Screenshots & trailers
Review sentiment over time
Weekly positive-review rate (green) and review volume (bars). Dashed lines mark significant patches; the amber line is the start of the current scoring window. Hover the dots to see what drove a dip or a jump.
How this score was computed
The VGC Score is a weighted blend on a press-comparable 0-100 quality scale. Steam approval rates are first calibrated (95% positive on Steam ≈ 89.5 quality, since Steam approval skews high). Press and tracked creator reviews each count ~2x a player review and share one cap against player evidence (creator buy/skip calls pool into an approval rate, calibrated like Steam approval); all-time sentiment is capped and halved (it's context, not verdict); reviews of the current build carry the most weight when a fresh patch anchors the window; and a 'typical game' prior keeps small samples from pegging the scale. Because press reviews and Metacritic user aggregates describe the launch build, their weight decays as the game ages (3-year half-life after a 1-year grace). That's how a game that launched rough can outgrow its old reception once updates win players over. Reviews under 2h playtime (the refund window), non-Steam activations, and free copies are downweighted.
| Component | Positive | Quality (0-100) | Weight (pseudo-reviews) |
|---|---|---|---|
| Press reviews (Metacritic) | – | 73 | 6 |
| All-time Steam reviews | 97% | 92 | 1000 |
| Metacritic user ratings | – | – | 0 |
| Post-patch Steam reviews (trust-weighted) | 100% | 97 | 7 |
| Calibration prior (typical game) | – | 72 | 50 |
Acclaim gate: the raw blend lands at 91.2, but scores above 88 must be earned in front of a mass audience; this verdict rests on 7,076 player reviews, a largely self-selected fanbase. As more players weigh in, the ceiling rises (full scale unlocks at 100,000 reviews).
Scoring window: last 30 days (no significant patch detected) · 21 reviews sampled · 18 total reviews in window · weighted 11.8 up / 0 down · computed 2h ago · full methodology →
Press & Creators reviews (4)
Individual verdicts from outlets we track: scored reviews first, most trusted outlets first among them. The small badge is each outlet's trust score: how well its scoring history aligns with players.
- 70
“Glass Masquerade’s jigsaw-like functionality may indeed look simple at first glance, but in practice, it’s anything but. The game’s clever use of its singular artistic mechanic makes for a challenging, yet strangely therapeutic puzzler. The only drawback is that it’s quite short in length and doesn’t provide much replay value. That said, for a genre that’s rapidly gaining weight, Glass Masquerade effortlessly showcases that less is more. ”
read full review ↗ - 70
“Glass Masquerade does deliver on its aims to a certain extent. It looks good, sounds okay and is a pitched at around the right level of challenge. If you like completing jigsaw puzzles it’s well worth a play, however, if you find them frustrating then my advice is to stay away, this game might just increase stress rather than relieve it.”
read full review ↗ - 70
“If action is the only thing you look for in a videogame, this is absolutely not for you, but if you know what a Tiffany Lamp is this game will delight you.”
read full review ↗ - 80
“A literal puzzle game, with very relaxing gameplay and great art design. Too bad for some technical problems and control hiccups that detract from the overall experience.”
read full review ↗
Patch history
- Patch 1.4.3Mar 5, 2019significant · resets scoring window
- Patch 1.0.5Jan 21, 2018
- Patch 1.0.5Jan 21, 2018
- Patch 1.0.4Dec 31, 2017
- Patch 1.0.4Dec 31, 2017
- Patch 1.0.3Apr 10, 2017
- Patch 1.0.3Apr 10, 2017
