Screenshots & trailers
Review sentiment over time
Weekly positive-review rate (green) and review volume (bars). Dashed lines mark significant patches; the amber line is the start of the current scoring window. Hover the dots to see what drove a dip or a jump.
How this score was computed
The VGC Score is a weighted blend on a press-comparable 0-100 quality scale. Steam approval rates are first calibrated (95% positive on Steam ≈ 89.5 quality, since Steam approval skews high). Press and tracked creator reviews each count ~2x a player review and share one cap against player evidence (creator buy/skip calls pool into an approval rate, calibrated like Steam approval); all-time sentiment is capped and halved (it's context, not verdict); reviews of the current build carry the most weight when a fresh patch anchors the window; and a 'typical game' prior keeps small samples from pegging the scale. Because press reviews and Metacritic user aggregates describe the launch build, their weight decays as the game ages (3-year half-life after a 1-year grace). That's how a game that launched rough can outgrow its old reception once updates win players over. Reviews under 2h playtime (the refund window), non-Steam activations, and free copies are downweighted.
| Component | Positive | Quality (0-100) | Weight (pseudo-reviews) |
|---|---|---|---|
| Press reviews (OpenCritic) | – | 76 | 3 |
| All-time Steam reviews | 90% | 84 | 1000 |
| Metacritic user ratings | – | – | 0 |
| Post-patch Steam reviews (trust-weighted) | 83% | 76 | 5 |
| Calibration prior (typical game) | – | 72 | 50 |
Scoring window: last 30 days (no significant patch detected) · 15 reviews sampled · 14 total reviews in window · weighted 9.4 up / 2 down · computed 1h ago · full methodology →
Press & Creators reviews (10)
Individual verdicts from outlets we track: scored reviews first, most trusted outlets first among them. The small badge is each outlet's trust score: how well its scoring history aligns with players.
- 80
“Players will be caught up in the wonders of Train Valley as quickly as they learn how to work its mechanics and lay tracks like a rail tycoon, all thanks to its accessible nature and engaging gameplay. The experience gets more challenging over the course of the 24 levels, yet the optional objectives and sandbox mode mean that it caters to a range of skills, so any budding train managers can play without fear of being overwhelmed or bored. The low price of £6.99 means that there is fantastic value of money for pretty much anyone who picks it up as it is easy to quickly get hooked on making the most lucrative and efficient rail networks possible to finish not only all 24 levels, but also all of the optional objectives. Anyone who remains to be convinced should try the free demo on Steam - it is highly likely that it will soon be followed by a purchase of the full version.”
read full review ↗ - 60
“The game feels like kit-bashed mechanics wrapped in clean and inoffensive modelling and UI design. The core design of the game is pleasant enough, but it is not accompanied by interesting creative tools or mechanical challenges. I like the idea of placing players in different eras and locations, giving them unique tools appropriate to the setting, and seeing what they can do, but at the moment there is just not the depth of play in Train Valley to support that idea.”
read full review ↗ - 65
“Don't get me wrong, this is a fine, challenging little game, but I emphasise 'little'. This kind of game seems to befit the phone a tad more. Still, what we have here is good, up until you crash trains, that is...”
read full review ↗ - 80
“The gameplay is the real winner in Train Valley, as it manages to be both frustrating and addictive, but also incredibly rewarding once you finally complete the mission with all the objectives.”
read full review ↗ - 85
“Overall I'd have to say Train Valley is one of the more enjoyable puzzle games in recent years, combining logical thought with time management, all at a pseudo-relaxing pace.”
read full review ↗ - 60
“Even though my initial experience was soured with technical problems (which the score is affected by), Train Valley is at least a fairly good puzzle game that gets by with its pleasing aesthetics and easy to understand mechanics, but still manages to supply a challenging and enjoyable game within its limited scope.”
read full review ↗ - 80
“Slight niggles aside, Train Valley 2 is very easy to recommend to anyone wanting a laid-back management simulator. It’s a beautifully executed hybrid of puzzle game and tycoon sim that charms and challenges in equal measure. ”
read full review ↗ - 100
- 86
“Train Valley has surprised in so many ways. An interesting, challenging and detailed game in a lovingly small and pleasing package. Offering hours of track building and train crashing in what seems like it should be a basic package. Pure proof that pumping a product full of extra features, that prove extraneous at best, isn't the way to go.”
read full review ↗ - 88
“A puzzling management sim where you direct trains through history and across the globe.”
read full review ↗
Patch history
- Train Valley 2: Japanese Trails is now availableMay 15, 2025
- Unity Engine UpdateJun 18, 2020
- 4K supportMar 23, 2020
- Version 1.1.7.4Mar 25, 2019
- Version 1.1.7.3Jan 9, 2018
- Version 1.1.7.3Jan 9, 2018
- Version 1.1.7.2Dec 21, 2017
- Version 1.1.7.2Dec 21, 2017
- Version 1.1.7Oct 14, 2017
- Version 1.1.7Oct 14, 2017
- Version 1.1.6.1Jul 14, 2017
- Version 1.1.6.1Jul 14, 2017
- Version 1.1.5.5Dec 15, 2016
- Version 1.1.5.5Dec 15, 2016
- Version 1.1.5.1Dec 9, 2016
- Version 1.1.5.1Dec 9, 2016
- Version 1.1.3Jun 24, 2016
- Version 1.1.3Jun 24, 2016significant · resets scoring window
- Version 1.1.2Apr 15, 2016
- Version 1.1.2Apr 15, 2016
- Version 1.1.1Apr 13, 2016
- Version 1.1.1Apr 13, 2016
- Version 1.1Apr 7, 2016
- Version 1.1Apr 7, 2016
- Version 1.0.4Feb 24, 2016
- Version 1.0.4Feb 24, 2016
- Version 1.0.3.1Jan 14, 2016
- Version 1.0.3.1Jan 14, 2016
- Version 1.0.3Jan 13, 2016
- Version 1.0.3Jan 13, 2016
- Version 1.0.2Sep 28, 2015
- Version 1.0.2Sep 28, 2015
- Version 1.0.1Sep 17, 2015
- Version 1.0.1Sep 17, 2015
- Full Game Release v.1.0Sep 16, 2015significant · resets scoring window
- Full Game Release v.1.0Sep 16, 2015
- Version b1.4Aug 13, 2015significant · resets scoring window
- Version b1.4Aug 13, 2015
- Version b1.3Jun 22, 2015significant · resets scoring window
- Version b1.3Jun 22, 2015
…and 4 earlier patch announcements.
