Screenshots & trailers
What players say
Why the number is what it is: aspect mentions counted across 297 sampled Steam reviews (227 positive / 70 negative), recent and most-helpful. Plain keyword counting, fully reproducible; nothing here is written by a machine.
What positive reviews talk about
- Difficulty & balance16% mention it
- Story & writing6% mention it
- Progression & loot6% mention it
- Controls & UI5% mention it
- Visuals & art5% mention it
What negative reviews complain about
- Difficulty & balance26% mention it
- Progression & loot14% mention it
- Grind & repetition14% mention it
- Controls & UI10% mention it
Satisfaction by hours played
Same score, different games: see how sentiment holds up the longer people play.
Under 5h
43%
14 reviews
5-15h
64%
36 reviews
15-40h
59%
37 reviews
40-100h
76%
59 reviews
100h+
87%
151 reviews
Review sentiment over time
Weekly positive-review rate (green) and review volume (bars). Dashed lines mark significant patches; the amber line is the start of the current scoring window. Hover the dots to see what drove a dip or a jump.
How this score was computed
The VGC Score is a weighted blend on a press-comparable 0-100 quality scale. Steam approval rates are first calibrated (95% positive on Steam ≈ 89.5 quality, since Steam approval skews high). Press and tracked creator reviews each count ~2x a player review and share one cap against player evidence (creator buy/skip calls pool into an approval rate, calibrated like Steam approval); all-time sentiment is capped and halved (it's context, not verdict); reviews of the current build carry the most weight when a fresh patch anchors the window; and a 'typical game' prior keeps small samples from pegging the scale. Because press reviews and Metacritic user aggregates describe the launch build, their weight decays as the game ages (3-year half-life after a 1-year grace). That's how a game that launched rough can outgrow its old reception once updates win players over. Reviews under 2h playtime (the refund window), non-Steam activations, and free copies are downweighted.
| Component | Positive | Quality (0-100) | Weight (pseudo-reviews) |
|---|---|---|---|
| Press reviews (OpenCritic) | – | 75 | 21 |
| All-time Steam reviews | 85% | 79 | 1000 |
| Metacritic user ratings | – | – | 0 |
| Post-patch Steam reviews (trust-weighted) | 80% | 74 | 54 |
| Calibration prior (typical game) | – | 72 | 50 |
Scoring window: last 30 days (no significant patch detected) · 153 reviews sampled · 151 total reviews in window · weighted 109.2 up / 26.6 down · computed 2h ago · full methodology →
Press & Creators reviews (44)
Individual verdicts from outlets we track: scored reviews first, most trusted outlets first among them. The small badge is each outlet's trust score: how well its scoring history aligns with players.
- 70
“Armed with a decent aesthetic and a unique twist of horror and real time strategy, The Are Billions is let down by a rigid gameplay loop, a lack of building variety and a steep difficulty curve. While there is fun to be had here, and the game certainly has its fair share of stand-out moments, veterans of the genre will be disappointed with the simplicity of building whilst newbies may find themselves struggling to work out the best strategy for expanding and progressing.”
read full review ↗ - 70
“They Are Billions does a lot of things great. The survival twist of a city-builder is unique, and lots of fun. Dealing with the huge waves is always as fun as it is stressful, including the huge final waves. Things that hold the game back are difficulty playing a computer game on console controls, and various UI and graphics issues as well as slowdown. This being said, it's a solid and unique RTS title.”
read full review ↗ - 70
“They Are Billions on console is still a great survival RTS, but is let down by poor controls and variable performance. Despite those issues, I’d recommend it to RTS fans craving new content (it's not as though we get many RTS games on console), but take note it still requires some work.”
read full review ↗ - 80
“I played They are Billions on PS4 and loved what the folks at Numantian Games created, but feel the console version is not the best way to properly appreciate this zombie apocalypse.”
read full review ↗ - 42
“They Are Billions has some interesting concepts, but doesn’t deliver a satisfying console RTS that I can get into.”
