for much, much more, bolstered by major improvements. It’s a great time experienced solo, but especially some of the best multiplayer puzzling around.”
read full review ↗ - 84
“Escape Simulator 2 shows how fun it is to solve problems in their most basic form. You can play Escape Simulator 2 by yourself or with a bunch of other people yelling, “Try the red key again!” Escape Simulator 2 keeps you interested the whole time. It is one of the most rewarding puzzle games I’ve played in recent years because it strikes a good mix between logic, style, and ease of use.”
read full review ↗ - 70
“Escape Simulator 2 doesn’t carry over the visual charm of its predecessor, but that doesn’t mean it’s bad. As a stand-alone game, removed from the first, it’s a solid experience. Each room feels like it was designed with a lot of care, and all of the puzzles are unique. Unfortunately, Escape Simulator 2 doesn’t feel like it was designed with co-op in mind, despite boasting the ability to play with up to 8 players. With a lack of content at launch, all the puzzle rooms can be completed in around 10 hours, though player-designed rooms and DLC are sure to come with time. Hopefully, future content will be geared more towards a more refined multiplayer experience.”
read full review ↗ - 86
“Bigger, better, stronger, more beautiful, Escape Room enthusiasts are served a gourmet experience they can enjoy without equal. Even those who never saw Escape Simulator as the main course will have their minds changed by this sequel.”
read full review ↗ - 90
“If you like clever puzzles, escape rooms, or co-op games that will have you thinking, Escape Simulator 2 is a no-brainer and is absolutely worthy of your time.”
read full review ↗ - 80
“ Escape Simulator 2 is a great sequel and an easy recommendation for puzzle game and escape room aficionados. There's some rough edges, but the environments are great, the puzzles satisfying, it's fun to share with others, and there's bags of potential for DLC and fan creations. ”
read full review ↗ - 80
“As a player, you enter much larger and more mature rooms in Escape Simulator 2 than in part one. You get fifteen rooms divided over three themes and you can tackle them alone or with eight players at the same time, which often results in fun chaos. Thanks to the new Room Editor 2.0, endless new content continues to be added and DLCs are already planned. However, you do have to take into account bugs that sometimes make puzzles frustrating.”
read full review ↗ - 85
“Escape Simulator 2 is a masterclass in digital puzzle design, refining its predecessor's tactile joy into a more sophisticated and visually stunning experience. With significantly improved physics, ingenious room layouts, and the powerhouse that is Room Editor 2.0, it offers an endless playground for solo thinkers and co-op teams alike. While occasional physics hiccups and sharp difficulty spikes remain, it stands as the definitive first-person escape room simulator on the market.”
read full review ↗ - 70
“Overall, the current price tag isn’t too steep, the atmosphere is excellent, but alongside the solo mode, the cooperative mode carries far more weight, the gameplay clearly leans toward solving the puzzles together.”
read full review ↗ - 80
“Escape Simulator 2 is a charming co-op puzzler packed with atmosphere, clever challenges, and endless community content. Some bugs and rough matchmaking hold it back, but for 17 bucks, it’s a surprisingly rich escape room experience, especially with friends you don’t mind yelling at.”
read full review ↗ - 90
“Escape Simulator 2 is the perfect sequel: it feels familiar yet very ambitious. It improves on the original's formula, makes it bigger, and adds more depth to the puzzles without making them harder to solve. The game is now a full package for both puzzle fans and casual explorers. It has larger maps, cooperative play for up to 8 players, and a better level editor.”
read full review ↗ - 80
“ Featuring 12 levels over three distinct themes, Escape Simulator 2 has plenty of content at launch, with every level being brilliantly designed and filled with clever, challenging puzzles. For those who want more, there's a level designer and the option to play community-created levels, so there's potentially endless content here. A bargain for £14.99/$19.99.”
read full review ↗
…and 4 more tracked reviews.
Patch history
- VR Preview Update AvailableAug 28, 2026significant · resets scoring window
- New Free Room Now AvailableMay 28, 2026significant · resets scoring window
- Hotfix 20029May 7, 2026
- Escape Simulator 2 : Big Hotfix UpdateApr 30, 2026significant · resets scoring window
- Holiday Update Hotfix 1Dec 18, 2025
- Holiday Update is Available Now!Dec 16, 2025significant · resets scoring window
- ES2: Room Editor Update #3Dec 4, 2025significant · resets scoring window
- New Hotfix & Build-a-Room UpdateNov 20, 2025
- ES2: Room Editor Hotfix #2Nov 11, 2025
- 100,000 Players!! Let's start a Build-a-Room Competition!🎉Oct 31, 2025significant · resets scoring window
- ES2: Launch Hotfix #3Oct 29, 2025
- ES2: Launch Hotfix #2Oct 27, 2025
- ES2: Launch Hotfix #1Oct 27, 2025
- Dev Diary #3 - LUA Scripting in Room Editor 2.0Sep 30, 2025significant · resets scoring window
