Screenshots & trailers
Review sentiment over time
Weekly positive-review rate (green) and review volume (bars). Dashed lines mark significant patches; the amber line is the start of the current scoring window. Hover the dots to see what drove a dip or a jump.
How this score was computed
The VGC Score is a weighted blend on a press-comparable 0-100 quality scale. Steam approval rates are first calibrated (95% positive on Steam ≈ 89.5 quality, since Steam approval skews high). Press and tracked creator reviews each count ~2x a player review and share one cap against player evidence (creator buy/skip calls pool into an approval rate, calibrated like Steam approval); all-time sentiment is capped and halved (it's context, not verdict); reviews of the current build carry the most weight when a fresh patch anchors the window; and a 'typical game' prior keeps small samples from pegging the scale. Because press reviews and Metacritic user aggregates describe the launch build, their weight decays as the game ages (3-year half-life after a 1-year grace). That's how a game that launched rough can outgrow its old reception once updates win players over. Reviews under 2h playtime (the refund window), non-Steam activations, and free copies are downweighted.
| Component | Positive | Quality (0-100) | Weight (pseudo-reviews) |
|---|---|---|---|
| Press reviews (OpenCritic) | – | 66 | 9 |
| All-time Steam reviews | 71% | 68 | 191 |
| Metacritic user ratings | – | – | 0 |
| Post-patch Steam reviews (trust-weighted) | – | – | 0 |
| Calibration prior (typical game) | – | 72 | 50 |
Scoring window: last 30 days (no significant patch detected) · 0 reviews sampled · 0 total reviews in window · weighted 0 up / 0 down · computed 4h ago · full methodology →
Press & Creators reviews (27)
Individual verdicts from outlets we track: scored reviews first, most trusted outlets first among them. The small badge is each outlet's trust score: how well its scoring history aligns with players.
- 70
“If it can connect with the player, then this game is a profound experience. It takes the medium into different directions, while drawing upon its artistic qualities to find what lies within the viewer. Of course, there's no guarantee that it will garner the same response from everyone. Some people might even say it's pretentious, which wouldn't be an unfair assessment. In the end, this is just a point of view. However, inspiration can't be taken for granted, because it allows someone to look a little harder at the world around them, and a little deeper into themselves. This is reason enough to consider investing a couple of hours into Small Radios Big Televisions.”
read full review ↗ - 50
“While very short and suffering from some control issues, Small Radios Big Televisions mostly succeeds in delivering a fun, bizarre adventure game. Its presentation is its greatest strength, offering moments of tranquility and also of total obscurity. It's a shame that the puzzles never grow beyond their initial design, as the premise practically begs to be expanded upon. Hopefully a more fleshed out sequel can introduce some new ideas, as there's the core of a good game here. It's just not quite long enough or varied enough, so you may want to rewind your expectations before pressing play.”
read full review ↗ - 80
“Small Radios, Big Televisions might be small in scale but it's large in impact.”
read full review ↗ - 70
“Small Radios Big Televisions is a different kind of experience for sure and it isn't for everyone. If you like adventure games with challenge this isn't for you and if you like games with clear stories this isn't for you either. If you want a point-and-click adventure game that is easy to get through with a wonderful, soothing soundtrack than you should give Small Radios Big Televisions a shot.”
read full review ↗ - 40
“Small Radios Big Televisions has visual style to spare, but the lack of depth in both narrative and gameplay make this oddball experience worth skipping.”
read full review ↗ - 40
“Small Radios Big Televisions has trippy visuals and an interesting premise but fails to accomplish anything meaningful as an interactive experience. Add that to its ephemeral nature, and it's unfortunate just how forgettable this adventure can be.”
read full review ↗ - 75
“Overall, Small Radios Big Televisions is a fun release on PS4. It might be short (a couple of hours at most), but it certainly has its charm. Jumping in and out of the small, minimalist virtual worlds is entertaining and bizarre, rolled into a tight PlayStation 4 offering.”
read full review ↗ - 80
“While overall short, mild control issues, and a little bit of repetitive puzzles solving it delivers a bizarre and fun ride. This game begs to be fleshed out into something much bigger. But if you are a puzzle fan and would enjoy a short endeavor into Small Radios Big Televisions, grab your tape deck and press play.”
read full review ↗ - 40
“Small Radios Big Televisions is the embodiment of style over substance, providing a beautiful world that warrants exploration, yet does not provide the tools or the desire to do so.”
read full review ↗ - 75
“A different kind of puzzle game, perfect for those who want something not very hard but calm proposal.”
read full review ↗ - 38
- 85
“Despite its brisk pace and sparse storytelling, Small Radios Big Televisions manages to feel like a complete handcrafted package. The game shines when you're weaving between corridors and virtual worlds hunting for keys to a mystery among forgotten places and glitchy spaces. Like any great mixtape, Small Radios is packed with moments worth remembering, even if feels like it should be just one song longer.”
read full review ↗
…and 15 more tracked reviews.
Patch history
No patch announcements found on Steam yet.
