Screenshots & trailers
Review sentiment over time
Weekly positive-review rate (green) and review volume (bars). Dashed lines mark significant patches; the amber line is the start of the current scoring window. Hover the dots to see what drove a dip or a jump.
How this score was computed
The VGC Score is a weighted blend on a press-comparable 0-100 quality scale. Steam approval rates are first calibrated (95% positive on Steam ≈ 89.5 quality, since Steam approval skews high). Press and tracked creator reviews each count ~2x a player review and share one cap against player evidence (creator buy/skip calls pool into an approval rate, calibrated like Steam approval); all-time sentiment is capped and halved (it's context, not verdict); reviews of the current build carry the most weight when a fresh patch anchors the window; and a 'typical game' prior keeps small samples from pegging the scale. Because press reviews and Metacritic user aggregates describe the launch build, their weight decays as the game ages (3-year half-life after a 1-year grace). That's how a game that launched rough can outgrow its old reception once updates win players over. Reviews under 2h playtime (the refund window), non-Steam activations, and free copies are downweighted.
| Component | Positive | Quality (0-100) | Weight (pseudo-reviews) |
|---|---|---|---|
| Press reviews (OpenCritic) | – | 58 | 16 |
| All-time Steam reviews | 65% | 64 | 1000 |
| Metacritic user ratings | – | – | 0 |
| Post-patch Steam reviews (trust-weighted) | 93% | 87 | 2 |
| Calibration prior (typical game) | – | 72 | 50 |
Scoring window: last 30 days (no significant patch detected) · 5 reviews sampled · 5 total reviews in window · weighted 1.6 up / 0.1 down · computed 2h ago · full methodology →
Press & Creators reviews (37)
Individual verdicts from outlets we track: scored reviews first, most trusted outlets first among them. The small badge is each outlet's trust score: how well its scoring history aligns with players.
- 60
“Earthfall often skirts too far into derivative gameplay territory, but at its heart is a game meant for friends to fight off alien swarms while quoting only the cheesiest of sci-fi action film lines. It isn't perfect, but it doesn't have to be in order to be fun.”
read full review ↗ - 50
“Even though Earthfall is, in most respects, mechanically sound and competently designed, it's still a hard game to recommend. This co-operative FPS never successfully manages to step out of the shadow of its inspiration. The ability to set up defensive measures, including turrets and barricades, is pretty neat. However, that's not enough, particularly when every other moment feels overly familiar and sometimes worse. All in all, this rendition of humanity's last stand won't hold anyone's attention for very long.”
read full review ↗ - 30
“There's still a lot of potential to be realised in a Left 4 Dead-like experience, but Earthfall is a complete miss. It fails to build upon the foundations abandoned by Valve, with repetitive AI spawns and an arsenal of weaponry that does nothing to distinguish themselves from one another. And with just four hours of content to work through, you'll be left feeling short-changed by an experience that gives you no reason to return once the credits roll.”
read full review ↗ - 60
“In the end, with some buddies and a game plan, Earthfall can be a fun, albeit, flawed experience that a Left 4 Dead fan would still enjoy.”
read full review ↗ - 60
“Earthfall feels like a science-fiction skin for Left 4 Dead. This isn't inherently a bad thing, after all, people are desperate for a new Left 4 Dead game. Although it does make it easy to compare and see where Earthfall falls short.”
read full review ↗ - 50
“It’s by no means an awful game. The level design is solid, it keeps you on your toes constantly and playing with friends can be a blast. The issue is I’ve no doubt you have similar games in your collection which are similar and much, much better.”
read full review ↗ - 40
“Earthfall is too derivative to stand out and too disappointing to inspire repeat trips through its 10 mediocre missions.”
read full review ↗ - 45
“Despite providing the foundations of an interesting multiplayer experience, Earthfall massively holds back on its delivery as a Left 4 Dead successor. It instead sits on a shelf amongst other co-operative horde shooters, unable to stand out as anything spectacular or bring anything new to the table.”
