Screenshots & trailers
Review sentiment over time
Weekly positive-review rate (green) and review volume (bars). Dashed lines mark significant patches; the amber line is the start of the current scoring window. Hover the dots to see what drove a dip or a jump.
How this score was computed
The VGC Score is a weighted blend on a press-comparable 0-100 quality scale. Steam approval rates are first calibrated (95% positive on Steam ≈ 89.5 quality, since Steam approval skews high). Press and tracked creator reviews each count ~2x a player review and share one cap against player evidence (creator buy/skip calls pool into an approval rate, calibrated like Steam approval); all-time sentiment is capped and halved (it's context, not verdict); reviews of the current build carry the most weight when a fresh patch anchors the window; and a 'typical game' prior keeps small samples from pegging the scale. Because press reviews and Metacritic user aggregates describe the launch build, their weight decays as the game ages (3-year half-life after a 1-year grace). That's how a game that launched rough can outgrow its old reception once updates win players over. Reviews under 2h playtime (the refund window), non-Steam activations, and free copies are downweighted.
| Component | Positive | Quality (0-100) | Weight (pseudo-reviews) |
|---|---|---|---|
| Press reviews (OpenCritic) | – | 54 | 13 |
| Creator reviews (2 tracked) | – | 83 | 1 |
| All-time Steam reviews | 77% | 72 | 686 |
| Metacritic user ratings | – | – | 0 |
| Post-patch Steam reviews (trust-weighted) | 89% | 83 | 2 |
| Calibration prior (typical game) | – | 72 | 50 |
Scoring window: last 30 days (no significant patch detected) · 7 reviews sampled · 6 total reviews in window · weighted 4.9 up / 0.6 down · computed 2h ago · full methodology →
Press & Creators reviews (43)
Individual verdicts from outlets we track: scored reviews first, most trusted outlets first among them. The small badge is each outlet's trust score: how well its scoring history aligns with players.
- 60
“The quality and your enjoyment of the game varies greatly during its running time, as Shadwen occasionally offers moments of gameplay brilliance while most of the time it just falls flat. If you do manage to endure it, you do get rewarded, but it is too high of a demand when playing the game feels more like a chore.”
read full review ↗ - 50
“Shadwen's first few levels will surely give some amount of fun to those who like this type of games, and the fact that the main character has to keep a little girl out of sight will, initially, feel like quite the exciting concept. Unfortunately, gameplay-wise this is quite a flawed product, with its main problem being the fact that it requires doing the exact same thing for more than 10, almost identical, levels.”
read full review ↗ - 30
“Shadwen is a stealth-action game in which there's no action and the stealth is completely undermined by counter-productive design choices that defy logic or reason. The whole package suffers from a distinct lack of polish and is chock full of half-baked ideas and badly implemented mechanics. It's a Frankenstein's monster of a game stitched together from the dead bits of other, better games, but ultimately it possesses the heart and soul of none of them. There's no reason to recommend Shadwen to anybody other than prospective game developers looking for a lesson in what not to do.”
read full review ↗ - 60
“Coming from the developers of Trine I expected a little more quality from Shadwen, the uninteresting environments echo the bland characters and gameplay that evolves too slowly. A level editor and mod support will give it some longevity and you might find some enjoyment from making a purely non-violent run through the game. But even the extra items couldn’t spice it up enough for me to find Shadwen anything other than a passing curio.”
read full review ↗ - 55
“Shadwen is not a bad game, but it is completely in the middle of the road for me.”
read full review ↗ - 85
“I definitely enjoyed playing Shadwen as it took a genre of gaming I find mostly boring and made it strategic”
read full review ↗ - 60
“Shadwen is the kind of game that has the recipe to succeed. The use of time manipulation in a stealth game may make this a title that's intended for those just coming into the genre, but the approach is interesting enough to warrant a look. Bland level design and presentation along with a poor AI system for the guards makes the experience too rudimentary, and the lack of enemy variety can make things feel repetitive rather quickly. Ultimately, Shadwen has potential, but not in this incarnation.”
read full review ↗ - 30
“Overall, I think Shadwen could be a good game, but for whatever reason I was unable to play it as the developer intended. Other reviewers don’t seem to have encountered the same issue as I had, so perhaps it’s just a one-off. Consider perusing other reviews before making a purchase decision, reader, as I am going to have to give Shadwen a low score. Ultimately, I found it to be unplayable.”
read full review ↗ - 30
“Honestly, Shadwen feels like it needed more time in development, both to work on its core ideas and bring them to fruition. The bland environments, the lack of an interesting plot, the technical issues, and the various gimmicks makes Shadwen a poor stealth and assassination game. At the very least, it tries to do something a little bit different, but simply doesn’t pull it off.”
read full review ↗ - 30
“Lots of interestingly odd ideas but although the basic stealth action more or less works the escort element and poor AI ruins a potentially promising premise.”
read full review ↗ - 60
“Shadwen begins with promise, but has neither the depth nor the variety needed to fulfill it.”
read full review ↗ - 75
“Shadwen indeed sets the bar fairly high for stealth based games with its unique approach on real-time/turn-based gameplay. It lacks content and deserves more well thought out alternative gameplay moments, but overall we are talking about a fine game here which wears its heart on its sleeve. If you're looking for a stealth based adventure to keep you hooked for a few evenings entertainment then go grab Shadwen, you’ll (probably) not be disappointed.”
read full review ↗
…and 31 more tracked reviews.
Patch history
- Escape From the Castle! Are you ready for more challenge?Aug 9, 2016significant · resets scoring window
