Screenshots & trailers
What players say
Why the number is what it is: aspect mentions counted across 391 sampled Steam reviews (355 positive / 36 negative), recent and most-helpful. Plain keyword counting, fully reproducible; nothing here is written by a machine.
What positive reviews talk about
- Story & writing17% mention it
- Combat10% mention it
- Visuals & art5% mention it
- Music & audio4% mention it
What negative reviews complain about
- Story & writing33% mention it
- Combat22% mention it
- Controls & UI19% mention it
- Visuals & art14% mention it
- Difficulty & balance14% mention it
Satisfaction by hours played
Same score, different games: see how sentiment holds up the longer people play.
Under 5h
77%
69 reviews
5-15h
92%
180 reviews
15-40h
96%
98 reviews
40-100h
100%
32 reviews
100h+
83%
12 reviews
Review sentiment over time
Weekly positive-review rate (green) and review volume (bars). Dashed lines mark significant patches; the amber line is the start of the current scoring window. Hover the dots to see what drove a dip or a jump.
How this score was computed
The VGC Score is a weighted blend on a press-comparable 0-100 quality scale. Steam approval rates are first calibrated (95% positive on Steam ≈ 89.5 quality, since Steam approval skews high). Press and tracked creator reviews each count ~2x a player review and share one cap against player evidence (creator buy/skip calls pool into an approval rate, calibrated like Steam approval); all-time sentiment is capped and halved (it's context, not verdict); reviews of the current build carry the most weight when a fresh patch anchors the window; and a 'typical game' prior keeps small samples from pegging the scale. Because press reviews and Metacritic user aggregates describe the launch build, their weight decays as the game ages (3-year half-life after a 1-year grace). That's how a game that launched rough can outgrow its old reception once updates win players over. Reviews under 2h playtime (the refund window), non-Steam activations, and free copies are downweighted.
| Component | Positive | Quality (0-100) | Weight (pseudo-reviews) |
|---|---|---|---|
| Press reviews (OpenCritic) | – | 88 | 45 |
| Creator reviews (4 tracked) | – | 89 | 2 |
| All-time Steam reviews | 96% | 91 | 1231 |
| Metacritic user ratings | – | 85 | 167 |
| Post-patch Steam reviews (trust-weighted) | 94% | 89 | 386 |
| Calibration prior (typical game) | – | 72 | 50 |
Scoring window: last 30 days (no significant patch detected) · 300 reviews sampled · 1103 total reviews in window · weighted 205 up / 8 down · computed 2h ago · full methodology →
Press & Creators reviews (217)
Individual verdicts from outlets we track: scored reviews first, most trusted outlets first among them. The small badge is each outlet's trust score: how well its scoring history aligns with players.
- 75
“These things aside, as an authentic Devil May Cry experience, DMC 5 absolutely nails it. The fighting is smooth, the graphics stunning and there’s a slick fluidity to the action that makes it a highly refined hack’n’slash and one of the better ones released in this genre for quite some time. Even if you’re not a fan of Devil May Cry, there’s enough here to enjoy and it’s absolutely a title I’d recommend checking out.”
read full review ↗ - 80
“Devil May Cry 5 is a great action game, created for fans of the original universe, which is almost all superior to the DMC4, but makes a few new mistakes. Crumpled story, with a focus on fan service, which jumps in time, ragged ending and featureless levels can be a disappointment. At the same time improved combat system, great variety of bosses and opponents, along with beautiful characters, great battle tracks and spectacular cutscenes will not disappoint you.”
read full review ↗ - 80
“Devil May Cry 5 is everything what every player of hack & slash games needs. There are still a flaws in the gameplay which could have been polished better, but with such a fun fight system and combo combinations, you will have a great time during the play.”
read full review ↗ - 70
“Long awaited 'true' sequel to the DMC series isn't about only Dante AGAIN. Nero as a playable character still feels like a step back for the series. As for V, he is just one of the worst characters in the genre. With the boring level design and lack of action in the cutscenes, DMC5 is falling behind both DMC3 and DMC4.”
read full review ↗ - 90
“The game is a near-endless buffet of innovative options for turning enemies into mincemeat.”
read full review ↗ - 80
“Devil May Cry 5 is a wonderfully ridiculous game that rightfully returns the series to the spotlight. In many ways it feels very safe, but by willing to take a few risks and do more than satiate an existing fanbase, Capcom has injected new life into this once dormant franchise with a stylish and worthwhile addition.”
read full review ↗ - 80
“All in all, Devil May Cry 5 is a solid entry in a franchise we'd like to see more of. It looks good and for most part, plays well. Although the new character V isn't as fun to play as Dante and Nero, there's more than enough to keep fans and newcomers interested.”
read full review ↗ - 80
“We're happy to say that Devil May Cry 5 is an exceptional slasher. The combat system is great, the opponents look cool, the storyline is the best in the series, and the graphics solid, though quite often inconsistent. The veterans should be aware, however, that the game offers proper challenge only on higher difficulty levels, which are locked at the beginning.”
read full review ↗ - 85
“The unwinnable-for-plot-reasons boss fights aside, Devil May Cry 5 never wants the player to feel any less than like they’re the coolest person on earth. While the game isn’t overly easy, health and upgrades are plentiful, every character has multiple options to handle any situation thrown at them, and the checkpointing system is gracious. ”
read full review ↗ - 83
“Mechanically speaking, Devil May Cry 5 is the best game the saga has seen, for now. Unfortunately, the Art Direction - even though the game looks great - does not fit right with the game's narrative tone. DMC5 does not evolve the series forward, compared to its predecessors, but it does boast a fluid and frantic combat, that combined with some new weapons at your disposal, make this the best gameplay Dante and Nero have yet to offer, which end up overshadowing the repetitive V in the process.”
read full review ↗ - 95
“It’s easy to argue that Devil May Cry 5 is the best entry in the series yet. It combines the stylish, fast paced combat that has made the series great since it’s inception with new playable characters, systems and an engaging and well paced story making it an incredibly fun and rewarding game to play through.”
read full review ↗ - 95
“It’s really hard to find a sequel that’s better than this: with a great story, incredible graphic and OST, and a lot of variety in the gameplay, DMC5 truly is a great sequel for the franchise after the not-so-great reboot.”
read full review ↗
…and 205 more tracked reviews.
Patch history
No patch announcements found on Steam yet.