read full review ↗ - 40
“I'm all for taking the spirit of a beloved classic and bringing it up to date, but you have to be prepared to be judged utterly against that original game. Under the right circumstances Earthfall is capable of capturing the frantic teamwork of Left 4 Dead, but there's too much wrong here to maintain it for long.”
read full review ↗ - 50
“Earthfall is not a bad game. But it's also far from being a very good one. It's biggest problem is the lack of epic fights. In a FPS you expect a good feeling in weapons but here every weapon feels like a paintball rifle - not enough recoil and not enough feeling of power. Overall, the game is too generic and too close of Left 4 Dead but without the fabulous mechanics. A game to have a bit of fun for one evening with friends, but nothing more.”
read full review ↗ - 74
“It's Left 4 Dead with aliens down to the very core, but a flattering rendition of the formula that's worth playing with friends.”
read full review ↗ - 60
“Earthfall has some great flashes of fun, but lacks the imagination and balance needed to sustain it for very long.”
read full review ↗
…and 25 more tracked reviews.
Patch history
- June 26 & June 28 Updates - Patch NotesJul 3, 2019
- June 21, 2019 Update - New Build is now LIVEJun 21, 2019significant · resets scoring window
- June 17, 2019 Update - Yet More Beta ChangesJun 18, 2019
- June 12, 2019 Update - Beta UpdateJun 13, 2019
- June 4, 2019 Update - More Beta ChangesJun 5, 2019
- June 2, 2019 Update - Beta changesJun 2, 2019significant · resets scoring window
- May Update - UE 4.16 to 4.21, Improvements and ContentMay 22, 2019significant · resets scoring window
- December Update - New Skins, New Melee Weapon Sounds and Extended Level ProgressionDec 6, 2018significant · resets scoring window
- Free Weekend Starts Now! Hotfix Info!Nov 15, 2018
- Earthfall Invasion Update Out NowOct 30, 2018
- Invasion Update Out October 30thOct 24, 2018
- Updated Weapon Audio Coming with Invasion UpdateOct 11, 2018
- Militia Update Out NowSep 25, 2018
- Earthfall Inferno Update Out NowAug 28, 2018significant · resets scoring window
- Earthfall Development RoadmapJul 31, 2018significant · resets scoring window
- Voice Chat UpdateJul 12, 2018
- Update Coming Soon & New Four PackJul 4, 2018
- Update! Perf Improvements, Mixer Updates, Audio Improvements, Weapons Improvements, And MoreMay 26, 2018significant · resets scoring window
- Update 20934 - New Level, Perf Updates & MoreMar 14, 2018significant · resets scoring window
- Update 20934 - New Level, Perf Updates & MoreMar 14, 2018significant · resets scoring window
- Update on EarthfallNov 20, 2017significant · resets scoring window
- Update on EarthfallNov 20, 2017significant · resets scoring window
- Release Notes 7/12/17 [14000]Jul 12, 2017significant · resets scoring window
- Release Notes 7/12/17 [14000]Jul 12, 2017significant · resets scoring window
- Changes and Update on the UpdateJun 20, 2017significant · resets scoring window
- Changes and Update on the UpdateJun 20, 2017significant · resets scoring window
- Roadmap Update weekly 5/31 - AIJun 1, 2017
- Roadmap Update weekly 5/31 - AIJun 1, 2017
- Roadmap To Our First Big PatchMay 24, 2017significant · resets scoring window
- Roadmap To Our First Big PatchMay 24, 2017significant · resets scoring window
- Hot Fix Release Notes 5/10/17 [12795]May 10, 2017
- Hot Fix Release Notes 5/10/17 [12795]May 10, 2017
- Hot Fix Release Notes 5/4/17 [12679]May 4, 2017
- Hot Fix Release Notes 5/4/17 [12679]May 4, 2017
- Release Notes 4/26/17 [12644]Apr 26, 2017significant · resets scoring window
