Screenshots & trailers
Review sentiment over time
Weekly positive-review rate (green) and review volume (bars). Dashed lines mark significant patches; the amber line is the start of the current scoring window. Hover the dots to see what drove a dip or a jump.
How this score was computed
The VGC Score is a weighted blend on a press-comparable 0-100 quality scale. Steam approval rates are first calibrated (95% positive on Steam ≈ 89.5 quality, since Steam approval skews high). Press and tracked creator reviews each count ~2x a player review and share one cap against player evidence (creator buy/skip calls pool into an approval rate, calibrated like Steam approval); all-time sentiment is capped and halved (it's context, not verdict); reviews of the current build carry the most weight when a fresh patch anchors the window; and a 'typical game' prior keeps small samples from pegging the scale. Because press reviews and Metacritic user aggregates describe the launch build, their weight decays as the game ages (3-year half-life after a 1-year grace). That's how a game that launched rough can outgrow its old reception once updates win players over. Reviews under 2h playtime (the refund window), non-Steam activations, and free copies are downweighted.
| Component | Positive | Quality (0-100) | Weight (pseudo-reviews) |
|---|---|---|---|
| Press reviews (OpenCritic) | – | 60 | 7 |
| Creator reviews (1 tracked) | – | 70 | 0 |
| All-time Steam reviews | 70% | 67 | 826 |
| Metacritic user ratings | – | 74 | 2 |
| Post-patch Steam reviews (trust-weighted) | 85% | 78 | 7 |
| Calibration prior (typical game) | – | 72 | 50 |
Scoring window: since the last significant patch (Aug 6, 2026) · 7 reviews sampled · 4 total reviews in window · weighted 1.6 up / 0.3 down · computed 1h ago · full methodology →
Press & Creators reviews (20)
Individual verdicts from outlets we track: scored reviews first, most trusted outlets first among them. The small badge is each outlet's trust score: how well its scoring history aligns with players.
- 40
“We are the Dwarves had all chances for success thanks to an interesting idea, but a unique game world was buried under a pile of numerous problems. A constant struggle with the controls on Xbox One and strange game design decisions did not give a slightest chance of tactical mechanics to prove themself. Jerky picture and low framerate do not add positive impressions and quickly become tiring. We can only rely on a big update that will fix all the technical issues, or try the PC version. Until then, the console version can be safely ignored.”
read full review ↗ - 40
“We Are The Dwarves on paper sounds like it might be interesting to fans of isometric tactical combat, and players of similar games might be hungry for more of the same. In practise, though, it's nothing more than a sad rehash of new (and bad) game design that replaces depth with death. It that demands the player perform random acts that usually results in restarts at the nearby checkpoint, while occasionally, luck comes out in their favour, and they can move on to do more of the same. Fans of perhaps masochistic and random puzzles may paradoxically find a squad tactics game like this interesting, but others lured in by its veneer of a RTS/squad game are unlikely to find anything recommendable among the annoyance.”
read full review ↗ - 80
“The developers can happily drink some Dwarven ale, We Are The Dwarves is a one-of-a-kind game that provides gamers with some great visuals and addictive and varied gameplay. I’m willing to forgive all the bad sections because they truly made something special.”
read full review ↗ - 55
“The core mechanics of We Are The Dwarves - the actions you can take and the strategies you can employ - are wonderful, well-considered, and fully featured. There's a depth to the lore and world-building that you rarely see at this scale. But the level design is so constrictive and the difficulty so fierce that it's a constant fight to have fun.”
read full review ↗ - 60
“With their own stars dying, the Dwarves set out in order to find a new source of energy to live by. Because there would be no adventure without something going wrong, their ship gets caught in an energy current that throws them off of their original course and destroys their ship. The survivors must now find each other and survive the hostile environment that they find themselves in.”
read full review ↗ - 80
“We Are The Dwarves is a tactical and rewarding action experience.”
read full review ↗ - 60
“A nice little real time tactical game that takes cues from The Lost Vikings and brings it up to date, let down by a frustrating control scheme and some odd choices that have made their way to the final game.”
read full review ↗ - 76
“We Are The Dwarves is, perhaps, the classic case of a debut: it has good ideas, it even implements a couple of them well, but its edges remain a bit too rough.”
read full review ↗ - 80
“Whale Rock Games has put together quite a doozy for hardcore RTS fans. It's definitely not fitting for a casual strategy gamer like me, or those who prefer fewer moving parts in their RTSes. But even with the ragequit difficulty, it's hard to deny that the game mechanics themselves are as solid and fair as the environments are gorgeous.”
read full review ↗ - 50
“Ultimately, We Are The Dwarves is jack of all trades, master of none. The game includes strategy, stealth and action elements but none of these mechanics are particularly well implemented.”
read full review ↗ - 40
“If you are interested in We are the Dwarves - just avoid console version and give it a shot on PC. Poor controls, lot of spelling errors and awful graphics - it's not something worth that price.”
read full review ↗ - 72
“The developers tried to do something refreshing with We Are the Dwarves, but they failed to deliver the experience on console. It would take a lot more labour to make it fir the format of couch leisure, but the game is way more exciting on PC.”
read full review ↗
…and 8 more tracked reviews.
Patch history
- Major Update: New AI Opponent PhysicsAug 6, 2026significant · resets scoring window
- We Are The Dwarves — A Major Update Is ComingJul 9, 2026significant · resets scoring window
- Update — Bug FixesOct 1, 2025
- Hi, friends! We've just uploaded a new update.Sep 10, 2022
- Update 8Mar 10, 2017
- Update 8Mar 10, 2017
- Update 7Sep 29, 2016
- Update 7Sep 29, 2016
- Update 6Jul 21, 2016
- Update 6Jul 21, 2016
- Update 5May 20, 2016
- Update 5May 20, 2016
- Update 4Apr 1, 2016
- Update 4Apr 1, 2016
- Update 3Mar 17, 2016
- Update 3Mar 17, 2016
- Update 3Mar 17, 2016
- Update 2Mar 5, 2016
- Update 2Mar 5, 2016
- First Update is here!Feb 29, 2016
- First Update is here!Feb 29, 2016
- First Update AnnounceFeb 28, 2016
- First Update AnnounceFeb 28, 2016
