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#KILLALLZOMBIES

#KILLALLZOMBIES

Fortell Games · released Aug 10, 2016

ActionIndie

#KILLALLZOMBIES is an insane twin-stick zombie shooter with Twitch streaming interactions, where you survive hordes of zombies on a dynamically changing arena and spectators may affect gameplay via special Twitch chat commands.

72
VGC Score
·No trend datamedium confidence
n/a
At launch
77%
Steam all-time
60%
Press
80%
Recent sentiment

Screenshots & trailers

Review sentiment over time

Weekly positive-review rate (green) and review volume (bars). Dashed lines mark significant patches; the amber line is the start of the current scoring window. Hover the dots to see what drove a dip or a jump.

How this score was computed

The VGC Score is a weighted blend on a press-comparable 0-100 quality scale. Steam approval rates are first calibrated (95% positive on Steam ≈ 89.5 quality, since Steam approval skews high). Press and tracked creator reviews each count ~2x a player review and share one cap against player evidence (creator buy/skip calls pool into an approval rate, calibrated like Steam approval); all-time sentiment is capped and halved (it's context, not verdict); reviews of the current build carry the most weight when a fresh patch anchors the window; and a 'typical game' prior keeps small samples from pegging the scale. Because press reviews and Metacritic user aggregates describe the launch build, their weight decays as the game ages (3-year half-life after a 1-year grace). That's how a game that launched rough can outgrow its old reception once updates win players over. Reviews under 2h playtime (the refund window), non-Steam activations, and free copies are downweighted.

ComponentPositiveQuality (0-100)Weight (pseudo-reviews)
Press reviews (OpenCritic)605
All-time Steam reviews77%72158
Metacritic user ratings0
Post-patch Steam reviews (trust-weighted)80%741
Calibration prior (typical game)7250

Scoring window: last 30 days (no significant patch detected) · 3 reviews sampled · 0 total reviews in window · weighted 0.8 up / 0.2 down · computed 2h ago · full methodology →

Press & Creators reviews (15)

Individual verdicts from outlets we track: scored reviews first, most trusted outlets first among them. The small badge is each outlet's trust score: how well its scoring history aligns with players.

  • 50
    trust 70Jan 24, 2019

    Overall there’s not too much to know, though granted that’s typical of the genre in general...

    read full review ↗
  • 60
    trust 69Nov 12, 2014

    #killallzombies feels like an unfinished product, and it's a shame because there's an enjoyable and moreish foundation to be found here. The gameplay is addictive despite its lack of variety, and the streaming features are a neat trick, even if you won't ever be guaranteed an audience to play with. There are better twin-stick shooters already available on the PS4, but if you happen to like the genre, this may be worth a look once Beatshapers adds in its extra modes.

    read full review ↗
  • 70
    trust 68Aug 16, 2016

    #Killallzombies is a nice pick up and play experience that works thanks to its design. The developers have promised more content is coming, but right now there is really only one thing to do. It sticks to its namesake for better or worse. Still, I couldn't help but enjoy every session I logged and I will definitely revisit it once new content arrives.

    read full review ↗
  • 70
    trust 67Dec 13, 2016

    #KILLALLZOMBIES is quick and easy fun. Because of the random nature of the environment, each playthrough is both similar yet offers a different challenge every time you play. Is the stage going to play nice? Are you going to get decent level up perks? Or are they going to give you the choice of the worst ones possible because otherwise where would be fun be if everything was awesome? That part is up to the system while how far you get is entirely up to you with an included leader board for bragging rights!

    read full review ↗
  • 60
    trust 67Nov 29, 2014

    #KillAllZombies is something of a paradox. The core game is simple but strangely addictive once you get past the initial horrible impression. The random nature of the terrain and the perks keeps the experiences different, and the live-streaming integration is a nice touch, provided you have an active audience interested in your exploits. Unfortunately, the game can feel like a grind as you work toward weaponry that actually makes a difference, and the lack of modes makes the game feel both rushed and incomplete. Combined with the price and lack of cross-buy, which other twin-stick shooters on the system offer, it's rather difficult to recommend #KillAllZombies to anyone but the most dedicated twin-stick shooter fans.

    read full review ↗
  • 65
    trust 64Feb 27, 2019

    WORTH CONSIDERING - #Killallzombies is a fresh take on the Zombie survival genre. The fun twin-stick gameplay mixed with the random quirky style makes for a memorable experience. However, difficulty spikes and a lack of game modes hold it back from being a truly great game.

    read full review ↗
  • 55
    trust 60Aug 12, 2016

    Normally I hold some pretty good praise for indie games, because for the most part, they tend to think outside the box, but this... oi vey. Getting a little tired of the onslaught of meh indie games that get pooped out week after week. Indie doesn't mean it has to be lazy, it means you've got all the freedom in the world to make a kickass game. Also, spellchecking the text in your game or getting a good translator would help. A lot.

    read full review ↗
  • 80
    trust 60Aug 16, 2016

    You can call #KILLALLZOMBIES inferior in terms of name alone, but everything else it exceeds proficiently at. If anything, it's ambitious and amazing to see this amount of concepts and ideas pressed into something that could have so easily been screwed up. It's not always perfect, but there's a lot of fun to be had.

    read full review ↗
  • 42
    trust 60Aug 19, 2016

    I had such high hopes for this game, they just didn't really pan out, and that sucks. Of course there's some fun to be had with #KILLALLZOMBIES, but honestly, you could probably be having just as much or more fun somewhere else with less effort.

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  • 90
    trust 59Jan 23, 2019

    Fun arcade-style zombie twin-stick shooter.

    read full review ↗
  • 50
    trust 59Aug 12, 2016

    There's a reasonably enjoyable game at #KILLALLZOMBIES' core, which makes it such a shame that it is mired by a variety of issues.

    read full review ↗
  • 65
    trust 56Nov 16, 2014

    #killallzombies brings some fresh and inventive ideas to the twin-stick shooter model and is compelling enough to be worthy of repeated plays, but currently, there is very little meat on its bones.

    read full review ↗

…and 3 more tracked reviews.

Patch history

  1. v1.1 Big Update
    Jan 30, 2017significant · resets scoring window
  2. v1.1 Big Update
    Jan 30, 2017significant · resets scoring window