Screenshots & trailers
Review sentiment over time
Weekly positive-review rate (green) and review volume (bars). Dashed lines mark significant patches; the amber line is the start of the current scoring window. Hover the dots to see what drove a dip or a jump.
How this score was computed
The VGC Score is a weighted blend on a press-comparable 0-100 quality scale. Steam approval rates are first calibrated (95% positive on Steam ≈ 89.5 quality, since Steam approval skews high). Press and tracked creator reviews each count ~2x a player review and share one cap against player evidence (creator buy/skip calls pool into an approval rate, calibrated like Steam approval); all-time sentiment is capped and halved (it's context, not verdict); reviews of the current build carry the most weight when a fresh patch anchors the window; and a 'typical game' prior keeps small samples from pegging the scale. Because press reviews and Metacritic user aggregates describe the launch build, their weight decays as the game ages (3-year half-life after a 1-year grace). That's how a game that launched rough can outgrow its old reception once updates win players over. Reviews under 2h playtime (the refund window), non-Steam activations, and free copies are downweighted.
| Component | Positive | Quality (0-100) | Weight (pseudo-reviews) |
|---|---|---|---|
| Press reviews (Metacritic) | – | – | 0 |
| All-time Steam reviews | 98% | 94 | 420 |
| Metacritic user ratings | – | – | 0 |
| Post-patch Steam reviews (trust-weighted) | 99% | 95 | 801 |
| Calibration prior (typical game) | – | 72 | 50 |
Acclaim gate: the raw blend lands at 93.7, but scores above 88 must be earned in front of a mass audience; this verdict rests on 839 player reviews, a largely self-selected fanbase. As more players weigh in, the ceiling rises (full scale unlocks at 100,000 reviews).
Scoring window: since the last significant patch (Aug 25, 2026) · 531 reviews sampled · 801 total reviews in window · weighted 372.9 up / 4 down · computed 2m ago · full methodology →
Press & Creators reviews (1)
Individual verdicts from outlets we track: scored reviews first, most trusted outlets first among them. The small badge is each outlet's trust score: how well its scoring history aligns with players.
- 70
“Combolands has a solid foundation, turning an unusual idea into an engaging experience at its best, with an intuitive mix of building, positioning, strategy, and combos that still rewards players who take the time to master its deeper interactions. The variety of guilds, items, builds, progression, and difficulty levels provides plenty of reasons to keep playing, while the satisfying evolution from an almost empty island into a small machine of chained effects is particularly compelling. However, slow structure unlocks, limited map variety, and some unclear mechanics keep the game from reaching the full potential of its premise. Even so, I enjoyed Combolands considerably, and with more polish and variety, it could turn a very good idea into something truly impressive.”
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Patch history
- v1.0.6 Jewellery Box + Blueprint stacking fixedAug 28, 2026
- Combolands v1.0.4Aug 25, 2026significant · resets scoring window
- Tiny final patch before launch v1.0.3Aug 24, 2026
- Small pre-release update - faster unlocksAug 23, 2026
- Some highly requested QoL features + NextFest Demo v9 Patch NotesJun 15, 2026significant · resets scoring window
- Steam Demo v6 - Ghost Paint + Patch NotesApr 17, 2026significant · resets scoring window
