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The Elder Scrolls V: Skyrim VR

The Elder Scrolls V: Skyrim VR

Bethesda Game Studios · released Apr 1, 2018

RPGPCPlayStation 4

A true, full-length open-world game for VR has arrived from Bethesda Game Studios. Skyrim VR reimagines the complete epic fantasy masterpiece with an unparalleled sense of scale, depth, and immersion. Skyrim VR also includes all official add-ons.

71
VGC Score
Stablehigh confidence
78%
At launch
75%
Steam all-time
77%
Press
75%
Player sentiment
86%
Recent sentiment

Screenshots & trailers

Review sentiment over time

Weekly positive-review rate (green) and review volume (bars). Dashed lines mark significant patches; the amber line is the start of the current scoring window. Hover the dots to see what drove a dip or a jump.

How this score was computed

The VGC Score is a weighted blend on a press-comparable 0-100 quality scale. Steam approval rates are first calibrated (95% positive on Steam ≈ 89.5 quality, since Steam approval skews high). Press and tracked creator reviews each count ~2x a player review and share one cap against player evidence (creator buy/skip calls pool into an approval rate, calibrated like Steam approval); all-time sentiment is capped and halved (it's context, not verdict); reviews of the current build carry the most weight when a fresh patch anchors the window; and a 'typical game' prior keeps small samples from pegging the scale. Because press reviews and Metacritic user aggregates describe the launch build, their weight decays as the game ages (3-year half-life after a 1-year grace). That's how a game that launched rough can outgrow its old reception once updates win players over. Reviews under 2h playtime (the refund window), non-Steam activations, and free copies are downweighted.

ComponentPositiveQuality (0-100)Weight (pseudo-reviews)
Press reviews (Metacritic)777
Creator reviews (1 tracked)200
All-time Steam reviews75%701000
Metacritic user ratings8428
Post-patch Steam reviews (trust-weighted)86%7916
Calibration prior (typical game)7250

Scoring window: last 30 days (no significant patch detected) · 47 reviews sampled · 37 total reviews in window · weighted 30.2 up / 5 down · computed 2h ago · full methodology →

Press & Creators reviews (45)

Individual verdicts from outlets we track: scored reviews first, most trusted outlets first among them. The small badge is each outlet's trust score: how well its scoring history aligns with players.

  • 20
    trust 74CreatorJan 1, 2018

    This game is downright terrible and its redeeming factors just aren't worth the trouble, whether or not it's in virtual reality. Fix the glitches and improve the gameplay, then we're getting somewhere.

    read full review ↗
  • 80
    trust 72Nov 23, 2017

    Skyrim VR takes you to Tamriel as never before, even though the learning curve is an obstacle that not everyone may overcome. Several control options make it easy for every player to find the way to enjoy it, although as in every VR experience there will be people that doesn't feel comfortable. However, it is most likely the biggest VR game in the market, and taking into consideration that the game was originally launched back in 2011, we have to recognize the work made by Bethesda.

    read full review ↗
  • 80
    trust 69Nov 17, 2017

    Virtual reality breathes new life into an already excellent campaign. While you’ll have probably seen everything that The Elder Scrolls V: Skyrim VR has to offer before, you’ll have never seen it quite like this: vast, varied, and like an actual living, breathing place. Bethesda’s proven that blockbusters can make the transition to PlayStation VR, and on this evidence, it’s something we’d like to see happen more often.

    read full review ↗
  • 79
    trust 69Nov 28, 2017

    Despite some minor execution problems, Skyrim VR is a good example of how a traditional game can be translated to VR. The sacrifices made to bring Tamriel to life on a virtual reality landscape are worth it if you consider the completely new perspective used to explore this magnificent RPG, which translates to a whole new immersive experience.

    read full review ↗
  • 50
    trust 68Dec 6, 2017

    It is very difficult for me to recommend this version of the game. We all know that Skyrim is amazing, but many people have played it for hundreds of hours at this point and the massive price tag just doesn’t seem worth it to experience it in VR. I also can’t see anyone wanting to spend the kind of time that this game demands with a headset strapped to their face. The time I’ve spent using my PlayStation VR has mostly been with smaller games and experiences; ones that can be played for short bursts. Skyrim is not one of those games, demanding long and intense play sessions. As such, I feel that this would have been better served as a low cost add-on, with the ability to transfer saves to the standard version of the game.

    read full review ↗
  • 80
    trust 67Nov 16, 2017

    For a game that wasn’t originally designed for VR at all and has been ported first to the least powerful of the big three VR platforms in the PSVR, Skyrim VR is nothing short of impressive. This really is the Skyrim that you know and love, but now you can enjoy it like never before with the immersive presence of a VR headset. With a large variety of control schemes to choose from and hundreds of hours of content, this is a game that all RPG fans should play as long as you can look past the sometimes glaring issues. And if you don’t own a PSVR yet, luckily there’s a new Skyrim VR bundle with your name on it.

    read full review ↗
  • 72
    trust 67Dec 27, 2018

    While it's not the best VR game, The Elder Scrolls V: Skyrim VR is the most massive RPG on PSVR, and it's just as addictive as it's always been. Regardless of whether you play the main quests, chase down all of the side content, go hunting, go dungeoneering, be a smith and forge your own weapons, or go wherever you want to go, Skyrim works well enough, and that should be good enough for most players.

    read full review ↗
  • 80
    trust 66Nov 18, 2017

    The first Triple-A RPG on VR is far from flawless on the technical side, but it can be proudly attached to Resident Evil 7 to show your friends what wonders this technology is capable of, despite its young age.

    read full review ↗
  • 70
    trust 64Nov 20, 2017

    A serious attempt to get the whole of Skyrim working in VR, but the compromises in terms of graphics and controls are considerable.

    read full review ↗
  • 77
    trust 64Nov 20, 2017

    Skyrim VR challenges the notion that games not made for VR can't be effectively ported. It isn't perfect by any means, but the game brings a level of world depth and vastness of content that's unmatched anywhere else in VR to date, bringing a certain type of immersion that other VR titles lack. Heavy reliance on menus and sub-par visual fidelity hurt immersion and in-the-moment gameplay, but the game is propped up by the shear quantity of details, things to do, places to discover, and ways to play. If you can put up with Skyrim VR's port-y feeling, you've got a huge world to explore and a ton to do. In some ways, Skyrim VR offers strong hope for the future of VR, when a game of this scale is eventually built for the ground up for VR, it's going to knock your socks off.

    read full review ↗
  • 80
    trust 63Nov 25, 2017

    Skyrim VR is the best game available on PSVR right now. The ridiculous amount of content, gameplay, and options combined with flexible movement controls make up for the aged graphics and bugs. This is a must-play for anyone who owns PSVR.

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  • 68
    trust 61Nov 22, 2017

    Because of its diminished graphics and clumsy combat controls, Skyrim VR definitely isn’t the best way to actually play Skyrim. However, if you leave the difficulty on the default lowest setting and roam the world as a god who can slay enemies with the flick of the wrist, it’s a good way to experience Bethesda’s legendary RPG from a whole new perspective.

    read full review ↗

…and 33 more tracked reviews.

Patch history