Screenshots & trailers
Review sentiment over time
Weekly positive-review rate (green) and review volume (bars). Dashed lines mark significant patches; the amber line is the start of the current scoring window. Hover the dots to see what drove a dip or a jump.
How this score was computed
The VGC Score is a weighted blend on a press-comparable 0-100 quality scale. Steam approval rates are first calibrated (95% positive on Steam ≈ 89.5 quality, since Steam approval skews high). Press and tracked creator reviews each count ~2x a player review and share one cap against player evidence (creator buy/skip calls pool into an approval rate, calibrated like Steam approval); all-time sentiment is capped and halved (it's context, not verdict); reviews of the current build carry the most weight when a fresh patch anchors the window; and a 'typical game' prior keeps small samples from pegging the scale. Because press reviews and Metacritic user aggregates describe the launch build, their weight decays as the game ages (3-year half-life after a 1-year grace). That's how a game that launched rough can outgrow its old reception once updates win players over. Reviews under 2h playtime (the refund window), non-Steam activations, and free copies are downweighted.
| Component | Positive | Quality (0-100) | Weight (pseudo-reviews) |
|---|---|---|---|
| Press reviews (OpenCritic) | – | 78 | 4 |
| All-time Steam reviews | 83% | 77 | 204 |
| Metacritic user ratings | – | – | 0 |
| Post-patch Steam reviews (trust-weighted) | 100% | 97 | 0 |
| Calibration prior (typical game) | – | 72 | 50 |
Scoring window: last 30 days (no significant patch detected) · 1 reviews sampled · 0 total reviews in window · weighted 0.4 up / 0 down · computed 2h ago · full methodology →
Press & Creators reviews (24)
Individual verdicts from outlets we track: scored reviews first, most trusted outlets first among them. The small badge is each outlet's trust score: how well its scoring history aligns with players.
- 75
“A bold step for the music/rhythm genre that is sure to scratch your itch, especially if you grew tired of the mainstream games that used to dominate the genre.”
read full review ↗ - 80
“Anyone who's interested in the strategic side of classic RPG combat and isn't afraid of the beat should give The Metronomicon a look.”
read full review ↗ - 90
“The Metronomicon is a rhythm game like few others. Any good programmer can put together a soundtrack and slap arrows on the songs, but The Metronomicon sets itself apart by way of numerous RPG mechanics that actually make you strategize a bit while you’re trying to keep the rhythm of the song going. Building note sets, queuing up the attacks, switching party members, defeating enemies, and surviving battles put The Metronomicon quite a step above most other rhythm games we’ve played. Moreover, it has just enough context in its story to keep things amusing in between and the soundtrack is a pretty fantastic mix of contemporary styles across the music industry. We just wish we had a dance pad to go with it when our hands start cramping.”
read full review ↗ - 80
“The Metronomicon is a game for those who want their rhythm games to be a little different. Though the story is inconsequential, the various RPG elements spice up an otherwise nice twist on the standard rhythm game formula. The different modes give the game some legs, while the soundtrack is absolutely fantastic. Despite a few flaws here and there, The Metronomicon is certainly recommended for rhythm fans.”
read full review ↗ - 70
“Fun and entertaining with its eclectic mix of indies (never heard any of them if I’m honest), give a miss if you’re searching something that’ll give you a proper run for your money song choice with high BPM songs - since some stretch to a slightly unbearable 70 BPM.”
read full review ↗ - 70
“All in all, The Metronomicon successfully blends the mechanics of rhythm action games with the battle system of JRPGs. As such, it is well worth experiencing, although I am not sure how big a crossover market there is between those two genres. Unlike Persona 4 Dancing All Night, for example, the main element borrowed from RPGs is in the battling. If the concept intrigues you then there is much to enjoy, but only the most freakishly dextrous should try playing at the harder skill settings.”
read full review ↗ - 80
“The task of combining rhythm action and RPG gameplay styles is not one that many developers would have been able to pull off as well as Puuba have with The Metronomicon. As well as a stack of great jams and entertaining gameplay, there’s plenty of polish and enough depth here to keep you stepping back to the dance floor.”
read full review ↗ - 75
“If you're looking for a new experience and you're a hardcore fan of the rhythm genre I say give it a shot. If you're looking for a true RPG experience or a deep challenging rhythm game, search elsewhere.”
read full review ↗ - 72
“An interesting twist on both rhythm games and RPGs, but it's not always successful.”
read full review ↗ - 80
“All that said, The Metronomicon is a solid musical experience with a cool twist. It offers a story mode, challenge modes, and endless mode and is just a fun light-hearted rhythm game that can be fun for people of all ages. Highly recommended, and if the music genre is to a player’s preference, then quest onward and tap to the beat!”
read full review ↗ - 80
“Metronomicon Slay the Dance Floor is a ton of fun and I hope to see more rhythm RPGs in the future. The soundtrack is also top notch and I often had various songs stuck in my head long after I stopped playing. For anyone who likes RPGs and Rhythm games, this is one you won't want to pass up.”
read full review ↗ - 80
“The Metronomicon: Slay the Dance Floor is a lot of fun if you're into rhythm games. I do wish that each of the levels were a bit more different, but what it lacks in variety, it makes up in solid gameplay. I don't think any other game quite like it is out there. I only got a chance to play using a standard controller, but I do know that it's also compatible with Rock Band 4 guitars. Next, I hope they'll consider rigging this up for DDR pads as well.”
read full review ↗
…and 12 more tracked reviews.
Patch history
- Patch Notes: SteamDeck support!Jan 5, 2024
- The End is Coming! (And it's a DLC!)Sep 6, 2017significant · resets scoring window
- Slay The Dance Floor - The Expansion Lands Now!Aug 30, 2017significant · resets scoring window
- The J-Punch Challenge Pack is Here with Tournament Prizes!Nov 29, 2016significant · resets scoring window
- Dance Battle to the Tune of your Own Music Library!Oct 27, 2016significant · resets scoring window
- Enhancement Patch TodayOct 18, 2016significant · resets scoring window
- Enhancement Patch TodayOct 18, 2016
