Screenshots & trailers
Review sentiment over time
Weekly positive-review rate (green) and review volume (bars). Dashed lines mark significant patches; the amber line is the start of the current scoring window. Hover the dots to see what drove a dip or a jump.
How this score was computed
The VGC Score is a weighted blend on a press-comparable 0-100 quality scale. Steam approval rates are first calibrated (95% positive on Steam ≈ 89.5 quality, since Steam approval skews high). Press and tracked creator reviews each count ~2x a player review and share one cap against player evidence (creator buy/skip calls pool into an approval rate, calibrated like Steam approval); all-time sentiment is capped and halved (it's context, not verdict); reviews of the current build carry the most weight when a fresh patch anchors the window; and a 'typical game' prior keeps small samples from pegging the scale. Because press reviews and Metacritic user aggregates describe the launch build, their weight decays as the game ages (3-year half-life after a 1-year grace). That's how a game that launched rough can outgrow its old reception once updates win players over. Reviews under 2h playtime (the refund window), non-Steam activations, and free copies are downweighted.
| Component | Positive | Quality (0-100) | Weight (pseudo-reviews) |
|---|---|---|---|
| Press reviews (Metacritic) | – | – | 0 |
| All-time Steam reviews | 97% | 93 | 1000 |
| Metacritic user ratings | – | – | 0 |
| Post-patch Steam reviews (trust-weighted) | 100% | 97 | 1 |
| Calibration prior (typical game) | – | 72 | 50 |
Acclaim gate: the raw blend lands at 91.6, but scores above 88 must be earned in front of a mass audience; this verdict rests on 2,141 player reviews, a largely self-selected fanbase. As more players weigh in, the ceiling rises (full scale unlocks at 100,000 reviews).
Scoring window: last 30 days (no significant patch detected) · 3 reviews sampled · 3 total reviews in window · weighted 1 up / 0 down · computed 2h ago · full methodology →
Press & Creators reviews (2)
Individual verdicts from outlets we track: scored reviews first, most trusted outlets first among them. The small badge is each outlet's trust score: how well its scoring history aligns with players.
- 90
“COMPOUND clearly has a love for the classics, as it provides its own take on the single-player shooter genre with some stylish and well-crafted pixel art. The game cleverly focuses on slowing down the pace by making default gun handling a very deliberate experience, so only those who can master its slightly unorthodox reloading scheme (or use the optional auto-loading mode) can go full bore. Plenty of progressive weapon unlocks and three selectable gameplay difficulties give ample reason for players to come back for more pixel-busting carnage well past beating the end boss for the first time.”
read full review ↗ - 88
“If you are looking for an original VR FPS, not overly complex and extremely enjoyable with its fast-paced gameplay, Compound is the right choice. ”
read full review ↗
Patch history
- Post-Release Update (v1.01)Aug 2, 2022significant · resets scoring window
- DEMO UPDATED & V1.0 OPEN BETA PATCHJul 17, 2022significant · resets scoring window
- v1.0 OPEN BETA AVAILABLEJul 11, 2022significant · resets scoring window
- V1.0 COMING SOONJun 14, 2022significant · resets scoring window
- HOTFIX & TRADING CARDSJan 28, 2022
- PROGRESSION UPDATE ( v0.5.30 )Jan 23, 2022significant · resets scoring window
- HQ OVERHAUL UPDATE (V0.5.29)Nov 24, 2021significant · resets scoring window
- LEADERBOARD & SPEEDRUN UPDATE (V0.5.28)Sep 25, 2021significant · resets scoring window
- BALANCE & POLISH UPDATE (V0.5.27)Aug 13, 2021significant · resets scoring window
- PRACTICE AREA (SANDBOX) UPDATE (v0.5.26)Jun 22, 2021
- HAND PRESENCE UPDATE (V0.5.25)Apr 28, 2021
- SEWER OVERHAUL UPDATE (V0.5.24)Mar 30, 2021significant · resets scoring window
- CHAOS COMPOUND UPDATE (V0.5.23)Feb 16, 2021
- "OLD SCHOOLER" UPDATE (v0.5.22)Jan 11, 2021
- UNDER THE HOOD UPDATE (v0.5.21)Nov 21, 2020
- COMPOUND BOW UPDATE (v0.5.20)Oct 23, 2020
- HAZARD UPDATE (v0.5.19)Sep 25, 2020significant · resets scoring window
- EXTRA ARMS UPDATE (v0.5.18)Aug 23, 2020significant · resets scoring window
- LASER PISTOL & BALANCE UPDATE (v0.5.17)Jul 29, 2020significant · resets scoring window
- HOTFIX - Please read (V0.5.16b)Jul 6, 2020
- SAVE & CONTINUE UPDATE (v0.5.16)Jul 1, 2020significant · resets scoring window
- GOLD LEADER UPDATE (v0.5.15)Jun 12, 2020significant · resets scoring window
- RECEPTION SECURITY UPDATE (v0.5.14)May 1, 2020significant · resets scoring window
- LABORATORY DIRECTOR UPDATE (v0.5.13)Apr 9, 2020significant · resets scoring window
- BOOSTER BRUCE UPDATE (v0.5.12)Mar 14, 2020
- SPIDER TANK UPDATE (v0.5.11)Feb 21, 2020
- ACCOUNTANT UPDATE (v0.5.10)Jan 24, 2020
- YEAR OF THE RAT UPDATE (v0.5.9)Dec 28, 2019significant · resets scoring window
- Hotfix V0.8.5bNov 25, 2019
- BLAST PISTOL UPDATE (v0.5.8)Nov 23, 2019significant · resets scoring window
- Sonic Pulse Generator (V0.5.7)Nov 8, 2019
- Sticky Grenade Launcher (v0.5.6)Oct 14, 2019
- REVOVLER UPDATE (v0.5.5)Sep 23, 2019
- DART GUN UPDATE (V0.5.4)Sep 3, 2019significant · resets scoring window
- MUTATOR UPDATE (V0.5.3)Aug 14, 2019significant · resets scoring window
- TURNING UPDATE (V0.5.2)Jul 24, 2019
- INDEX FINGER TRACKING UPDATE (V0.5.1)Jul 15, 2019significant · resets scoring window
- MAJOR BOSS UPDATE (V0.5.0)Jun 20, 2019significant · resets scoring window
- WMR Support, 3 New Enemy Types (V0.2.4)Mar 28, 2019significant · resets scoring window
…and 27 earlier patch announcements.
