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Trove

Trove

gamigo US Inc. · released Jul 9, 2015

ActionAdventureCasualMassively MultiplayerRPGFree To PlayPCPlayStation 4Xbox OneNintendo Switch

Grab your friends, hone your blades, and set off for an epic procedurally generated adventure in Trove! Battle the Shadow in realms filled with dungeons and items created by your fellow players. Whether hunting treasure or building realms of your own, it’s never been this good to be square!

72
VGC Score
Decliningmedium confidence

anchored at patch: “Trove: Rematch! Now on PTS!” (5d ago)

73%
At launch
80%
Steam all-time
67%
Press
46%
Player sentiment
61%
Recent sentiment

PC 72 · Xbox 56

Screenshots & trailers

What players say

Why the number is what it is: aspect mentions counted across 300 sampled Steam reviews (163 positive / 137 negative), recent and most-helpful. Plain keyword counting, fully reproducible; nothing here is written by a machine.

What positive reviews talk about

  • Grind & repetition10% mention it
  • Progression & loot6% mention it

What negative reviews complain about

  • Bugs & crashes14% mention it
  • Grind & repetition12% mention it
  • Monetization9% mention it

Satisfaction by hours played

Same score, different games: see how sentiment holds up the longer people play.

Under 5h

46%

67 reviews

5-15h

75%

40 reviews

15-40h

79%

42 reviews

40-100h

54%

37 reviews

100h+

43%

114 reviews

Review sentiment over time

Weekly positive-review rate (green) and review volume (bars). Dashed lines mark significant patches; the amber line is the start of the current scoring window. Hover the dots to see what drove a dip or a jump.

How this score was computed

The VGC Score is a weighted blend on a press-comparable 0-100 quality scale. Steam approval rates are first calibrated (95% positive on Steam ≈ 89.5 quality, since Steam approval skews high). Press and tracked creator reviews each count ~2x a player review and share one cap against player evidence (creator buy/skip calls pool into an approval rate, calibrated like Steam approval); all-time sentiment is capped and halved (it's context, not verdict); reviews of the current build carry the most weight when a fresh patch anchors the window; and a 'typical game' prior keeps small samples from pegging the scale. Because press reviews and Metacritic user aggregates describe the launch build, their weight decays as the game ages (3-year half-life after a 1-year grace). That's how a game that launched rough can outgrow its old reception once updates win players over. Reviews under 2h playtime (the refund window), non-Steam activations, and free copies are downweighted.

ComponentPositiveQuality (0-100)Weight (pseudo-reviews)
Press reviews (OpenCritic)674
All-time Steam reviews80%741000
Metacritic user ratings574
Post-patch Steam reviews (trust-weighted)61%60152
Calibration prior (typical game)7250

Scoring window: since the last significant patch (Aug 27, 2026) · 16 reviews sampled · 152 total reviews in window · weighted 6.1 up / 7.4 down · computed 6h ago · full methodology →

Press & Creators reviews (11)

Individual verdicts from outlets we track: scored reviews first, most trusted outlets first among them. The small badge is each outlet's trust score: how well its scoring history aligns with players.

  • 80
    trust 76May 9, 2021

    Trove is a game with huge potential. The free to play open-world dice game has captivated many players who form a welcoming community. The game is dominated by a huge amount of items and resources, which you will have to spend a huge amount of time and patience to obtain. In this game, you'll always be motivated to create, acquire and upgrade. Unfortunately, there are some downsides. Even after years of development, the developers have failed to make the servers more stable, so you will often encounter lags or complete game crashes. Also, new updates don't come out as often as they used to.

    read full review ↗
  • 70
    trust 66Jul 24, 2015

    Trove generally mixes elements of Minecraft and traditional MMOGs well, but it grows tedious in the late game.

    read full review ↗
  • 75
    trust 63Mar 27, 2017

    Great in short bursts, maybe an hour, as you can have fun and make a little progress, complete a challenge, and see your experience progress. Maybe two at a push to run some Shadow Tower, or work on the Club World. But those meaty, satisfying online experiences need a heavyweight MMO to deliver them and, for all its colourful charm, Trove just isn’t it.

    read full review ↗
  • 62
    trust 61Apr 11, 2017

    Played in long sessions, Trove can quickly grow mind-numbingly dull and repetitive, and its performance issues can sometimes be a pain. But played in short sessions, it's a decently fun way to pass the time, either by building structures, battling bad guys, or experimenting with new classes.

