Screenshots & trailers
Review sentiment over time
Weekly positive-review rate (green) and review volume (bars). Dashed lines mark significant patches; the amber line is the start of the current scoring window. Hover the dots to see what drove a dip or a jump.
How this score was computed
The VGC Score is a weighted blend on a press-comparable 0-100 quality scale. Steam approval rates are first calibrated (95% positive on Steam ≈ 89.5 quality, since Steam approval skews high). Press and tracked creator reviews each count ~2x a player review and share one cap against player evidence (creator buy/skip calls pool into an approval rate, calibrated like Steam approval); all-time sentiment is capped and halved (it's context, not verdict); reviews of the current build carry the most weight when a fresh patch anchors the window; and a 'typical game' prior keeps small samples from pegging the scale. Because press reviews and Metacritic user aggregates describe the launch build, their weight decays as the game ages (3-year half-life after a 1-year grace). That's how a game that launched rough can outgrow its old reception once updates win players over. Reviews under 2h playtime (the refund window), non-Steam activations, and free copies are downweighted.
| Component | Positive | Quality (0-100) | Weight (pseudo-reviews) |
|---|---|---|---|
| Press reviews (OpenCritic) | – | 72 | 4 |
| All-time Steam reviews | 89% | 83 | 1000 |
| Metacritic user ratings | – | 71 | 5 |
| Post-patch Steam reviews (trust-weighted) | 97% | 93 | 8 |
| Calibration prior (typical game) | – | 72 | 50 |
Scoring window: last 30 days (no significant patch detected) · 20 reviews sampled · 22 total reviews in window · weighted 13.9 up / 0.4 down · computed 2h ago · full methodology →
Press & Creators reviews (14)
Individual verdicts from outlets we track: scored reviews first, most trusted outlets first among them. The small badge is each outlet's trust score: how well its scoring history aligns with players.
- 75
“Although 60 Parsecs! isn’t exactly an original game, it builds on the core gameplay of its predecessor with more polished graphics, another dose of wacky humor, and a wider range of options. As a survival game with lower difficulty but a greater variety of story branches, it offers many hours of fun as you explore all the possible endings. It might just start to feel a bit repetitive later on, though…”
read full review ↗ - 50
“It's hard being hard on 60 Parsecs! because it's far from one of those thousands of unoriginal, and badly made indies that plague the industry nowadays. Robot Gentleman's "sequel" to 60 Seconds!, has tons of charm, with its tongue-in-cheek humour, neat Atomic Age vibe, and cartoony visuals - it's just that it fails both as a strategy title, as well as a create-your-own-adventure experience, because it turns out that, no matter how well you get at it, Lady Luck will be in charge of this space ride, not you.”
read full review ↗ - 65
“With a gameplay style very similar to its predecessor - but very much improved -, 60 Parsecs! can be fun, but lacks variety right on its most prominent aspect: the plot.”
read full review ↗ - 70
“60 Parsecs sometimes feels unfair, but because of the entertaining adventure-survival-mix you always want to try again.”
read full review ↗ - 75
“If you are not a fan of the genre, Parsecs 60 will not persuade you to be. But if you are, there are enough new stuff in Parsecs 60 to entertain you, though it may get boring through time.”
read full review ↗ - 70
“The developers built on the concept of their previous, 60 Seconds!, to deliver a more engaging experience. [12/2018, p.82]”
- 76
“This is definitely a survival game worth playing and in a league of it's own entertainment value that is out of this world!”
read full review ↗ - 60
“60 Parsecs!, unfortunately, fails to provide that basic working mechanic that makes it entertaining from moment to moment. It suffers from relegating you to the role of decision maker only, when most games also let you play through your decisions or give you something meaningful to do in between them. 60 Parsecs! is perhaps worth a look when it shows up in a Steam sale, but it doesn’t deserve a place on your must play list.”
read full review ↗ - 60
“60 Parsecs! was supposed to fix the mistakes of 60 Seconds and launch this concept into stratosphere, but suffered orbit decay and burned on re-entry.”
read full review ↗ - 85
“60 Parsecs is a surprisingly fantastic game that has a large amount of replay value. It's well worth a look.”
read full review ↗ - 70
“60 Parsecs! is a good management game and will make us enjoy its sense of humor. The motivation to survive one more day will keep us glued to the screen and we will want to beat our record constantly. The lack of translation and his repetitiveness weighs a bit on the final result, which does not prevent its recommendation.”
read full review ↗ - 70
“60 Parsecs! relies too much on the story and dark humor to keep players engaged, and that wouldn't have been a problem if the developer would have delivered. But the repetitive gameplay mechanics and the way the story bits are supplied to the player make 60 Parsecs! a hit-and-miss affair.”
read full review ↗
…and 2 more tracked reviews.
Patch history
- 13/08/2025 Bugfix updateAug 13, 2025
- 13/08/2025 1.7.0 Bugfix UpdateAug 13, 2025
- 05/09/2022 1.5.1 Bugfix UpdateSep 5, 2022
- 21/03/2022 1.4.0b40 Bugfix UpdateMar 21, 2022
- 23/08/2021 Bugfix UpdateAug 23, 2021
- 12/05/2021 Improvements & Bugfix PatchMay 12, 2021
- 22/02/2021 Improvements & Bugfix PatchFeb 22, 2021
- 21/12/2020 Controller Support & Bugfix UpdateDec 21, 2020
- 12/05/2020 Bugfix PatchMay 12, 2020
- 27/01/2020 Bugfix PatchJan 28, 2020
- 23/01/2020 New mission: "Dude, where's my oxygen?" & bugfix patchJan 23, 2020significant · resets scoring window
- 16/01/2020 Bugfix PatchJan 21, 2020
- Post-Update bugfixes! Version 1.0.17.14Jan 9, 2019
- Mission: April One - Content UpdateDec 18, 2018significant · resets scoring window
- Balance & Bugfix #2 and Happy Birthday NASA!Oct 5, 2018significant · resets scoring window
- Balance patch #1Sep 23, 2018significant · resets scoring window
- Updates incoming!Sep 20, 2018significant · resets scoring window
