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64

Road to VR

PressTrust score from 8 scored reviews vs. players · provisional

matches players
Bias
within ~7 pts
Vs player sentiment
0.87
Ranks like players
8
Games compared

How this trust score was computed

Trust blends alignment (40%): does the outlet rank games the way players do; decoded accuracy (30%): after translating the outlet's own scale habits (a '7/10 means mediocre' scale is decoded, not punished), how well its reviews predict player sentiment; and player-side (30%): on games where press consensus and players sharply disagreed, whose side it took. Recent reviews weigh more (2-year half-life), and the blend is shrunk toward a neutral prior (60) so small samples can't peg the scale. Player quality is launch-window Steam sentiment, so outlets aren't punished for reviewing a launch build that later got patched.

93
Alignment (40%)
81
Decoded accuracy (30%)
n/a
Player-side (30%)

Computed 6m ago · full methodology →

Outlet vs. players

Each dot is a game both this outlet and players scored. The dashed line is perfect agreement: dots above it mean the outlet was more generous than players, below it more harsh.

Biggest disagreements with players

The receipts: games where this outlet's verdict landed furthest from player sentiment.

Recent reviews (16 tracked)

  • 65
    Synapse (2023)Jun 30, 2023

    Synapse gives players an incredible feeling of telekinetic power that's undeniably cool and fun, and also adapts some of the best mechanics from nDreams' last game, Fracked. But Synapse follows a now familiar pattern for the developer: unique and well-built VR mechanics that are unfortunately paired with middling game design that lacks enemy, weapon, level, and scenario variety. While the game asks players to beat a 'full run' three times to reveal its full narrative, you'll have seen most of what the game has to offer not long after your first completion. As a roguelite, Synapse is missing that compelling feeling that makes you want to try new strategies as you play over and over.

    read full review ↗
  • 85

    Horizon Call of the Mountain takes players on a fun adventure throughout a breathtaking world, showcasing some of the best graphics you'll find anywhere in VR. Beyond the epic vistas, the game's smaller details—like rich foliage, an array of climbing gadgets, and interactive props—make Call of the Mountain a very immersive game. It's a joy to see the sci-fi beasts of the Horizon world up close in VR, and their excellent animations and sound effects make them thoroughly believable. While combat could be a bit more fluid and climbing could have more interesting challenges, as a whole the game offers up a satisfying dose of VR native gameplay. Beyond the great environmental art, Call of the Mountain's characters are also impressively rendered, though unfortunately they're not involved or developed enough to make them memorable.

    read full review ↗
  • 50
    BONELABOct 5, 2022

    Bonelab is similar to its predecessor in key ways—both the good and the bad. The game's physics driven world can be refreshingly immersive in the way that almost everything interacts together. But physics sometimes make the game less fun and even frustrating to play, especially when it comes to the game's many climbing segments. While there's lots on offer, including a campaign and several replayable mini-modes, they all suffer from the same core problems which is boring enemies with little variety, poor encounter & puzzle design, and bland weapons. In lieu of having those things provided for you, you'll have to extract your own fun by challenging yourself to execute stylish kills and physics-shenanigans with the game's all-you-can eat slo-mo feature. While the game repeats most of Boneworks key issues, this time around if offers proper modding support which could improve things significantly— that is... if the game's community is willing to spend the time building the toys this sandbox should have had from the start.

    read full review ↗
  • 90
    COMPOUNDAug 8, 2022

    COMPOUND clearly has a love for the classics, as it provides its own take on the single-player shooter genre with some stylish and well-crafted pixel art. The game cleverly focuses on slowing down the pace by making default gun handling a very deliberate experience, so only those who can master its slightly unorthodox reloading scheme (or use the optional auto-loading mode) can go full bore. Plenty of progressive weapon unlocks and three selectable gameplay difficulties give ample reason for players to come back for more pixel-busting carnage well past beating the end boss for the first time.

    read full review ↗
  • 85
    Moss: Book IIApr 11, 2022

    Moss: Book II is a direct continuation of the first game in both story and core mechanics. Generally speaking, it's a longer and better experience than the original Moss thanks to the introduction of new weapons, mechanics, and more intriguing puzzles. The game is polished to the brim with stellar art direction, with each segment of the game being its own detailed diorama with top notch composition. Sound is strong and animations are superb throughout, with one of the game's enjoyable boss fights showcasing Polyarc's animation prowess in particular. Though the 'narrated book' story structure may have hindered the impact of the story and characters, Moss: Book II is a well rounded adventure you won't want to miss.