    read full review ↗
  • 60
    trust 60Nov 15, 2018

    All in all, I was expecting more from Trove Geode. More lairs and bosses, more community-designed loot and masks, and more sprawling adventures. Instead, I received a welcome distraction from the usual Trove activities, one that was not my cup of tea after a few hours but could be rewarding and relaxing for those seeking less hectic Trove tasks. Trove Geode was an interesting experience. I enjoyed the user-crafted loot drops and the Bomber Royale mode was a lot of fun. The caverns felt like a slog and didn’t offer enough engaging tasks to keep me at the grind. I’m still figuring out how to expertly pace myself between Bomber Royale and the Geode world cave exploration. The sweet spot I found was in balancing the two.

    read full review ↗
  • 65
    trust 59Mar 22, 2017

    Trove has left me feeling a little torn; whilst I certainly had plenty of fun with the old-school combat mechanics and multiplayer adventuring, it didn’t take too long for the repetitive nature to drag things down. It’s not that there aren’t plenty of things to discover and loot to find, but rather that the gameplay alone didn’t offer enough of an incentive to entice me to stick with the game for the long term and uncover all of these things. For a game which demands hours of your time, that was a bit of a problem for me. It might not be the same for other players though and I have no doubt that Trove’s RPG/world-building hybrid will certainly tick plenty of boxes for other players, but I’ve already found myself moving on to other titles. Still, it’s free to play so there’s no risk to trying the game, just don’t expect to be blown away by what Trove offers.

    read full review ↗
  • 75
    trust 57Mar 14, 2017

    While I enjoy the slower, peaceful tracks for grinding, there is quite a bit of similarity between many of them, which can make the overall soundtrack feel repetitive. Additionally, the constant 'thud' sound effect from striking enemies is enough to drive anyone mad. I recommend turning the music up and the SFX down, unless you happen to be streaming your own music in the background.

    read full review ↗
  • 75
    trust 57Mar 17, 2017

    There’s a lot to be seen in this game, as well as a lot of rewards to loot from dungeons and bosses, and I’m still continuing the adventure in hopes of bigger and better things. As it stands now, I think Trove is a solid game for kids, as well as up and coming MMO players. It’s a game that is a wonderful upgrade from the Minecraft world, but pushes players a bit further with gaming concepts and design that most of us have experienced for a good portion of our gaming lives. I’m sure that it will keep growing as a game and hopefully, audience willing, garnish new add-ons and design that push it into a more rewarding experience that will legitimize it as a go-to MMORPG for a wider audience.

    read full review ↗
  • 70
    trust 56Mar 26, 2017

    Trove still doesn't have nearly as much structure as you'd expect from an MMO. The complete absence of story and story-based quests means that only players who really dig mining and building will get much long-term value from this one. Leaving out the story and story quests is a big missed opportunity to capitalize on what makes MMOs so special.

    read full review ↗
  • 40
    trust 55Apr 17, 2017

    The core problem Trove suffers from is that Minecraft doesn’t work as an MMO. Minecraft is an open world survival game that inspires its players to create huge structures and towns. It was never the gameplay that got people hooked, it was the stories about what they created. Trove limits this ability severely, leaving players with a shallow and characterless MMO that quickly becomes boring after just a few hours. Even if players were to invest money into the game, Trove still has nothing of substance to offer except cosmetics and progress fasteners. Stay away from this greedy cash cow, MMO players deserve better.

    read full review ↗
  • 65
    trust 47Mar 20, 2017

    If you’re looking for depth, Trove will leave you frustrated. The combat is simple, the progression is slow and the quests are all the same. However, if you want a certain kind of fun, you can absolutely find it here. Players looking to wile away the hours fishing, crafting, building and murdering will never want for things to do. The PVP is just as accessible as the rest of the content if you have the patience, and you never have to spend a dime if you want everything the game has to offer.

    read full review ↗

Patch history

  1. Trove: Rematch! Now on PTS!
    Aug 27, 2026significant · resets scoring window
  2. Ring It On! Now Live!
    Apr 29, 2026significant · resets scoring window
  3. Radiant Pathfinder
    Nov 19, 2025
  4. Trials of Luxion
    Apr 15, 2025
  5. New Adventures Await!
    Oct 22, 2024significant · resets scoring window
  6. Rising Tides
    Jun 18, 2024significant · resets scoring window
  7. Gear Up! Date
    Mar 26, 2024
  8. Gear Up! Date
    Mar 6, 2024