Screenshots & trailers
Review sentiment over time
Weekly positive-review rate (green) and review volume (bars). Dashed lines mark significant patches; the amber line is the start of the current scoring window. Hover the dots to see what drove a dip or a jump.
How this score was computed
The VGC Score is a weighted blend on a press-comparable 0-100 quality scale. Steam approval rates are first calibrated (95% positive on Steam ≈ 89.5 quality, since Steam approval skews high). Press and tracked creator reviews each count ~2x a player review and share one cap against player evidence (creator buy/skip calls pool into an approval rate, calibrated like Steam approval); all-time sentiment is capped and halved (it's context, not verdict); reviews of the current build carry the most weight when a fresh patch anchors the window; and a 'typical game' prior keeps small samples from pegging the scale. Because press reviews and Metacritic user aggregates describe the launch build, their weight decays as the game ages (3-year half-life after a 1-year grace). That's how a game that launched rough can outgrow its old reception once updates win players over. Reviews under 2h playtime (the refund window), non-Steam activations, and free copies are downweighted.
| Component | Positive | Quality (0-100) | Weight (pseudo-reviews) |
|---|---|---|---|
| Press reviews (OpenCritic) | – | 78 | 18 |
| All-time Steam reviews | 86% | 80 | 343 |
| Metacritic user ratings | – | – | 0 |
| Post-patch Steam reviews (trust-weighted) | 93% | 87 | 57 |
| Calibration prior (typical game) | – | 72 | 50 |
Scoring window: since the last significant patch (May 18, 2026) · 57 reviews sampled · 55 total reviews in window · weighted 25.4 up / 1.9 down · computed 2h ago · full methodology →
Press & Creators reviews (10)
Individual verdicts from outlets we track: scored reviews first, most trusted outlets first among them. The small badge is each outlet's trust score: how well its scoring history aligns with players.
- 85
“"GORN 2" is pure VR joy distilled into a whirlwind of blood, laughter, and absurdity. On Valve Index, it plays smooth, looks fantastic, and delivers one of the most genuinely cathartic experiences VR can offer. However, unless you love custom battles and endless self-made challenges, its short campaign and lack of deep progression systems mean you might not stick around long after the first bloodbath ends. Still, for sheer pick-up-and-play madness, "GORN 2" is an easy recommendation, especially if you're the type who thinks "giant meat cleaver vs. hypnotized enemy" sounds like the perfect afternoon.”
read full review ↗ - 90
“Gorn was fun and engaging years ago, but today it feels a bit clunky and outdated. Gorn 2 brings its concept into the modern era and is better in practically every way. It’s easier to control, looks better, offers more varied content, and draws you deeper into its fictional world. If you own a virtual reality headset and aren’t opposed to grotesque violence and adolescent humor, you shouldn’t miss it.”
read full review ↗ - 80
“Gorn 2 is a solid follow-up to the original; the new weapons, narrative and physics add so much to the already established formula of over the top.”
read full review ↗ - 50
“Gorn 2 is more of the same, which means it offers plenty of over-the-top violence, but there's not much beyond the silly combat.”
read full review ↗ - 85
“Gorn 2 doesn't reinvent the series, and it doesn't need to. It refines the original in smart, deliberate ways: tighter progression, sharper visuals, and more variety through new weapons and absurd traps. The core loop remains that gleeful, physics-fuelled violence, now smoother, better paced, and more reliably fun. For fans of the first entry, Gorn 2 delivers a more polished and engaging experience - a true sequel that earns its place in the arena.”
read full review ↗ - 100
“While the original GORN was a standout VR title for its time, GORN 2 is miles above it in almost every conceivable way. It doesn't just hold up-it dominates.”
read full review ↗ - 80
“More solid, more varied and sillier than ever, GORN 2 is the sequel that anyone who loved the first chapter must play. It doesn't invent anything new, it simply perfects and enriches every ingredient of the recipe that made its predecessor a cult. And that's fine.”
read full review ↗ - 75
“‘Gorn 2’ delivers more of everything that made ‘Gorn’ a must-play for VR enthusiasts. Although the campaign is way too short for my liking, there is endless fun to be had playing with the Custom and Endless modes. Expressive combat, increased variety of weaponry, over-the-top violence, challenging boss battles and kicking the crap out of many Rokibe. What’s not to love about that? With only a couple of minor issues ‘Gorn 2’ is a solid entry and well worth adding to your PSVR2 library.”
read full review ↗ - 80
- 69
“Gorn 2 offers substantially more gameplay than the original Gorn. The arenas, enemies, and environments offer enhanced opportunities for creative mayhem. The first game’s way-over-the-top stylized violence and gore transfer intact, along with its goofy sense of satire. I”
read full review ↗
Patch history
- GORN Again | Quick UpdateJun 18, 2026
- May updates out now!May 18, 2026significant · resets scoring window
- Lovestruck Update Out Now!Feb 14, 2026
- Dungeon Brawler update out now!Dec 16, 2025significant · resets scoring window
- Shanksgiving Update Out Now!Nov 21, 2025
- Fight of the Living Dead | UpdateOct 25, 2025significant · resets scoring window
- Fight of the Living Dead Update | Out Now!Oct 20, 2025significant · resets scoring window
- The Shield, Sword, and Board Update out now!!Sep 15, 2025
- The Mod Update for Sergey - Out NowJul 10, 2025
- BEKIVU Update - Out Now!May 23, 2025
- GORN 2 - Patch 1.0.2 is now live!Apr 30, 2025significant · resets scoring window