    read full review ↗
  • 85

    I Expect You to Die 2 may be more of the same, but it's a good slice of fun, espionage-flavored action that again tasks you with disarming cleverly-designed and deadly puzzles provided by the evil Bond-style Zoraxis corporation. While object interaction isn't the game's strong suit, the sequel offers up a good number of varied levels packed with truly intriguing puzzles, oftentimes containing multiple ways to die that always feel like the joke's on you.

    read full review ↗
  • 100
    Half-Life: AlyxMar 23, 2020

    Half-Life: Alyx is one of the most richly detailed and immersive VR games to date, and a stunning take on the iconic franchise for virtual reality; City 17 and the sci-fi conflict at its core are incredibly well-realized throughout. Though it's slower than the run-and-gun pace of the originals, Alyx feels like a Half-Life game through and through as it successfully shifts between combat, exploration, puzzles, and even some notable horror. While the game doesn't offer much in the way of mechanical innovation, and the roster of weapons and enemies left something to be desired, Valve has polished the game to a bright sheen, the result of which is an absolute must-play experience.

    read full review ↗
  • 85
    Blood & TruthMay 28, 2019

    With strong gunplay that doesn't overstay its welcome, Blood & Truth plays out like a guided adventure through an action movie. Sony's London Studio has thoughtfully crafted the game with shooting, locomotion, and interaction mechanics that feel good without being overly complex or clunky. The game's action is underpinned with some truly impressive virtual characters which can be enthralling at times. Unfortunately the story they're in service of can't match the excellent renderings and performances. Though it only took me a little more than four hours to complete the main campaign, it still felt like an adventure worth taking.

    read full review ↗
  • 89
    Beat SaberNov 20, 2018

    Beat Saber's signature VR rhythm gameplay feels solid on PSVR, even at the highest levels of difficulty. This is a highly active game that not only creates a great sense of embodiment, but can also be a decent workout. The new Campaign mode adds surprising life to the game, and modifiers combined with objectives can bring new meaning and challenge to songs you thought you knew forwards and backwards. A roster of 16 quality songs is a good start, and the company plans to add more over time, but how much additional songs will cost and whether or not they come quickly enough to keep players satiated in the long term is still up in the air.

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  • 100

    A superb game; the promising result of tasking a group of clearly talented game designers and developers with building a game around a brand new medium like VR. The game expertly executes every idea it brings to the table. There's charm throughout, derived from excellent animation, art direction, FX and SFX, right down to the interactive credits sequence.

    read full review ↗
  • 79

    With strong gunplay, randomized objective locations, and unlocks to chase, Firewall Zero Hour has a distinct allure for those looking for FPS immersion.

    read full review ↗
  • 79
    Moss II VRFeb 28, 2018

    Moss is the beautiful opening to a promising tale of an adorable mouse and her silent helper. It's an artfully crafted game that you will want more of—more content, more story, and more depth. Moss feels like an opening chapter that's trying too hard to be a self contained story. It got the ball rolling but fumbled when it came to bring all the pieces together. If Polyarc can follow through with their (apparent) plans for timely episodic installments to the world of Moss, and continue building on this foundation, this could be the start of a world you'll look forward to losing yourself in any time there's a new story to be told.

    read full review ↗
  • 77

    Skyrim VR challenges the notion that games not made for VR can't be effectively ported. It isn't perfect by any means, but the game brings a level of world depth and vastness of content that's unmatched anywhere else in VR to date, bringing a certain type of immersion that other VR titles lack. Heavy reliance on menus and sub-par visual fidelity hurt immersion and in-the-moment gameplay, but the game is propped up by the shear quantity of details, things to do, places to discover, and ways to play. If you can put up with Skyrim VR's port-y feeling, you've got a huge world to explore and a ton to do. In some ways, Skyrim VR offers strong hope for the future of VR—when a game of this scale is eventually built for the ground up for VR, it's going to knock your socks off.

    read full review ↗
  • 85
    ObductionJul 29, 2017

    Obduction revives the overall feeling of its predecessors 'Myst' and 'Riven' by recreating the familiar brand of visually stunning environments mixed with cerebral puzzles. [Tested with Oculus Touch, HTC Vive]

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  • 85
    ThumperJul 29, 2017

    Thumper is a fun and visually aggressive, face paced rhythm survival game. As a space scarab you’ll enjoy banking and weaving your way through hours of increasingly intense levels. It doesn't make use of any mechanics that are unique to VR and plays identically on the screen as it does on the headset, however the novelty of being in VR enables a more focused experience and heightens the game's purposeful intensity. [Tested with PlayStation VR]

    read full review ↗