Screenshots & trailers
Review sentiment over time
Weekly positive-review rate (green) and review volume (bars). Dashed lines mark significant patches; the amber line is the start of the current scoring window. Hover the dots to see what drove a dip or a jump.
How this score was computed
The VGC Score is a weighted blend on a press-comparable 0-100 quality scale. Steam approval rates are first calibrated (95% positive on Steam ≈ 89.5 quality, since Steam approval skews high). Press and tracked creator reviews each count ~2x a player review and share one cap against player evidence (creator buy/skip calls pool into an approval rate, calibrated like Steam approval); all-time sentiment is capped and halved (it's context, not verdict); reviews of the current build carry the most weight when a fresh patch anchors the window; and a 'typical game' prior keeps small samples from pegging the scale. Because press reviews and Metacritic user aggregates describe the launch build, their weight decays as the game ages (3-year half-life after a 1-year grace). That's how a game that launched rough can outgrow its old reception once updates win players over. Reviews under 2h playtime (the refund window), non-Steam activations, and free copies are downweighted.
| Component | Positive | Quality (0-100) | Weight (pseudo-reviews) |
|---|---|---|---|
| Press reviews (OpenCritic) | – | 70 | 12 |
| All-time Steam reviews | 72% | 69 | 1000 |
| Metacritic user ratings | – | 84 | 9 |
| Post-patch Steam reviews (trust-weighted) | 68% | 65 | 29 |
| Calibration prior (typical game) | – | 72 | 50 |
Scoring window: last 30 days (no significant patch detected) · 83 reviews sampled · 17 total reviews in window · weighted 15.9 up / 7.6 down · computed 1h ago · full methodology →
Press & Creators reviews (33)
Individual verdicts from outlets we track: scored reviews first, most trusted outlets first among them. The small badge is each outlet's trust score: how well its scoring history aligns with players.
- 68
“With it being that time of year where people are looking for an experience that'll get them on edge and throw in some scares with a game like Remothered checks multiple boxes...”
read full review ↗ - 40
“Remothered: Tormented Fathers is wasted potential. This is supposed to be the start of a trilogy, and hopefully the designers will learn from this mulligan and make something that has a bit more polish next time. Chris Darril's heart is in the right place, and he is proven to be a very capable game designer - the next effort just needs to be more carefully thought out and play-tested.”
read full review ↗ - 45
“I think that at the end of the day, there is a good game here, but it’s running poorly and could be better experienced somewhere else.”
read full review ↗ - 60
“Although it doesn’t have much replay value, I would definitely love to try it on another platform to live what I think would’ve been the true Remothered Experience.”
read full review ↗ - 80
“Overall, Remothered successfully combines stealth and survival horror but the one major drawback is the audio feedback when exploring the Felton residence.”
read full review ↗ - 70
“Remothered: Tormented Fathers is a very good start of a potential horror trilogy. If you're after a scary video game with a great atmosphere, give this title a chance. Just be ready for some technical issues.”
read full review ↗ - 50
“Remothered: Tormented Fathers has plenty of terrifying potential, but a convoluted story, repetitive gameplay, and questionable voice acting handicap its chances of being truly great.”
read full review ↗ - 65
“WORTH CONSIDERING - Remothered: Tormented Fathers tries hard to be a mix of Silent Hill and Clock Tower, but doesn’t quite pull it off. The presentation feels low budget and the gameplay becomes stale way too quickly. Still, fans of suspenseful hide and seek games might get a thrill out of this one.”
read full review ↗ - 70
“An effective homage to Clock Tower that manages to create a similar sense of helplessness even if it doesn't improve on the formula in any notable way.”
read full review ↗ - 50
“The game's narrative is impossible to condense, and its delivery can be cryptic to the point of confusion. As the first part of a trilogy, Remothered: Tormented Fathers offers an intriguing, obscure tale smothered by its own mystery.”
read full review ↗ - 75
“Despite its flaws, Remothered; Tormented Fathers is a step in the right direction for survival horror. Horror fans should give the game a serious look.”
read full review ↗ - 63
“Remothered: Tormented Fathers is a horror game that has potential but lets too many small issues bring it down. Its story keeps you on your toes but only after wading through the sometimes murky gameplay.”
read full review ↗
…and 21 more tracked reviews.
Patch history
- Remothered just got better! New improvements now available!Apr 13, 2018significant · resets scoring window
- New feature added! Tutorial now available for Remothered: Tormented FathersMar 2, 2018significant · resets scoring window
- Steam Cloud support and Arabic and Korean localizations now available to Remothered: Tormented Fathers! (Plus another surprise...)Feb 23, 2018significant · resets scoring window
- Remothered fans from Hungary and China, we’ve got great news for you!Dec 15, 2017significant · resets scoring window
- Japanese and Polish survival horror fans can now fully enjoy Remothered: Tormented Fathers!Dec 6, 2017significant · resets scoring window
- Remothered: Tormented Fathers is now available to German and Chinese gamers!Nov 27, 2017significant · resets scoring window
- Remothered: Tormented Fathers - Early Access Update #2Nov 13, 2017significant · resets scoring window
- Remothered: Tormented Fathers - Early Access Update #1Nov 3, 2017significant · resets scoring window
