Screenshots & trailers
Review sentiment over time
Weekly positive-review rate (green) and review volume (bars). Dashed lines mark significant patches; the amber line is the start of the current scoring window. Hover the dots to see what drove a dip or a jump.
How this score was computed
The VGC Score is a weighted blend on a press-comparable 0-100 quality scale. Steam approval rates are first calibrated (95% positive on Steam ≈ 89.5 quality, since Steam approval skews high). Press and tracked creator reviews each count ~2x a player review and share one cap against player evidence (creator buy/skip calls pool into an approval rate, calibrated like Steam approval); all-time sentiment is capped and halved (it's context, not verdict); reviews of the current build carry the most weight when a fresh patch anchors the window; and a 'typical game' prior keeps small samples from pegging the scale. Because press reviews and Metacritic user aggregates describe the launch build, their weight decays as the game ages (3-year half-life after a 1-year grace). That's how a game that launched rough can outgrow its old reception once updates win players over. Reviews under 2h playtime (the refund window), non-Steam activations, and free copies are downweighted.
| Component | Positive | Quality (0-100) | Weight (pseudo-reviews) |
|---|---|---|---|
| Press reviews (OpenCritic) | – | 78 | 8 |
| All-time Steam reviews | 77% | 72 | 914 |
| Metacritic user ratings | – | – | 0 |
| Post-patch Steam reviews (trust-weighted) | 64% | 63 | 2 |
| Calibration prior (typical game) | – | 72 | 50 |
Scoring window: last 30 days (no significant patch detected) · 7 reviews sampled · 5 total reviews in window · weighted 3 up / 1.7 down · computed 3h ago · full methodology →
Press & Creators reviews (21)
Individual verdicts from outlets we track: scored reviews first, most trusted outlets first among them. The small badge is each outlet's trust score: how well its scoring history aligns with players.
- 90
“Dead In Vinland scratches the same itch as Darkest Dungeon's less combat-focused parts and King of Dragon Pass's more personal moments. It's unique in the world of games, and it shows what the medium can do when it's committed to a distinct vision of what numbers-and-narrative can do when they're understood as intertwined and integral to one another.”
read full review ↗ - 75
“Dead in Vinland is a great survival management game for those who panic at seeing hunger meters rapidly increase in real time.”
read full review ↗ - 89
“Dead in Vinland is easily one of the best games I've played, and its addictiveness is real.”
read full review ↗ - 70
“Dead in Vinland is only going to appeal to the more hardcore life simulation fan.”
read full review ↗ - 65
- 80
“Dead in Vinland's punishing gameplay and deep survival management systems make it an experience worthy of attention from fans of the genre.”
read full review ↗ - 75
“Nordic strategy and crippling depression combine to make Dead in Vinland a compelling and frustrating experience.”
read full review ↗ - 71
“Dead in Vinland combines resource management, RPG combat, uneven writing, and a lot of diciness into something I couldn't stop playing until I finished it.”
read full review ↗ - 53
“Dead in Vinland is a great piece of storytelling but a poor effort as a game. Though it had its moments, I wouldn't recommend this one to most people.”
read full review ↗ - 80
“For the most part, Dead in Vinland is a gorgeous-looking, entertaining survival romp that is well worth hopping into a longboat for.”
read full review ↗ - 70
“The Nintendo Switch port of Dead in Vinland leaves me with mixed feelings. While managing one's own village and several individuals is a lot of fun, the fear of the permanent death of a character drives me and the size kills me in a positive sense, unfortunately I can't ignore the quirks of the title. The fighting system lacks the necessary depth and the finishing touches, the presentation of the many texts in handheld mode is cruel and the dialogue system isn't flawless either. For the rather low price, however, genre fans get a concentrated load of Survival RPG here, which can tie them up over 40 hours before the switch. But for that you have to be able to overlook the errors.”
read full review ↗ - 90
“The market for Survival games on the Nintendo Switch is becoming a little saturated. As a result, to be truly noticed and stand out from the crowd, developers have two choices, make it very (VERY) cheap, or make it very (VERY) good. Luckily for us, CCCP has done the latter with Dead in Vinland.”
read full review ↗
…and 9 more tracked reviews.
Patch history
- New game announcement: The Last SpellAug 13, 2019significant · resets scoring window
- "Norse Side Stories" DLC Available NOW + 1.4 Patch + New language!May 2, 2019significant · resets scoring window
- A NEW MODE is available now! + 1.3 Patch + New language! + A switch version?!Jan 24, 2019significant · resets scoring window
- 1.3 Patch AvailableJan 24, 2019significant · resets scoring window
- Features of the 1.3 Patch + DLC 2 Release Date!Jan 17, 2019significant · resets scoring window
- The Vallhund DLC is available now! + 1.2 Patch + New languages!Sep 19, 2018significant · resets scoring window
- 1.2 Patch AvailableSep 19, 2018significant · resets scoring window
- The 1.2 patch will release on September 19th! Expanded Battle Character Sheet, Crits on camp actions, and more!Sep 13, 2018significant · resets scoring window
- Hotfix 1.11Jun 22, 2018
- 1.1 Patch is here!Jun 15, 2018significant · resets scoring window
- Dead in Vinland has now a free demo version!May 3, 2018
- Hotfix 1.05Apr 24, 2018
- Hotfix 1.04Apr 19, 2018
- What is going to be in the upcoming 1.1 Patch?Apr 19, 2018significant · resets scoring window
- Hotfix 1.03Apr 18, 2018
- Patch 1.02Apr 16, 2018significant · resets scoring window
- Hotfix 1.01Apr 13, 2018
- Gameplay Trailer Reveal!Dec 13, 2017