read full review ↗ - 70
“They Are Billions boasts strong central ideas about pulling yourself up by your bootstraps to industrialize in the face of grave danger. This is done incredibly well, from the aesthetics to the music and especially the upgrade trees. All of these work in tandem so well that it's cool to see, but unfortunately, the follow-through for the console version isn't done well enough. This on its own is pretty damning, and coupled with the strange aesthetics makes the game considerably less enjoyable. The PC version may run better with the controls, interface and menus.”
read full review ↗ - 80
“If you’re into your steampunk with a side of apocalypse, then you’re covered. If you’re a WarCraft alumni who fancies a bit of a twist in the not-technical-zombies mold, this will inject some fresh life into the RTS catalogue.”
read full review ↗ - 80
“It's a smartly designed game at its core, despite the distractions. Just like a lone zombie can bring about your demise, sometimes one strong idea is enough. ”
read full review ↗ - 70
“They are Billions is a great game that is lacking in content. The idea behind it, a survival strategy with "realistic" zombie mechanics, is fantastic and the actual mechanics behind it are well thought out and make for a deep and enthralling strategy, if one that may be a little too challenging for some. If that sounds great to you then being light on content may not matter, as there aren't many, if any other games that fit into this particular niche.”
read full review ↗ - 82
“Watching an infection spread rapidly through your small town because a stray zombie managed to wander in from an unguarded direction early on? A lesson in perception, readiness, and the seriousness of the threat.”
read full review ↗ - 85
“They Are Billions in one word is "entertaining". It's probably not your classic strategy game, but it's really tense when it comes to its battles. The graphics are beautiful and new campaign mode is well-made though not complete. It's definitely worth trying.”
read full review ↗ - 70
“"They Are Billions" is a kernel of a great game. I'm sure that the more complete PC release is thoroughly satisfying, but the console release, in its current state, feels incomplete. The developers forgot that the game is no longer in Early Access and have released a game that, ultimately, lacks some basic features. Nevertheless, I recommend it to fans of Tower Defense games and RTS'es, or at least I recommend picking it up once the title is actually complete.”
read full review ↗
…and 32 more tracked reviews.
Patch history
- New Version 1.0.8: Improvements and New FeaturesJun 24, 2019significant · resets scoring window
- New Version 1.0.5: Campaign ImprovementsJun 20, 2019significant · resets scoring window
- The New Empire and V.1.0 Available Now!Jun 18, 2019significant · resets scoring window
- Development UpdateJan 16, 2019
- New Version 0.9.2Oct 20, 2018significant · resets scoring window
- Development Update v.0.8.2Jun 7, 2018significant · resets scoring window
- Big Update! The Six WondersMay 4, 2018significant · resets scoring window
- Development Update: The Incoming WondersMar 1, 2018
- Development Update: The Incoming WondersMar 1, 2018
- New Languages and The Community Challenge!Jan 26, 2018significant · resets scoring window
- New Languages and The Community Challenge!Jan 26, 2018significant · resets scoring window
- Update #9: Preorder the Special Editions!Oct 31, 2017
- Update #9: Preorder the Special Editions!Oct 31, 2017
- Update #8: Ready for the Survival?Oct 23, 2017significant · resets scoring window
- Update #8: Ready for the Survival?Oct 23, 2017significant · resets scoring window
- Update #7: Build your colony!Oct 2, 2017significant · resets scoring window
- Update #7: Build your colony!Oct 2, 2017significant · resets scoring window
- Update #6: Defend your colony!Sep 14, 2017
- Update #6: Defend your colony!Sep 14, 2017
- Update #5: The Villages of DoomAug 23, 2017
- Update #5: The Villages of DoomAug 23, 2017
- Update #4: The Old FortressesAug 6, 2017
- Update #4: The Old FortressesAug 6, 2017
- Update #3: Units (Part I)Jul 14, 2017
- Update #3: Units (Part I)Jul 14, 2017
- Update #2, Plot, campaign and more!Jul 1, 2017
- Update #2, Plot, campaign and more!Jul 1, 2017
- Update #1, Glad you're here!Jun 9, 2017significant · resets scoring window
- Update #1, Glad you're here!Jun 9, 2017significant · resets scoring window
