Screenshots & trailers
Review sentiment over time
Weekly positive-review rate (green) and review volume (bars). Dashed lines mark significant patches; the amber line is the start of the current scoring window. Hover the dots to see what drove a dip or a jump.
How this score was computed
The VGC Score is a weighted blend on a press-comparable 0-100 quality scale. Steam approval rates are first calibrated (95% positive on Steam ≈ 89.5 quality, since Steam approval skews high). Press and tracked creator reviews each count ~2x a player review and share one cap against player evidence (creator buy/skip calls pool into an approval rate, calibrated like Steam approval); all-time sentiment is capped and halved (it's context, not verdict); reviews of the current build carry the most weight when a fresh patch anchors the window; and a 'typical game' prior keeps small samples from pegging the scale. Because press reviews and Metacritic user aggregates describe the launch build, their weight decays as the game ages (3-year half-life after a 1-year grace). That's how a game that launched rough can outgrow its old reception once updates win players over. Reviews under 2h playtime (the refund window), non-Steam activations, and free copies are downweighted.
| Component | Positive | Quality (0-100) | Weight (pseudo-reviews) |
|---|---|---|---|
| Press reviews (OpenCritic) | – | 79 | 7 |
| All-time Steam reviews | 72% | 68 | 79 |
| Metacritic user ratings | – | – | 0 |
| Post-patch Steam reviews (trust-weighted) | – | – | 0 |
| Calibration prior (typical game) | – | 72 | 50 |
Scoring window: last 30 days (no significant patch detected) · 0 reviews sampled · 0 total reviews in window · weighted 0 up / 0 down · computed 3h ago · full methodology →
Press & Creators reviews (26)
Individual verdicts from outlets we track: scored reviews first, most trusted outlets first among them. The small badge is each outlet's trust score: how well its scoring history aligns with players.
- 80
“Chime Sharp is a powerful example of giving the player all the power they need to succeed. While at first it may seem a bit aimless, once you get a good grasp on what you're doing, it's genuinely exciting. With unlockable game modes for each track, and a great soundtrack, Chime Sharp is a casual game that should satiate any puzzle fan.”
read full review ↗ - 85
“All in all, Chime Sharp is still a great puzzle game that is simple to play and fun to learn. Those in the zone moments are great, and the constant feel of "just one more try" is here and just as addicting as the previous games. Any puzzle fan out there should add this one to their library.”
read full review ↗ - 90
“Chime Sharp is an incredibly simple game, just like the original, but the dynamic soundtrack and mesmerizing gameplay makes for an exceptional experience.”
read full review ↗ - 80
“Chime Sharp is a good, fun puzzle game that builds upon the ideas of its predecessors in all the right ways. It’s gorgeous to look at, each level flows with the consistency and rhythm that you’d hope for, and the soundtrack is one of the best in video games. It does get a tad tedious, and there are a few things they certainly could’ve done a better job explaining, but it’s well worth the ride if you like your puzzle games to be fast and challenging.”
read full review ↗ - 65
“Chime Sharp is a very hard game to recommend to anybody who isn't a hardcore puzzle fan. If you are unfamiliar with the series, then you might find yourself quickly confused and frustrated. Players who "get it" will have a bevy of songs and modes to unlock for quite a long time. Anyone looking for a more laid back and casual experience should sharpen their senses elsewhere.”
read full review ↗ - 65
“WORTH CONSIDERING - Chime Sharp brings puzzle placing action into the music genre after a long hiatus from other platforms. It delivers a more refined experience than its predecessor from long ago, and certainly should whet the appetites for longtime fans. There’s a bit of a learning curve, and not everything is explained very clearly to new users, but it shouldn’t hold anyone back for too long. For fans of puzzle games, it’s a solid game to have in your library, but may be a bit niche for everyone else.”
read full review ↗ - 80
“Chime Sharp builds upon the original Chime by stuffing it with more game modes and improving the presentation. The series once again brings a consolidation of simple, but addictive puzzle mechanics and a wonderfully pleasing dynamic soundtrack that combines together with the colourful visuals to deliver a challenging treat for anyone who likes a stimulating puzzle game with fantastic music.”
read full review ↗ - 80
“If you liked the original, Chime Sharp is an enjoyable follow-up that delivers more of the same compelling puzzle gameplay with a fresh coat of paint. Long-time players might yearn for a little more variety, but if you are new to the series, you’re in for a treat.”
read full review ↗ - 80
“Put simply, if you enjoyed Chime, then you’ll love Chime Sharp. Anybody who enjoys a block or tangram-type puzzle would be wise to give it a go.”
read full review ↗ - 80
“While the original title might not have held the spotlight for long, Chime Sharp hits all the right notes to make the sequel recommended. It’s a no-brainer for those who liked Chime, and those looking for a new puzzle experience and are willing to put a short amount of time into learning the game will get a solid game experience for about the price of a music CD on a store shelf.”
read full review ↗ - 80
“Addictive rhythmic game with very uneven soundtrack. Mostly for hardcore fans of genre.”
read full review ↗ - 90
“If you’re a fan of Tetris, then Chime Sharp is definitely the game for you. The music, as well as having an aim to each mode, will be an added bonus.”
read full review ↗
…and 14 more tracked reviews.
Patch history
- New Patch, Fixes and New ChallengesAug 5, 2016
- New Patch, Fixes and New ChallengesAug 5, 2016significant · resets scoring window
- Difficulty, unlocking and fixesJul 21, 2016
- Difficulty, unlocking and fixesJul 21, 2016
- Lapse fixed!Jun 16, 2016
- Final Early Access UpdateJun 10, 2016
- Final Early Access UpdateJun 10, 2016
- UpdateMay 25, 2016
- UpdateMay 25, 2016
- Crashing fixed!Apr 28, 2016
- itsbeenawhileUPDATEApr 22, 2016significant · resets scoring window
- Update and Season's GreetingsDec 17, 2015
- Update and Season's GreetingsDec 17, 2015
- New build/update!Dec 4, 2015significant · resets scoring window
- New build/update!Dec 4, 2015
