Screenshots & trailers
Review sentiment over time
Weekly positive-review rate (green) and review volume (bars). Dashed lines mark significant patches; the amber line is the start of the current scoring window. Hover the dots to see what drove a dip or a jump.
How this score was computed
The VGC Score is a weighted blend on a press-comparable 0-100 quality scale. Steam approval rates are first calibrated (95% positive on Steam ≈ 89.5 quality, since Steam approval skews high). Press and tracked creator reviews each count ~2x a player review and share one cap against player evidence (creator buy/skip calls pool into an approval rate, calibrated like Steam approval); all-time sentiment is capped and halved (it's context, not verdict); reviews of the current build carry the most weight when a fresh patch anchors the window; and a 'typical game' prior keeps small samples from pegging the scale. Because press reviews and Metacritic user aggregates describe the launch build, their weight decays as the game ages (3-year half-life after a 1-year grace). That's how a game that launched rough can outgrow its old reception once updates win players over. Reviews under 2h playtime (the refund window), non-Steam activations, and free copies are downweighted.
| Component | Positive | Quality (0-100) | Weight (pseudo-reviews) |
|---|---|---|---|
| Press reviews (OpenCritic) | – | 59 | 5 |
| All-time Steam reviews | 64% | 63 | 338 |
| Metacritic user ratings | – | – | 0 |
| Post-patch Steam reviews (trust-weighted) | – | – | 0 |
| Calibration prior (typical game) | – | 72 | 50 |
Scoring window: last 30 days (no significant patch detected) · 0 reviews sampled · 0 total reviews in window · weighted 0 up / 0 down · computed 1h ago · full methodology →
Press & Creators reviews (15)
Individual verdicts from outlets we track: scored reviews first, most trusted outlets first among them. The small badge is each outlet's trust score: how well its scoring history aligns with players.
- 40
“Marooners has some conceptual curiosity that translates into decisions not working in the game's favor. I don't see this one having any legs on the Nintendo Switch.”
read full review ↗ - 70
“Taking on the local multiplayer space on the Switch is no small feat...”
read full review ↗ - 40
“Marooners can be fun with the right people but ultimately it lacks a lot of polish. The AI is lacklustre, there's not a huge amount of content, and the online community is practically non-existent.”
read full review ↗ - 78
“With easy and fun gameplay, M2H brought us a party game suited for all ages. It offers local and online multiplayer and a good amount of content for the asking price. It has some small issues, but you will surely ignore them. The colorful island will suck you in and put your friendship at test with greedy and chaotic minigames. Your gaming nights have just got even better with Marooners!”
read full review ↗ - 60
“The sound effects and music add little to the overall experience, and the customization aspects are only skin deep. Additional modes and options would go a long way to increasing its value, but as it is, Marooners is just okay. There are much more compelling multiplayer experiences on the crowded Switch island.”
read full review ↗ - 74
“Marooners does a number of things right yet still feels limited in content.”
read full review ↗ - 65
“Marooners is party game that made its entrance on the Nintendo Switch. Visualy, the game looks good. The characters are cute, and the levels look well designed. The idea of the gameplay is a good one, but for me, it was just too frantic and quick paced. I can imagine this game being a hoot for younger kids, but for us it didn’t feel very satisfying. Combined with the price, I feel the game is too costly for what is offered.”
read full review ↗ - 70
“Despite some flaws and a couple of dud games, Marooners is the type of island getaway where I enjoyed my stay and can see myself coming back.”
read full review ↗ - 70
“Although Marooners is fun, it's limited. Once you've played it a few times, the novel concept of spontaneously switching between mini-games becomes familiar and quite frankly, a little bit dull. It's a great choice if you have a spare few minutes with your mates, but its lack of content can't really compete with some of the bigger party games on the market.”
read full review ↗ - 40
“Marooners could be a good party game. However bad development choices made it mediocre.”
read full review ↗ - 85
“A wonderfully mad and yet eminently compelling take on the party game genre, Marooners is just the shot in the arm that the local multiplayer scene needs on PS4.”
read full review ↗ - 75
“We would have loved to have more options so that we could select the mini-games that are more fun and focus on those. We also think that the game could definitely benefit from some DLC so that more mini-games are available and thrown into the mix. The Chaos game modifier was a great feature, and we always used it to have more fun with this release.”
read full review ↗
…and 3 more tracked reviews.
Patch history
- BugfixFeb 28, 2022
- Game update 1.02Oct 4, 2016
- Game update 1.02Oct 4, 2016
- Post launch updateSep 23, 2016
- Post launch updateSep 23, 2016
- Surprise, bonus update!Aug 26, 2016
- Surprise, bonus update!Aug 26, 2016
- Emotes & about next updateJul 15, 2016
- Emotes & about next updateJul 15, 2016
- Weekly update: Bonus games and ghosts!?Jul 1, 2016
- Weekly update: Bonus games and ghosts!?Jul 1, 2016
- We dug up a treasure map!Jun 3, 2016significant · resets scoring window
- We dug up a treasure map!Jun 3, 2016significant · resets scoring window
- Unlockables, 5 new weapons and 1 new character!May 20, 2016
- Unlockables, 5 new weapons and 1 new character!May 20, 2016
- Choose your weapon! Weekly updateMay 13, 2016
- Choose your weapon! Weekly updateMay 13, 2016
- Music update - May 6May 6, 2016
- Music update - May 6May 6, 2016
- Post-PAX UpdateApr 29, 2016
- Post-PAX UpdateApr 29, 2016
- Development Update - New character: SvenApr 15, 2016
- Development Update - New character: SvenApr 15, 2016
- Weekly Update - New game: Icy isles!Apr 8, 2016
- Weekly Update - New game: Icy isles!Apr 8, 2016
- Weekly update: New character - Mauya!Apr 1, 2016
- Weekly update: New character - Mauya!Apr 1, 2016
- Weekly update: The first 24 hours on Steam!Mar 25, 2016
- Weekly update: The first 24 hours on Steam!Mar 25, 2016
- Pickups update: Bombs away!Feb 12, 2016
- Pickups update: Bombs away!Feb 12, 2016
- Ice cool updateJan 29, 2016
- Ice cool updateJan 29, 2016
