Screenshots & trailers
Review sentiment over time
Weekly positive-review rate (green) and review volume (bars). Dashed lines mark significant patches; the amber line is the start of the current scoring window. Hover the dots to see what drove a dip or a jump.
How this score was computed
The VGC Score is a weighted blend on a press-comparable 0-100 quality scale. Steam approval rates are first calibrated (95% positive on Steam ≈ 89.5 quality, since Steam approval skews high). Press and tracked creator reviews each count ~2x a player review and share one cap against player evidence (creator buy/skip calls pool into an approval rate, calibrated like Steam approval); all-time sentiment is capped and halved (it's context, not verdict); reviews of the current build carry the most weight when a fresh patch anchors the window; and a 'typical game' prior keeps small samples from pegging the scale. Because press reviews and Metacritic user aggregates describe the launch build, their weight decays as the game ages (3-year half-life after a 1-year grace). That's how a game that launched rough can outgrow its old reception once updates win players over. Reviews under 2h playtime (the refund window), non-Steam activations, and free copies are downweighted.
| Component | Positive | Quality (0-100) | Weight (pseudo-reviews) |
|---|---|---|---|
| Press reviews (OpenCritic) | – | 47 | 3 |
| All-time Steam reviews | 60% | 60 | 166 |
| Metacritic user ratings | – | – | 0 |
| Post-patch Steam reviews (trust-weighted) | 100% | 97 | 1 |
| Calibration prior (typical game) | – | 72 | 50 |
Scoring window: last 30 days (no significant patch detected) · 2 reviews sampled · 2 total reviews in window · weighted 1 up / 0 down · computed 2h ago · full methodology →
Press & Creators reviews (10)
Individual verdicts from outlets we track: scored reviews first, most trusted outlets first among them. The small badge is each outlet's trust score: how well its scoring history aligns with players.
- 40
“Inmates is a relatively average horror game overall. There is an actually decent story in there and the puzzles were somewhat fun, but I do not think it was worth the time in the end.”
read full review ↗ - 30
“Inmates had ambitious intentions and a few good ideas, but these were not executed well at all. Fear and thrills were extinguished by the questionable 'shaking head' effect and the game's puzzles remained overly simplistic and did not feel challenging or rewarding to complete. In addition, I encountered a number of bugs that stopped me from progressing, at points. While this game may be attractively short for some, I cannot recommend the experience.”
read full review ↗ - 60
“Horror feels as though it has been heading on a downwards spiral for a while. With the release of Inmates we see whether the next batch of horror games can revive the genre.”
read full review ↗ - 75
“Inmates might deserve a higher rating, but the low budget and its very short length are hard to ignore. Even so, it's a pleasant one-night horror entertainment.”
read full review ↗ - 42
“A horror game with few scares, Inmates is imprisoned by its lack of ambition.”
read full review ↗ - 58
“I can say that Inmates is a very promising title and I can see a great effort in that work, but it feels unfinished and you can feel that it needs more time and effort.”
read full review ↗ - 50
“We had a chance to check out the game Inmates from Iceberg Interactive and I personally got mixed results. I like the story line and the game concepts, psychological horror is one of my favorite types. It allows you to question what is real, what isn’t and tricks the game is trying to play on you. This game has a lot of those elements with puzzles to solve and a plot that can be finished in around 3-4 hours. However where the game shines in the idea department the execution of these idea is what I found lacking.”
read full review ↗ - 50
“Inmates is a textbook example of untapped potential.”
read full review ↗ - 55
“_________________________ “In its current state, Inmates plays more like a promising proof of concept than a finished product.”
read full review ↗ - –
“All in all, Inmates was not a bad game. It was incredibly well made, with a lot of work put into it. Despite my personal annoyances with the jump-scares and story elements, the scares were actually quite effective, and the story was consistent within its own lore. Everything made sense, everything wrapped up neatly, if a little clumsily, through dialogue. While this isn’t the kind of horror I appreciate, for the jump-scare lovers out there it might be a lot more engaging.”
read full review ↗
Patch history
- A New Update for InmatesOct 18, 2017
- A New Update for InmatesOct 18, 2017
